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Messages - The Mythic Scribe

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586
Mmhmm, yeah, probably with team FIRE. Whether or not I'll go through with plans for Bianca all depends on how the situation progresses.

And hey, you say that as if it's a bad thing. Hugs are great. And you've already internet-hugged me a few minutes ago so eh.

Edit: Or I can do this. *runs*

587
Aww... *hugs back* Missed you too Asterisk.

And yeah, I'll try.

588
That would depend. Currently, it looks like the business will let up sooner than I'd anticipated, it's been less than two weeks and I've already gone from no posts to little posts, and  if I could have the pardon of shot posts, which will be a given since it's a battle scenario. But there's always a chance that I won't be able to, so up to you guys.

589
Natendo: Nah, memorization. Nothing you could help with, don't worry.

Kiith: We're talking about a post a day tops o'er here. But then again, I do have that magic, so you never know! I have yo reaffirm this point once more: I'm effing magical.

590
Wish I could...  :( But I've got a good deal of civics, literature and physics to get on... Tis a pity... I'll still pop in here though, as much as I can tonight, so don't worry about that. Maybe a few times a week as well.

Missed you guys! So boring without you.

Arc: Indeedily do!

591
:D Hey Nathan! Happy to be back, even if it's just momentarily. The priginal OG is back! (For a little while)

592
Approved Characters / Primrose Aster
« on: September 12, 2016, 04:50:18 AM »
CHARACTER

Name: Primrose Aster
Nicknames: Prim or Rose

Age: 17, Born Niege 1, 63 AC

Species and Gender: Human Female

Symbol: A light yellow primrose on a white lace doily. The primrose's petals are slightly torn at the ends.

Occupation: 1st year Beacon student and part-time baker

Appearance: She's about 5'3", a pretty average height, and weighs 121 pounds. Her figure is slim and lithe with just a bit of muscle. A dancer's body, albeit shorter than usual. With fair skin, a heart-shaped face, a small button nose and big green/hazel eyes, Primrose is definitely not bad looking. She wouldn't call herself beautiful or stunning, but she's pretty, often thought of as innocent and sweet. This is not deterred from by her platinum blonde hair, always taken care of and always in a shoulder-length bob. If you look closer, which almost no one does, you can see the slight splash of freckles and her short, but dense eyelashes. Cosmetics are something that Prim would consider herself well-versed in, and seeing her using them is certainly not a rare occurrence, for she uses them often in daily life.

For her casual outfit, Primrose wears a long-sleeved white knit sweater. It's made of a few different knitting stitches, one in the middle, then vertical panels using different stitches on each side. In the middle is the widest panel, knitted in a condo stitch. Moving on outwards, it's the rib stitch, then the garter and loops, then the garter rib, then finally the plain diamonds stitch. She also wears a light yellow circle skirt over white sheer tights with little hearts on them. For footwear, she has bright yellow flats with a little bow on top of each shoe. In her hair is a little white and yellow polka-dotted clip-on bow. Glasses complete the look.

Her combat outfit is a plain white corset which has a back that comes up from behind, to form a collar around her neck, then go down to form two thick straps on her shoulders. Underneath it is a combat skirt, the bodice under Prim's corset. The skirt portion is a white flowery pattern over a primrose yellow background. She still wears her tights and flats, though the bow in her hair is gone, in addition to her glasses, replacing them with contacts.

The only change that Primrose makes to the Beacon uniform is the addition of her heart tights and glasses.

History: Primrose was raised in Vale by Rosalie and Sterling Aster, two loving and kind parents. Her mother was a baker while her father was a handyman of sorts. He did odd jobs and mechanical work, also crafting weapons here and there. Funds ran low more often than they would like, but they always prioritized their darling child, for she was also their only child. As a young girl, Prim often helped her mother with her business. At the time, it was only an online bakery, and Prim would take the calls and repeat the order to her mother. Needless to say, sometimes the orders got mixed up, but over time, Prim got used to it, and she absolutely loved working alongside her mother. She also loved school and was often a social butterfly, though she was also a big target for bullies. Fortunately for her, she had friends who would defend and help her. Along the way, her aunt taught her piano and flute for free, and after much begging and pleading, Primrose also took up ballet.

By the time she was about ten years old, her mother had finally saved up enough money to get an actual bakery. By that, she meant that she'd bought the first floor, which used to also be an apartment, of her apartment building, and transformed it into a quaint little bakery. It took money alright, but the whole family was still very excited and very happy for her mother. They lived in the suburbs, and only a block away from the public school too, so location wasn't a problem. Plus, she and her mother already had many customers from their online work too. With her father, his work with weapons was know fairly well known throughout the town, and his list of customers had increased significantly. They weren't the richest family in Remnant, but they were happy, and they lived a comfortable life, though Prim couldn't help but notice others who were less fortunate. Not the poor, the faunus, though the two did have a decent overlap. She'd seen many a faunus friend mention how their parents had to move to Vale because in Atlas, the only job they could get was being a dust dredger, which wasn't the best job out there. Some even had parents who'd died because of their profession in Atlas. That was when she started to sympathize, and started to develop a strong dislike (Prim doesn't like the word hate) for the Schnee dust company.

When she was in her teens though, Prim had seen a lot of bad in the world. On the very rare occasion that her family went out of the town, it certainly wasn't rare to be attacked by the creatures of Grimm in-between towns. Add in the faunus, and all the less fortunate, Remnant needed to be saved. And the saviors, in Prim's mind, were the huntsmen and huntresses. Her grandfather was a retired huntsman, and she loved to hear his stories about fighting Grimm, making the world a better place, having adventures and protecting everyone. Prim wasn't so innocent to think that being a huntress would be easy and just as fun as her grandfather said, but she wanted to help contribute to the happy and pure life that she wanted for everyone. Not long after she'd turned fourteen, her grandfather died. So just on a whim, she went to a trainer one day, and asked to be taught the basics. Now, she wasn't the strongest, she wasn't the best with a blade, or with a close-range weapon, but you know what she was? A good shot. A very good shot. The trainer was impressed, and Prim set her goals on getting into Beacon.

Over the next few years, the family managed to pay for Prim's training with the funds that they now had, thanks to the popularity of the bakery. Her mom had even started another one on the other side of town. Once she mentioned that she took ballet, and very briefly, rhythmic gymnastics, her instructor had the idea of using whips if she ever found herself in a situation where she had to fight someone without the possibility of going long-range. When she reached the appropriate age, Prim applied for Beacon, and passed. As a gift for her new year, her father made her the weapon she would call Wisteria, and bought her the whips.

Personality: Primrose is a sweet girl. She has a very positive outlook on the world, seeing it as a bright, happy place for a bright, happy girl as herself. She's an optimist, always bright, always having a smile present on her face. The only exception to her bright outlook is directed towards the Schnee dust corporation and all biased against faunus. She believes that faunus should be treated just like everybody else, and hates how the company uses the faunus and employs them in the most dangerous positions. Prim believes that they're just as human as everyone else, and is an active faunus rights supporter. When challenged on her beliefs, Primrose will stand up for them, as she stands up for most, if not all of her opinions. At least for a little bit. The problem is though, she's also a people pleaser. She always worries about others and their judgement of her, and tries her best to make everyone like her, hating when someone thinks badly of her. So when someone insults her, or gives off the impression that they don't like her, it'll be a deep wound for Prim. She'll desperately try to rectify this opinion, doing nice things and trying to seem the best she can, though she's already a very kind girl. Baking gifts for people is not uncommon.

However, there is a little chink in her armor. Prim is very sensitive, very timid when challenged, and if she works up the guts to disagree, it won't take much for her to rescind her words. When nervous, she'll stutter and start to fumble her words, which will in turn make her even more embarrassed. It doesn't take a lot to make her this way, nor does it take a lot for her to become scared, nervous, or embarrassed. It also doesn't take a lot for her to cry, which, as I'm sure you can tell by now, she does a lot. Interestingly enough, Grimm don't faze her. She can fight Grimm without letting out a whimper, but if someone acts mean to her, tears galore. But even though she cries easily, she's still a trooper. She won't give up easily, and her resolve won't be broken down too easily either.

Prim loves to dance, ballet in specific. It's been a hobby she's stuck with for a very long time, and if she hadn't decided to be a huntress, she would've tried to pursue a career in dance. For instruments, she plays violin and piano, and though she dearly loves both, Prim has taken a shine to the former more than the latter. She still loves them though, and will certainly play them as often as she can, as she brought her violin to Beacon. Old, classical songs are her favorite, ones that are light and soft, and ones that you can fall asleep to. Waltzes in particular. Baking is also a retreat that she values dearly.

Aura and Semblance: Prim's aura is a primrose yellow and her aura level is above average.

Pause: Allows Prim to sort of hold off the effects of hits and aura damage for a while, then unleash it all in a single burst when she stops using it on either herself, or others. The cost is 5% aura for each 2 seconds that she uses it, 2.5% for each second. Using this semblance, she can hold off the effects of attacks on others, make them feel overconfident, then unleash it all in a blast, to throw someone off balance. Or, she can use her semblance on herself defensively, to delay effects so she can draw out the fights and finish it. It should be noted that she can only use her semblance on one person at a time. If the strain system is utilized, Pause will take a good amount of effort from Prim, as well as concentration. Not enough that she has to stay completely still, but firing arrows is just about the most she can do. No fancy evading, running at most.

Combat Behavior: Prim is the type to stay back and fight long-range. Strength is definitely not her forte, so she usually uses her quick speed to go far enough that she can stay well enough out of danger. She uses this tactic both for Grimm and humans. If seen or targeted, Prim will use the ballet training and brief lessons of rhythmic gymnastics to evade the attacks, then try running to cover again, or run to higher ground. If directly confronted and her chances of running away unscathed aren't good, she'll bring out her whips and try to trip up the opposition, using acrobatic moves to make sure she doesn't get hit. Since whips might sting, but not do much damage to an aura-protected individual, Primrose will use them to knock her opponent off balance, or use the surroundings to her advantage.

WEAPON

Name: Wisteria

Primary Form: A black compound bow with wisteria designs. The grip is white leather. Its range is around 300 or so yards, with a speed of 500 fps.

Dust Functions: Other than plain old arrows, Primrose has:
-Normal Fire Dust: Engulfs the surrounding area in flames upon contact
-Detonating arrows, infused with fire dust: Arrows set to detonate, to essentially blow up.
-Ice: To freeze the surrounding area upon contact
-Electricity: Electrocutes

WEAPON

Name: Doesn't have one

Primary Form: Two long whips, both usually wrapped around her forearms.

Dust Functions: None

593
Approved Characters / Re: Bianca Li
« on: September 12, 2016, 04:44:12 AM »
Only changed her third weapon because reasons. Sowwy.

594
Approved Characters / Bianca Li
« on: September 12, 2016, 04:42:55 AM »
CHARACTER

Name: Bianca Li

Age: 17

Species and Gender: Human Female

Symbol: Two crossed falchions over a burning flame. The blades are gray while the flame is white on the right side and black on the left.

Occupation: 1st year student at Beacon

Appearance: At the height of 5' 8", Bianca is fairly tall for a girl. She weighs in at about 143 lbs, falling towards the heavier end of the average weight spectrum, due to her muscular figure. Thanks to her home region of Vacuo and exposure to the sun during the time she lived there, she has a very tanned skin tone. Her hair is long and straight, falling to her lower back. Its natural color is black, but Bianca has permanently dyed the very tips of her hair white. No ombre or gradient, just a line of white about an inch thick at the very bottom. Her face is very angular, with a narrow jaw, sharp cheekbones and a defined nose. She has moderately sized, but slightly slanting eyes, which give off the impression that she's up to no good. Most of the time, it's true. Said eyes are a dark brown. Not dark enough to be confused with black, but dark enough that there's no staggering contrast between the iris and the pupil. She doesn't often use cosmetics, but when she does, she goes bold.

Her combat attire consists of a white pleated tank top under a black leather jacket cropped at the middle of her ribs. Bianca also wears pantyhose under high-waisted dark denim shorts, which are under the aforementioned tank top. Black combat boots complete the outfit. In these situations, her hair is braided, so it won't get in the way as much. It also should be noted that Bianca always keeps the jacket closed.

When it's just for casual situations, she swaps the shorts out for a high-waisted black skirt and adds on a heavy white floor-length cloak, parted so that you could see the clothes underneath. Her hair can be in any number of styles.

As for the school uniform, she either doesn't wear the jacket at all, or wears her own instead. Bianca usually sports a high ponytail during classes.

History: Bianca was born in Vacuo to Leanne Gray and Li Jun. Her father was a council sanctioned scavenger, or as many people, including her family, liked to call it, Scav. Her mother was a blend of mercenary and bounty hunter. Often, Bianca's father would join her mother on tasks. Both had gone to Shade for four years, and were quite adept at handling themselves. Surprisingly, they didn't die. Shocker, knowing their line of work.

But when Bianca came into their lives, their dangerous pursuits were set aside. Temporarily. They were both good parents, caring and understanding, but one often snuck away to do some new job. Whenever their little girl asked about it, the parent that was watching her at the moment described tales of fighting beasts and monsters, enormous Grimm. Saving people, being heroes. And she believed it. So she didn't question it when her mother and father started to train her in combat, once she turned nine. Though it puzzled her that her school wasn't a combat school, but just an ordinary one. Bianca just thought that she was going to follow in their footsteps. Fighting the big bad Grimm. Making the world a better place. Just. Like. Her parents. Stances and escape techniques at first, quick takedown and overwhelming techniques once she was in her younger teens. But that's still a ways to go.

At the age of eleven, her parents finally told her what they really were. Assasins, was her first thought. They were quick to correct it to mercenaries and bounty hunters. 'We hunt people that deserve to be killed,' they would insist. So little Bianca convinced herself that they were still in the good. And they did it for her, right? They did it for money, so she could have a happy life. It was working, too. They had a nice house, not a big one, but it was cozy, it was nice. It seemed that death paid well. Well, that and the scavenging, but Bianca convinced herself that it must've not been paying enough.

Two years later, that clinging grip to excuse after excuse was gone. She'd accepted it. And she now knew why her name meant 'white black.' That was what everyone thought, that everything was black and white. That there were good guys and bad guys. It'd only been two years, yet she was already sick of the neighbours and their whispers about how some people were disappearing, knocked down like chess pieces in some grand scheme. Apparently there was some high overlord, or perhaps they were even working for the White Fang. No, no, it was just money. The deeper your purse, the longer your list of enemies. It benefited everyone. Even Bianca herself had taken up some mercenary jobs. Not bounty hunting though. Never that. She liked to refer to herself as the gray. Not too morally righteous, not a downright villain. She liked the gray, and she had no qualms in admitting her standing on the moral compass.

Only a few months before the school year at Beacon would start, Bianca finally deigned to tell her parents that she'd applied, passed, and accepted. This had been done months before that, on an 'overseas job.' She knew that her parents would much rather have her be a freelancer or even a huntress in Vacuo. Somewhere close. But Bianca wanted to build a new name for herself. A small part of her still wanted to be the person that she as a child thought her parents were. She would always be gray, but she wanted to be a hero too. Back alleyways and being a glorified personal guard wasn't the life for her. She wanted to escape her life in Vacuo, and she wanted to escape from her parents. Their life, their job, everything. Atlas was definitely out, and Bianca had heard that Beacon was an exceptional academy. So Vale it was. Unexpectedly, they'd simply exchanged a look and remarked that she might just be a hero yet. So she made sure to tie up the loose ends, cut off any ties to anyone that might harm her reputation, that might tarnish her clean slate. And off she went. To Beacon.

Personality: Sarcasm and snark are the most prominent qualities, the ones that you'd notice right away after interacting with her. And you probably will be talking to her, or the other way around. Bianca’s quite chatty, though not the cute and blabbering type, the type that will never stop making quick quips or comments of a sarcastic nature during all scenarios. Even in the most perilous moments, she’ll always be ready to-well, not brighten the mood, exactly. Ease the tension would fit the bill just a smidge more. As a result of this, she tends to not be aware of other’s emotions too much, and often doesn’t know when to stop, both in regard to their feelings and to the situation at hand.

Fear is something that she doesn’t show around other people. With how she was raised, fear isn’t something that comes to her easily either. She may be uneasy or unsure, but true fear is hard to come by. If it does come around though, she will do her very best to hide it. And if we’re speaking of things to hide, she’s not great at showing her feelings in general. Not like shutting people out, just veiling them under a load of snark, quickly turning the conversation around when it turns to her. I’m sure you can already guess that she’s a bit of a lone ranger too.

Bianca finds it quite annoying when around the old upstanding citizen, the noble knight, righteous and always law abiding. Especially when they look down on the not-so-good types of people. Most people with an extensively deep purse also slightly tick her off, if only because of their lives of comfort.

It also might be apparent at this point what Bianca’s standing on the moral compass is. She won’t mind a bit of plundering or pilfering, as long as the person doing it needs the item in question. But stealing when you don’t need to, committing crimes when it’s unnecessary, that really ticks her off. Even though she thinks it’s okay in some situations, Bianca still thinks that stealing, murder, is still a crime. She isn’t all the way on the other side of the moral compass. Just in the middle, having just enough honor and just enough indifference regarding breaking the law. Curiously, the just enough honor and indifference also applies to her studies, where's she's average.

Lastly, due to Vacuo not having much forest terrain or even trees, for that matter, Bianca very much likes the outdoors. Not only does it feel nice and free, but it’s cool and such a contrast to her home region.

Aura and Semblance: Bianca's Aura is pure white (#ffffff) Her aura level is average, only able to heal minor cuts and wounds.

Bianca's semblance is auditory manipulation. She can make others hear whatever she wants to hear. It includes voices, fire, crashing noises, anything. It causes no aura drain to the person she's using it on. The cost would be 5% per every second that she uses it. If it's for less than a second, the drain is still 5%. At most, she can use her semblance on three people at one time, though with two people, the aura drain would be doubled. With three, tripled. After using her semblance on two people, she would have dizziness for around 15 seconds. After three, a headache for at least half an hour. Due to that, she usually rotates between people instead of manipulating the auditory sense of all at once. Since they're not actually hearing whatever Bianca is creating, no matter how loud it is, it will not damage their hearing. That said, her loudest output would be about 110 decibels. A note is that others can still hear other sounds, depending on how loud Bianca makes hers, so they could still hear their teammates if they were going to try to talk them out of it, or the announcers if they were announcing that Bianca's aura level was depleting. Usually though, Bianca uses her semblance to startle, not manipulate.

Combat Behavior: Starting off, Bianca uses her pistol to take a few shots at the enemy, to try tripping them up while she can. It should be noted that though she’s pretty good with her pistol, it’s far from her favored way to fight.

Due to her prowess in hand-to-hand combat, Bianca usually focuses on disarming her opponent, using the gap in her weapons to trap blades and staffs. Once her opponent is disarmed, she herself pockets her own weapons and starts simply using her fists and legs, knuckle dusters in hand. Instead of focusing on either her arms or her legs, Bianca uses both to rapidly overwhelm the other person. But her defensive skills are lacking, so if Bianca misses and leaves herself open, that would enable the person to hit her in quick succession, leaving her no time to recover. However, she can use her semblance to distract the other person, regaining the upper-hand.

WEAPON

Name: Ebony and Ivory

Primary Form: Two bladed tonfas, one white and the other black. The blades also have a gap in the middle, about ¾ of an inch wide, to trap blades in. The grips are the opposite color of the primary one, Ebony’s grip is white, Ivory’s is black.

Dust Functions: None

History: Not designed or forged herself. She bought them from a friendly neighbor who sold weaponry when she was thirteen. Bianca had no say in what it looked like, just saying that it should fit her style. So the neighbor, who’d seen her fight before, crafted a weapon that, if needed, could be used as a straightforward offensive one, but also had the use to disarm, to shift the balance in Bianca’s favor.

WEAPON2

Name: None

Primary Form: Metal knuckle dusters. The rings are rounded, there are no blades, spikes, nothing of the sort.

Dust Functions: None

History: Again, not self-made. A present from her parents when they were notified of her move to Beacon, to give her punches 'a little more kick to them.'

WEAPON3

Name: None

Primary Form: A semi-automatic pistol with a 30 round mag.

Dust Functions: She uses strictly fire-infused rounds, the level that it’s incorporated varies depending on which stores she goes to.

History: Bought at some little outpost. Nothing really that special.

595
 :D Yay!

596
Approved Characters / Re: Mauve Roux
« on: September 12, 2016, 04:35:36 AM »
Only changes are to her everyday wear because me and clothes.

597
Approved Characters / Mauve Roux
« on: September 12, 2016, 04:33:39 AM »
Name: Mauve Roux

Age: 16, Born Machlud 22, 63 AC

Species and Gender: Female, Bat Faunus

Symbol: Two dark purple criss-crossed wings inside three narrow gray ovals. The wings have a thin white outline.

Occupation: First year student at Beacon

Appearance: Since she's only 5' 2," Mauve is a pretty short girl. She's about 107 lbs, which is pretty light. She's slim and shows very little muscle, though she does have some. Her hair is long and wavy, starting from black at her roots and transitioning to deep purple at mid-back. She doesn't actively hide her bat ears, just makes sure that her hair is conveniently placed so that it covers them. They aren't very large, only about twice as large as a normal human's ear would be. Her misty blue eyes are flecked in slate gray along the edges. This gray will spread as her aura gets lower and her semblance is used more. She has a faint scar diagonally crossing her left cheek, an even lighter line on her already light skin tone.

Mauve’s casual/normal outfit: A completely lace-covered, plum purple dress. It has a long, loose sleeve with no backing for the lace and a high collar paired with a diamond-shaped cutout . The bodice is mostly fitted, from her collar to her waist, where the tulle skirt starts. Said skirt ends at her knees. She wears pointed heels as footwear.

Mauve's combat outfit: A sleeveless and turtlenecked crop top under somewhat of a silky drape shirt, but with a much lower or even nonexistent neckline and baggy sleeves. This is paired with leggings and pointed flats. The crop top and leggings are black while the drape shirt and flats are heather purple.


History: Born in Mistral, Mauve grew up in pretty good surroundings. Her father, Anderson Roux, was the latest in a long line of people who worked in the military, a powerful family, even if he married a Faunus of all people, a teacher at Sanctum by the name of Skye Navyn. When she was little, there was nothing that she'd love more than to be a hero, just like her parents. Since her father was often in Atlas and off doing business, Mauve felt that if she worked to become a huntress, she'd always have that link to her father. She'd often act out battle scenes with her older brother Rowan, the two siblings promising each other that they'd both go to Haven and work together, even though the dream was a little too hopeful. From the moment her parents saw the first play fight, they were happy to indulge the two in lessons until they were old enough to attend Sanctum.

On the side, there was the White Fang. In these days, the organization was peaceful, only boycotts and protests. Mauve and her mother were the only ones who directly showed up for they were the only Faunus, but her father always made sure to donate every couple of months. After all, he had married a Faunus, so the prejudice seemed foolish to him. Along with Rowan getting into Sanctum, their parent's anniversaries and all of the happy memories in Mauve's life, the White Fang was still there. Everything was fine, everything was peaceful, and life was good.

Well, it was until the White Fang's leader was replaced. Mauve and her mother were out, just like all of the peaceful rallies and protests. They couldn't handle all of the violence, the hatred, so they left. Though not very high up, Skye Navyn was a big supporter and a big part of the organization. She was the source of money and she played a large role, so the White Fang wouldn't be very happy to see her go. The new leader probably wouldn't miss her, but the resources she provided and the plans she came up with? No, they wouldn't let those go very easily. Knowing this, Mauve and her mother had to leave Mistral. They pulled Mauve out of school, made sure that all loose ends had been tied up and that all ties to the White Fang were cut. Then, and only then did they leave. Where did they go? To Vale, of course. The two never stayed in one place for long, still staying within the kingdom, but moving from village to village. They did this for two years until Mauve and her mother finally settled in the city, rebuilding the lives that they'd lost. Not long after, Mauve had been enrolled in Signal and her mother was hired to be a regular teacher. They thought that the White Fang had forgotten. But of course, they hadn't.

You see, during these two years, Mauve's father and brother weren't living the most peaceful of lives. It hadn't taken much work to track the money back to her father, and the White Fang, well... persuaded him into continuing his donations. So it happened like this until one day, poor, sweet Rowan decided to be the hero that he'd always dreamed of. By then, he'd graduated from Sanctum and was in his first year at Haven, so he was just enough to make him dangerously confident, but not enough for him to actually stand a chance. Instead of handing the money over, Rowan got in a little tussle, which ended in not only his death, but his father's as well.

Mauve was devastated. She'd always harbored hopes of seeing her brother again, once she was a huntress and on a mission in Mistral. But the deaths weren't all bad. They did have one good effect, and that was on Mauve. Though she was miserable, her hatred for the White Fang grew. Her hatred of everything bad grew. Fueled by anger and hate, she trained harder than ever, pushing herself to go past her limits. And it worked. By the time that she'd received the acceptance letter into Beacon, she'd grown into a decent fighter, became a star student-though her strength needed work-and had unlocked her semblance, not to mention that her anger had faded into an ice-cold hatred that could be easily controlled and hidden. Even though her birthday was in Machlud, after the start of the school year, Mauve decided not to wait. It would be years before she would be a real huntress, and Mauve didn't want to add another.

Personality: Mauve isn't the nicest of people, but she's not mean either and she definitely doesn't show it at all. She's a very socially aware person, perceptive and eloquent, usually knowing exactly what to say. She rarely holds back on her opinions though, even if they're shown subtly. Humor isn't exactly something that she carries in spades, but dry humor is. When tired or stressed, the sarcasm that makes Mauve herself can get a little offensive. Often, this and her tendency to become aloof at times make her come off as crass to some people, even if she tries and usually succeeds in being the perfect little socialite. Some people call her airy and snarky, and they're probably right about the former. The latter isn't exactly true, but they aren't calling her this just because. After the deaths of her brother and father, the sweet, hopeful girl was gone. In came a realist, tired of the hope that obviously didn't do anything. Not when the wishes wouldn't come true. She doesn't show care easily either, but when she does, it's always true.

When she wants to ignore you, to lose herself, to forget, or to just do it, books, mostly history and fantasy, are her safe haven, one that she won't show to anybody. As she considers everyone who enters an intruder, when Mauve reads, she does it alone, with no one there to watch. Once you break her tough outer shell, this book-lover will be glad to gush about books with you. Gushing very awkwardly, rambling usually, often disregarding the social norms she sticks to usually.

Mauve absolutely loves children, for they both remind her of herself and her brother, so hopeful and sweet. She knows that her innocence is lost, and she strives to protect the innocence that hasn't been lost. Harm a child and you'll end up as a corpse before the end of the day. This gives her motivation too, because believe it or not, she has a heart, and that heart won't let all those children be like her or have a life like hers either. Heartlessness and being unmerciful are also things that she hates.

A curious thing to look at is how Mauve learns from other people. She likes to take little things from other people's personalities  and use them in situations when she thinks that they fit. She could imitate their whole demeanor or simply an expression that they used often. The person who she's most likely to adopt the persona of is her late father. To do this requires a very good memory, which Mauve has. Though she's not too good with names.

Oh, let's not forget cons. Mauve's? She's sort of a coward. Not with death or carnage, she's just scared of feeling devastated or out of control. She likes control and she hates to give it up. Her fear is not of dying, nor of death, it's of feeling helpless, and so she's not the first volunteer when these situations happen. Oh, she's also really bossy. To a fault actually. Not like she orders people around a lot, more like just expects people to follow sometimes.

As for studies, she's fairly intelligent and a good student with a knack for strategy, even if some plans are a little out of the box.

Aura and Semblance: Aura Color: Iris #5A4FCF

Her aura reserves are relatively high, a bit above average, but again, not by much. It doesn’t have too much effect though. It can heal small cuts and bruises and soften blows, but that’s it.

Banshee Scream: A loud scream that when prolonged, can cause damage. It doesn’t physically push away, only affects the victim’s mind and aura. While she’s screaming, Mauve can slowly-but steadily-lower the victim’s aura by 5% per second and give the receiver a large headache. You can still move, but it’s much harder, and your focus is scattered. With Grimm, it just damages them. They’ll still be able to move, though Mauve won’t be able to for her semblance to work. The standard scream uses up 10% of Mauve’s aura every second that she uses it. It’s not all powerful though, as you can prevent it with good quality headphones or the old wax in the ear trick. Using your hands to cover your ears won’t cut it. She also can’t control or pick who hears it and who doesn’t. Whoever is in a range of approximately 30 feet will be able to feel it’s effects. Because of how much aura it drains and it’s cooldown of a day once it’s been used for five minutes, even if they aren’t consecutive, Mauve doesn’t use her semblance very much, only when in dire need. Even then, it’s usually only in short bursts that stun for a second, maximum. When she does that, 2% of her aura is consumed each time.

Combat Behavior: Mauve is very acrobatic in combat, easily dodging or flipping. She’s very skilled in this behavior, for her weapon cannot block except for reflecting bullets. Even if it could, her strength isn’t very good. It’s good enough to hold her own, but it’s not something that she relies on. For instance, if she was locking blades with an opponent, it would be almost guaranteed that Mauve would lose, because she’s not that strong. Instead of blocking, since she lacks the power to, or absorbing the hit, which she isn’t skilled enough with aura to do, she simply dodges. She prefers to stay in close range, but her bullets can be shot pretty far. Her stamina is actually pretty high, it’s one of the things that she made sure to increase. If she has to use brute force, fight at long range, is matched with a speedy opponent or is met with a gatling gun, or rather any type of rapid-fire gun, she’s going down.

WEAPON

Name: Salvator Innocentius (Savior of the Innocent)

Primary Form: Two obsidian edged and rectangular purple sapphire blades on the ends of two separate titanium chains. If necessary, they can be held as normal blades and used that way too.

Secondary Form: With the help of a handy dandy button and a bit of rearranging, Salvator Innocentius can transform into two normal handguns with open ammunition belts so that Mauve can change between normal and dust cartridges, as well as change the belts easily.

Dust Functions: With Salvator Innocentius’s secondary form, the bullets she shoots are dust. She has three kinds, fire to burn, ice to freeze and lightning to electrocute.

History: Mauve crafted it while she was attending Signal. Knowing of her weakness in strength, she created a weapon that could be used using agility and relied on itself and physics instead of strength or force like a sword or hammer. Again, her brother and her lost innocence were the reasons behind this weapon’s name, as she hoped to use it to save the innocent.

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Hey. Guess who's back momentarily?

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