Right, onto
this fucker.
Timeworker:
Hex codes fucked off into spoiler.
Thank you! Honestly, he's an author avatar, so he mostly has a Remnant-ified background. I don't know why he was bullied because I don't know why I was bullied. Maybe he was just different? Smart? Dunno.
Again, modelled off me. Sorry to trump expectations
As for the 'Aura test' thing, it's less a subject than something I supposed may be part of an orientation test towards the end of school. Also note that he's not
that good at academics, he just scores above 80% most of the time without really trying. He's not an 'academic success' in Aura, either: he just has more of it than average, even at that age.
Thank you! Although, again, his history is just perhaps too real.
Academic strenghts and weaknesses: Loves maths and science, is pretty good at language classes, mildly sucks at more social stuffs - although he still has great memory.
Hobbies: Video games. Added that. Also didn't say much about friends because I feel that doesn't belong there just yet, being character development.
The anger stuff is really, really unlikely to happen. You'd have to threaten one of his friend's lives - and even then, he'd give them a chance to back off.
Removed whispers. Added that Aura 'tendrils' are intangible - they're really just a manifestation of his Aura, a bit like Ruby's petals. They just do jack shit and look sick.
Side note: (his entire being changes, figured that might count for something)
Now says 'not at a distance', which was an issue for previous iterations. Yes, different people take different damage, which is why I
specify that the examples suppose an arbitrarily average person in reagards to everything. I adjust damage, via semblance or not, with this in mind. Also, if he uses 25% Aura, he needs to wait 25 seconds... (I also plan on transferring the Aura cost to strain - if he used 20%, he'd feel like the blood drained from his head for a few seconds, leaving him defenceless. He'd also be a bit shaky for, maybe, a dozen seconds at that level.
I guess I could nerf the damage to, like, three quarters of what it does now - or if that's not enough, half.
He is utter shit at taking on multiple opponents, and even worse at being taken by surprise.
It looks like a black cylinder about a foot long, a bit too thick to hold comfortably, and deploys two thinner shafts on each end. The jetpack, staff 'lightsaber' (really not) and plasma 'cannon' (it's not large, it's just called that) are actually integrated within the machine. The plasma bit doesn't cut steel or metal, and has been that way for a looooooong time - it's even stated it'll slowly heat up stuff that's non-organic. The 'cannon' works by either firing
plasmoids made from ambient air (assault mode) or compressing plasmoids made of a mix of boron, hydrogen, Lightning Dust and Kinetic Dust by exacerbating plasma instabilities, achieving fusion and neutralizing the particles on the way out (sniper mode). The device used is a
deep dense plasma focus small enough to fit inside. It may be OP against Grimm, but Nathan knows how shit people can be first-hand and is also a raving lunatic when it comes to overkill. He got his hands on Dust to make the weapon because his adoptive father taught him how to do it and brought him the stuff. I'd be totally okay with removing the flamethrower part. The jetpack is a tiny thing taht occupies a third of the main cylinder, consuming Dust to provide thrust.
He literally got told by his father about the latter's research, winged it and was successful.
Rex, I'll update this post later with responses to your no doubt well-founded complaints.