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Messages - nathan67003

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1v1 Matches / Re: [Event] 1st Year Grand Finale: Nathan V Zabar [Open]
« on: August 17, 2017, 07:27:42 PM »
As the hit connected on the arm of a very quick to react Zabar, Nathan's Aura flashed bright white enough to become the dominant source of light for a few dozen meters. Almost instantly, he felt the urge to bend forward, in a vain attempt to annihilate the sensation of blood leaving his head. Still in the thick of it, he was unable to do much more than take the hit when Zabar launched one right into his stomach.

He did, however, find the strength to roll to his right immediately afterwards, the scorching hot hand on his shoulder proving to be mildly stimulating. As he landed and he didn't feel like he was a quarter of the way through fainting, he used the occasion to send a half-hearted jab at Zabar's left knee.

(Aura: 64%)
(Swing at knee: 4% + 2% Fire damage + 2% Lightning damage)

1v1 Matches / Re: [Event] 1st Year Grand Finale: Nathan V Zabar [Open]
« on: August 17, 2017, 05:21:15 PM »
As Zabar came into view, Nathan could clearly see another fireball, nearly mesmerizing by its convection and haphazard rolling and tumbling. He readied to run away, dodge, or otherwise once again.

Then Zabar landed on a pilar close by, and... jumped... off...


Whilst becoming vaguely aware that the fireball had now left Zabar's care and was hurtling towards him, Nathan started running. Right at the Vacuan. Or at least, his predicted landing spot.

Not getting far enough away by the time the fireball lost its integrity, Nathan got slightly singed - well, okay, not slightly, he got outright burned - by the expanding mass. However, he held strong, using all the power he could to swing the hardest swing possible right at Zabar's back.

The hardest he could.

(Aura: 75%)
(Swing at back: 12% + 3% Fire damage + 3% Lightning damage + 33% from semblance activation upon contact)

Before following Calen inside after what seemed to have been a relaxing eternity wrestling antiques into submission, Anna sat Taro along the external wall and called out to Setsuna. "Hey, Set! Watch over Taro for a bit, please!" This being said, she followed Calen inside.

There was so much dust everywhere, nearly all surfaces had taken on a uniform grey look. She more or less followed Calen as he looked around, using her semblance's second stage to look at the very same things as him. As she was about to head downstairs to search for anything matching the description of 'relic', Calen talked to her. "Well, uh, I guess anything that could be considered old-ish and/or with some sort of historical or scientific significance could fit the bill. Preferably well-preserved. And dunno, maybe it's half symbolic? Sorta?", she finished before going down the stairs and ratcheting her semblance into third gear to actually see something.

The Vale Region / Re: Songs of Peril [Closed]
« on: August 17, 2017, 04:28:57 PM »
Shit, fuck, shit, crap, dammit, shit. This was not good. Why in the world did her alarm clock choose this very day to break down? Now here she was, running to the landing pads after taking Orion, Unity and her armor from her locker, putting the latter on as quickly as she could before picking up what was left and sheathing them on the run.


As she finally rounded the corner, she noticed that everyone else seemed to be already present, much to her non-surprise. Arriving besides them, she leaned forward to breathe her soul back in, not forgetting to vaguely wave hello to everyone while doing so.

Yeah, this was off to a great start.

AMA Section / Re: AMA/AMCA because I am bored AF
« on: August 17, 2017, 04:21:04 PM »
What do your characters do when bored/what do they attempt to go and occupy themselves with?

(figured bump was because you were 'bored AF')

1v1 Matches / Re: [Event] 1st Year Grand Finale: Nathan V Zabar [Open]
« on: August 16, 2017, 04:33:17 PM »
Oh. Oh here it came. Zabar was doing a thing and that thing he was doing happened to be in the process of creating something very similar to a standard fireball. He also happened to be talking but this was something Nathan regarded as being utterly unimportant right now, having bigger fish to fry - or, in this case, avoid frying.

Nathan lost no time being in awe at the genuinely striking flows of flame and Dust gathering in front of Zabar's palm. Turning off the electricity and heat on Ergia, he turned it back into its storage form and hooked it into its place within the harness.

Jumping off the pillar and away from Zabar as far as he could, he received himself further below with a brief thrust of his pack before using his remaining momentum to run away further, keeping the pillar between himself and his opponent. Taking Ergia back out into staff form, he turned around at just the right time to witness the fireball explode where he had just stood, lighting up the surroundings as it did so.

Dammit. Since when did he need to close in on his enemy?

(Aura: 80%)

Plot Zone / Re: Songs of Peril [0/4]
« on: August 14, 2017, 09:32:19 AM »
I'll throw in a Camelia. Haven't had the opportunity to do much with her lately.

AMA Section / Re: Huntsmen and huntresses, what's your landing strategy?
« on: August 13, 2017, 03:58:11 PM »
"I just slow down and land, really. Not much to think about when you have a jump pack. That, or I nuke the ground."

"I manipulate the local gravity to slow myself down before landing."

"If there are trees or other outcroppings about, I'll try and wrap my chains around 'em to swing my way to a decent speed. If I'm falling too fast or there're no outcroppings, I'll take a few Kinetic capsules into knives and point them upwards before detonating, hoping to not rip my arms off in the process."

"If I'm poor (like right now), I'll try and swing my hammer at whatever hard object there is on the way down to slow myself. If I'm not poor, I'll just shoot my minigun at max power right into the ground."

"I'll stab a tree to slow myself down."

"I'll attempt to plant my sword into something to decelerate."

"Wait, you need a strategy to land?"

"I'll surf my way down! And maybe slide off, if I don't concentrate enough."

The rest aren't fleshed out enough to be at that point.

AMA Section / Re: Huntsman/Huntresses/others, what's your theme music?
« on: August 13, 2017, 03:45:13 PM »
Literally none of my chars have theme music except pre-Beacon Nathan. None of them have looked into it, either.

1v1 Matches / Re: [Event] 1st Year Grand Finale: Nathan V Zabar [Open]
« on: August 12, 2017, 05:37:29 PM »
As Zabar jumped, Nathan took the opportunity to look around himself quickly, spotting possible places to move to without having to use his jumppack. He was very quick to refocus on his opponent, though.

He mostly let Zabar talk, staring at him all the while. Oh, buddy, you had no idea how he'd like to use his semblance. And yes, it was unfair right now, but that was the entire point - those who knew about said semblance could be counted on a single hand. Other matches before this would've been far, far easier if he'd used his semblance. He just didn't want to rely on it. Besides, the drawbacks were currently pretty heavy and he couldn't quite one-shot everything (at all), so keeping the usage low was ideal.

Yooouuu just hold on, buddy. Maybe you'll get to see it in the flesh.

Until then, Nathan jumped to his right onto the pillar he'd previously spotted, making sure to land with an angle to cancel most of his momentum. The pillar was smaller than the one currently being heated, after all.

(Aura: 80%)

1v1 Matches / Re: [Event] 1st Year Grand Finale: Nathan V Zabar [Open]
« on: August 11, 2017, 03:09:55 PM »
Getting backing a defensive stance, Nathan defended himself - well, in a way. "I was in the freaking stands during that match, mate. It just took a bit too long for your contrived setup to click with me."

A few moments afterwards - Zabar was, somewhat unsurprisingly, taunting him and Nathan was about to yell back something about Dust mixing - the entire arena shook like the engines on the Colosseum were having a fit. The announcer screamed, as per usual, something or other - to the crowd's great delight - as Nathan found himself to be standing on a rising pillar.

Oh. Oh no. Oh no. This was too good. This was beautiful.

Not too shaken about being suddenly hoisted up, he retained his defensive stance as he lost sight of his opponent, only to see him propel himself up onto another pillar.


(Aura: 80%)

1v1 Matches / Re: [Event] 1st Year Grand Finale: Nathan V Zabar [Open]
« on: August 10, 2017, 06:29:13 PM »
Nathan more or less stared as Zabar did things on his own. Rushing the man down wasn't a good idea - anyway, not yet.

Zabar sent out another stream of Ice Dust towards him, but Nathan merely switched which leg armor he was melting as the freezing cold didn't quite reach him. He did, however, step back a bit when the Ice Dust changed into a roaring flame. What the heck? What was he doing? The only thing he was doing right now was...

...Wait, why would he do that? That served no p-


Oh shit.

Everything clicked in Nathan's mind. As the remaining chunks of ice more or less either slid or fell off his jeans, Nathan slammed an end of the pole into the ground and used all his strength to lift himself up and back. Alas, even though his reaction speed was pretty damn good, it was too late. Lightning arced through the water, and although he was already in the process of getting away, he certainly wasn't able to avoid the majority of the blast.

Damn. He'd have to step up his game.

(Aura: 80%)

Beacon Academy / Re: A Lunch Side Chat [HTDG]
« on: August 10, 2017, 04:00:20 PM »
Brock nearly had the opportunity to experience the feeling of mashed potatoes coming out of his nose when Hagane commented on some members' carnivorous tendencies. After catching his breath, swallowing his food and making sure he wasn't going to choke, he said to Hagane with a slightly stuffed voice "Hey, we need our protein."

He nodded at Janna's (and, in retrospect, Hagane's) affirmation(s) of the need for better teamwork and general coordination, taking a bite out of the quintuple cheeseburger his left hand was currently holding. He then proceeded to defend himself from nearly killing one of the opponents, as Janna had put - in a nicer fashion, though. "Hey, I didn't know the guy had a weak Aura. Plus, he almost threw himself in front of me when I was still charging forward. I had a reflex and next thing I knew, he was flyin'."

And next, a bit of french toast. Nom.

As the last Grimm burst into a smokey cloud, Anna felt relieved. It was over, thank goodness. She gathered up her chains, retrieved the knives she could find and followed Calen to the shiny, shiny building, pulsing her semblance every now and then to see where she was going. She also took the opportunity to carry Taro along, as her teammates were in quite the sorry state already. Besides, she seemed to have more energy than them at the moment.

The ground, probably partially due to the recent cave-in, was extremely uneven and highly unstable. Anna kept having her foot slide along with the odd rock that decided it wanted to roll away, right now, at this very moment. Still, this was quite the relaxing trek after the ordeal they'd just been through.

She stopped behind Calen, watching him relax in his own way by prying open what blocked the entrance. She turned around and kept her second stage on, admiring the (restricted) sight of the cavern and, albeit with less details, the building behind her. She also took the occasion to get her hair out of her face.

1v1 Matches / Re: [Event] 1st Year Grand Finale: Nathan V Zabar [Open]
« on: August 10, 2017, 02:46:44 PM »
Aaah, dammit. This didn't go over as well as planned. Nnnnope. He just wasn't fast enough, really. Still, he could get away mostly unscathed.

Continuing his forward charge, Nathan zoomed right past a dodging Zabar before getting a safe distance away from the guy. When he was, he proceeded to quickly melt off the ice that had formed on his legs and feet - the ankles were almost frozen stiff and the weight was seriously bothersome. Ergia started making quick work of it by merely touching the ice, producing copious amounts of steam while doing so.

(Aura: 100%)

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