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21
Beacon Academy / Re: ABoat time [Open]
« Last post by Kingnoname1 on December 13, 2018, 06:35:35 AM »
’Did you? I’m sorry Kisha, must have slipped my mind. It won’t happen again.’ Calen frowned, he genuinely had forgotten their previous discussion. Not exactly an encouraging signal but Calen was never one to pay much attention to warning signs. Slumping down on a relatively dry bit of the deck the gaunt boy sort to get a little more rest and closed his eyes. Their boat was reasonably clear of obstacles so it could drift harmlessly for a short while and Calen was keep to take as much advantage as he could from that. ’Perhaps I just take a different approach to ‘you only live once’ but how about after we both complete our schooling we see which one of our approach worked out best.’ Calen responded still not opening his eyes, at least partially as a joke. He would have been interested in continuing this discussion but it was rather clear the Kisha didn’t feel the same. Finding out Kisha’s semblance would have to do and hopeful Calen may be able to trick his first mate into thinking he didn’t see the portals.

’I’ll try not to read too much into that Kisha, my favourite colour is green actually not grey. I somewhat understand the confusion, I don’t wear much green while wearing almost entirely black and white but that is just to always look my best. I suppose you have a similar decision wearing more brown than black, although I suppose the latter fits more with your team’s colour.’ Calen remarked smiling slightly beneath his closed eyes. Calen held a lot of importance in seemingly meaningless pieces of information like favour colour or meals as he thought he could use it to find out a lot about a person. In reality what each colour ‘means’ is so wide that you could easily twist anything to fit but Calen found it a relatively interesting thought experiment nevertheless.

’I always like the tales of the Fae, creatures of phenomenal beauty, grace and cunning so the similarities with myself are obvious. Horribly monstrous through and through but they had their own rules and societies which develop aside our own.’ Calen answered smiling even wider at his not-so-humble brag. ’What about you? Can’t go wrong with the classics I guess; dragons, sphinxes, and the like?’ Calen offered as he leant his head back finding something to support himself before he tumbled over. It was rather relaxing, reasonably dark all around with the steady lapping of waves on the hull was very soothing and lulled Calen into a conscious but mostly asleep state.

’I suppose it is a rather uninspired way of getting to know each other. Would you like to try something a little different, feel free to lie if you don’t feel like sharing of course. We could tell stories or play a game of two lies and a truth.’ Calen offered, his voice finally regaining some enthusiasm although his eyes remained shut. It had been a long day and all Calen had wanted was to catch some fish.
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Approved Characters / Re: Azure Blair
« Last post by Vision on December 12, 2018, 02:21:36 PM »
Hi Azure, first off I'm terribly sorry for how long this has been in editing.

Core + Rock and Roll are fine, edits approved.

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Approved Characters / Re: Kisha Miles
« Last post by Vision on December 12, 2018, 02:16:22 PM »
First off terribly sorry for how long this has been in editing, trying to make some changes to avoid this in the future.

Voice reference is a new one but totally fine

All the grammar fixes and such are fine.

For the dust types, the only concern here is if you end up using nothing but them and spam them too much. But so long as you are reasonable with them it should be fine. (To be clear I don't want any edits here, really don't care for any numbers or anything just a comment on how you should try to play it)

Lastly the semblance, I'm afraid I don't think I can approve that. That kind of "advanced usage" of the semblance could be possible in a graduate but seems too much for a first year. From a site balancing perspective, this is already a unique and powerful semblance so it would be unfair to those who have speed semblances to just clip it on here as a bonus.
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Approved Characters / Re: Patrick Iris
« Last post by Vision on December 12, 2018, 01:39:47 PM »
A template with some slight alterations though that is perfectly fine.

Interesting semblance, since the effect is kept minor I think it can work perfectly fine. Only caveat I have is that you should describe its effect to the other users in a thread, it will be up to them how they want to interact with it (As they still maintain full control of their character, you can't tell them how their character would feel in a moment).

2/2, moved. 
25
WiP Characters / Re: Emile Antiqua
« Last post by Kingnoname1 on December 10, 2018, 10:15:09 PM »
Well in his combat behaviour you have fast characters being able to get around his Emile's wide swings as a weakness So if he doesn't have/usually use wide swings then there isn't really a point to that passage

If I misread something I apologise.
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WiP Characters / Re: Emile Antiqua
« Last post by MonsterManic on December 10, 2018, 04:58:18 PM »
Some points are fully appreciated and will make edits on.

Others are unjustified; nowhere have I written that Emile struggles to use his blade, nor have I said that he solely uses wide swings. Unless I am missing some line which does say so in which case please enlighten me as to where it says so.

Otherwise the remaining points will be changed.

[EDIT]: Added negatives to Emile's height, modified his story to make it more realistic per your suggestion, added further description to Semblance.
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WiP Characters / Re: Emile Antiqua
« Last post by Kingnoname1 on December 10, 2018, 03:33:37 PM »
(This is as a user, not a mod so do or not do at your leisure)

7’9 is getting into giantism territory which has a whole host of health negatives attached to it. If you really want to keep it keep it but it is likely to raise eyebrows.

Bullies being turned around through banter is a little silly, not terribly relevant to the story but it would make more sense if Emile formed a close bond with other people which no longer made him a tempting target.

You should describe what the counter-attack looks like.

To be blunt if Emile’s combat style consists solely of big broad swings I’m surprised he has lived this long. Pommel strikes and half-swording are incredibly important aspects of the art of two-handed swords and it doesn’t really make sense for Emile to ignore them.

Also if Emile visibly struggles wielding the sword in its base form removing the counterweight isn’t going to trick anyone into thinking he is more dangerous duel wielding.
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1v1 Matches / Re: First Year 1v1 bracket- Round 1: Samantha Quartz vs. Camelia Sol
« Last post by Glow on December 10, 2018, 09:46:21 AM »
There was a slight whine from where Samantha was laying in the crater she'd made on impact. She didn't seem to be particularly responsive, but enough to at least give off that in response. She'd landed on her heavier side - the metal side of her body - and though it had shielded most of her actual body from harm, there were several small shards sticking out from a damaged back implant and, more urgently, the wiring and plating down her right arm seemed to have been damaged along with the arm underneath, if the small trails of blood and the odd angle it was at were anything to go by. The rest of her was still in rough shape, but it looked like the remaining aura shielded the fall somewhat - she'd be flat as a pancake otherwise, instead of broken ribs and an arm. Still, it wasn't exactly pretty - but still better than being caught in the centre of that gravity well.

One way or another, though, she was down for the count.
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Teams / Re: Looking for a 1st year Beacon team
« Last post by MonsterManic on December 10, 2018, 08:25:38 AM »
Both your symbols are remarkably similar.

Tina and Tieren are both free for me.
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Teams / Re: Looking for a 1st year Beacon team
« Last post by nathan67003 on December 10, 2018, 05:44:52 AM »
I currently have Camelia and Helena not on an actual team.
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