RWBYFanon v5

RPG Creations => Approved Characters => Topic started by: Flooberoid on November 29, 2016, 08:06:41 PM

Title: Patchouli Breschi
Post by: Flooberoid on November 29, 2016, 08:06:41 PM
CHARACTER

Name: Patchouli Breschi

Age: 17, born Huā 12

Species and Gender: Female Porcupine Faunus

Symbol: A purple version of that ball Sonic the Hedgehog curls up into

Occupation: 1st Year at Shade Academy

Appearance: Patchoulli, sitting down, seems small at first glance. This is odd, as she is actually pretty tall at 202 cm. Calling her small is valid in some regard, however, as at 70 kg she is noticeably underweight. Her lavender hair is straight and tidy, reaching just past her shoulders. When not in combat, she makes no effort to keep this out of her face; in combat, a plain black hairband is all she uses. Her lightly tanned face is plain, free of marks or blemishes, mostly unremarkable besides her large, round, sky blue eyes.

Both casually and in combat, Patchouli likes to wear a silk black dress with no back or shoulders, modified for mobility. This outfit is devoid of armor except the light leather padding on her torso (for an idea of the kind of basic outfit I'm thinking of, look up Shanoa from Castlevania: Order of Ecclesia. She was my inspiration on that). On her feet are a pair of brown boots, and she has satchels on either side of her belt. The back has to be open because of her porcupine spines that cover much of this area and flare up when she feels threatened, flustered, or otherwise surprised.

She also owns a stage costume reminiscent of a belly dancer. It consists of a bra and ankle-length skirt, all deep purple. Flashy hip scarf optional.

History: Patchouli grew up in a small community of faunus in Vacuo. Though she didn't have many friends, she was typically well liked by anyone who did know her and was content with her life. Growing up, she never much liked to go outside. Instead, she would focus on a number of hobbies ranging from sewing to painting to video gaming- really anything she could learn to do. When other kids wanted to hang out with the family, Patchouli's two older brothers would often have to explain on her behalf. "Yeah, she'll stay in again," they would say. "She's gotta be the whitest thing in Vacuo, eh?" they would add as a well-intentioned joke.

While Patchouli herself saw the humor in these jokes, her mother very much did not. As Patchouli's brothers continued to make fun of her reserved nature, her mother kept scolding them and believing that Patchouli would come out of her shell eventually. When she never did, her mother finally decided to step in and make her take on a more active, more social hobby.

At age 13, Patchouli's mom forced her to become an amateur variety stage performer for the local community. Acts were very short, none running for more than ten minutes. Any given fortnight, Patchouli's performance could be anything. Dances, comedy sketches, and reenactments of classic fables were all popular. Initially, as she stumbled and mumbled her way through embarrassment after embarrassment, Patchouli hated the performances and resented her mother for putting her through them. The first three months of her stage career, family and friends could swear she had altogether forgotten how to smile.

Then one day, before a performance, an older girl who also performed at the community theater asked Patchouli for help braiding her hair. Patchouli was taken aback by the request, but didn't dare refuse. A chance to be helpful to the successful performers she so admired was not something she was going to pass up. Patchouli worked her hands through the girl's hair with envy in her eyes when a strange feeling washed over her. By the time she was done, she felt like a totally different person. The girls went on stage right after that, and for the first time in her life, Patchouli gave a graceful, confident performance.

Confused and exhilarated by what had happened, Patchouli decided to put much more effort into her practices and performances from that day forward. She spent at least an hour each day outside practicing, and over time gained great physical endurance... and a nice tan. With this newfound motivation, she was able to become a decent performer even without any aura nonsense.

When Patchouli was 15, her theater put on a skit showing the early days of mankind, when the cities weren't founded and the Grimm ran wild. She played an early huntress in this skit, and considered it her most enjoyable performance yet. The research involved with getting her performance just right had sparked a new interest and reverence in the huntsmen of Remnant, and she decided that she would be the first huntress of the Breschi family line.

Seeing as it was already too late to join Oasis, Patchouli spent the next two years preparing for the Shade entrance exam. She added combat training to her outdoor practices, finding a style that was good for her. She added studying, both Grimm studies and aura studies, to her indoor hobbies. When finally she turned 17, she was ready.

And then the test happened and here we are.

Personality: Patchouli could best be described as reserved yet determined. She prefers to keep to herself, only engaging in activities with others if they ask her to and she has no excuse to get out of it. In that case, she'll humor them just to be nice. To Patchouli, being shy is the biggest character flaw she could possibly have. This problem was only made worse by the discovery of her semblance, which essentially made it so she would become more versatile by meeting and getting to know more people. As a result of being so down on herself, Patchouli gets envious very easily.

Her outlook isn't all bad, though! Seeing other people succeed, watching people get along and have fun, and even directly experiencing what it's like to have a personality other than her own has given Patchouli a determination to improve her faults, or at least to find her strengths. She takes her studies very seriously, is always trying to be more outgoing, and is learning to believe in herself more. Progress so far has been... well, she's able to set her feelings of inadequacy aside at least, though wishes to one day stop feeling them altogether.

Aura and Semblance: Patchouli's aura color is Lavender.

Her semblance is to mimic what she thinks another person is like. When Patchouli's aura touches another person, she can choose to briefly (10 minutes) convince herself that she is that person. Her aura will change color to match the person she's acting like. Her personality will change to whatever she thinks they're like (but will not mimic personality quirks she's not aware of). Most crucially, she will gain the ability to mimic the motions of any action she's observed them performing perfectly, as though it were muscle memory.

What is not copied is the person's semblance, equipment, and physical capabilities. Since she can't actually change back manually, she may actually find herself convinced she can take actions she can't (such as lifting gigantic objects or using another semblance)... and embarrassing herself in the process. On the bright side, she would probably change back, as anything that occurs and is inconsistent with her image of the copied individual will force the semblance to shut down. This includes her spines flaring up, so don't startle her.

Allowing herself to totally switch personalities is mentally taxing for Patchouli, though it isn't physically exhausting. It is not recommended she use this ability any more than once per hour, as further mental stress could cause her to pass out.

Combat Behavior: Patchouli's style is based on careful deliberation. She prefers to stay at mid range if any of her allies can take the front. Patchouli knows that her needles are weak compared to a sword or a hammer, but the strength of them lies in their small size and quick use. A throw from her is likely to burrow into one's weak points, and the needles themselves stay buried in the flesh until removed by hand. Against large Grimm, she relies on the needles getting lodged deeper into the flesh by various impacts throughout the fight, causing potentially major damage.

If forced to fight at close range, the claws come out. She focuses on making her attacks count as a misstep could mean breaking her needles and being left defenseless. She ultimately wants to get the momentum going in her favor by staying quick on her feet and getting a few scratches in early.

Her spines actually do provide somewhat of a situational natural advantage. Some timid people and smaller Grimm are actually too intimidated to attack her from behind, giving her an edge against attackers who perhaps aren't prepared to face her head-on.

WEAPON

Name: Ninja Needle Things

Primary Form: Needles. Presumably used by ninjas, though nobody's quite sure. These points are small and incredibly sharp, able to be used in a variety of different ways. They are primarily intended as a throwing weapon, which is why Patchouli carries so many of them. For precision and power she can throw one at a time, but a handful of five can be thrown in a fan for quick damage. Alternatively, she can take several of these needles between her fingers and use them as a sort of claw weapon. They are surprisingly durable but will break under pressure if used in a really stupid way, like attempting to block a huntsman's weapon mid swing.

Secondary Form: In a separate, smaller pouch on her right side, Patchouli keeps ten needles seemingly identical to the normal set. However, these needles contain a special chemical that can relax a one's body and render an extremity useless. The poison is weak and will only continue to be effective for as long as the needle remains in the flesh, and due to the localized effect it is very possible for a victim to remove the needle themselves without trouble.

History: Something she found in a manga she once read. Never could she find information on the real world equivalent within the libraries of her community, so she made up everything based on how she thinks they should work.

Title: Re: Patchouli Breschi
Post by: jjb2158 on December 01, 2016, 01:35:53 PM
Interesting Semblance. I don't think there will be anything wrong with it since it's simply her mimicking another person's perceived personality, but one of the other mods might say otherwise. The only real thing I would like to mention to you would be her weapon: Aura would technically protect someone from having the needles insert into them, thus making the poison ineffective as well. Grimm, on the other hand, would be fully affect by them, though a big Grimm might not feel much from a needle being pricked into it.

Overall, I don't see anything wrong with this character so...approved 1 of 2.
Title: Re: Patchouli Breschi
Post by: Flooberoid on December 01, 2016, 01:47:31 PM
I made minor phrasing adjustments based on your feedback. "One's muscles" is now "one's body" in reference to the paralysis effect since... well, I'm not sure Grimm's bits could even be described as muscle, and that's where they're gonna be effective. Also added a sentence to combat behavior basically describing why I think she can deal damage to larger Grimm, although I do acknowledge she'd probably struggle in fights against other huntsmen.
Title: Re: Patchouli Breschi
Post by: FunkyMonkey on December 04, 2016, 03:10:07 AM
Approved