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Messages - FunkyMonkey

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61
Signing up Alexandra

62
Everywhere Else / Re: An Afternoon Downtown [Closed]
« on: September 09, 2017, 02:59:54 AM »
Lyra stood a fair distance from behind Airi and the masked man sitting on the street.  She leaned her head to try to get a better look at the man, but she couldn't really see much, nor could she hear anything that the two were whispering between themselves.  Slowly, Lyra walked up behind Airi.  "Airi, do you know this man?" she asked in her typical soft, almost emotionless-sounding voice.

63
The Vale Region / Re: The Lion's Blade[Plot][Closed]
« on: September 05, 2017, 12:22:03 AM »
Airi stood on the road a little bit from the Air Bus's landing site.  She looked at the scenery to take in the sights and appreciate the calmness of everything.  She then turned and looked back at the rest of the group, waiting for them to follow.

64
The Vale Region / Re: The Lion's Blade[Plot][Closed]
« on: September 02, 2017, 03:40:28 AM »
By now, Airi had exited her self-imposed stasis.  She dropped to the ground, quickly surveying her surroundings.  From her point of view, the stasis was but a millisecond, since her perception of things was if someone turned on a tape recorder, let it run, stop recording for a bit, and then resumed recording.  Apart from the slight, instantaneous gap, you wouldn't have been able to notice anything happened at all.  Of course, Airi had experienced this many times, so it the whole experience was nothing exciting to her.  Examining the Ursa Major's wounds as its lifeless body slowly disintegrated, Airi was quite satisfied that everything turned out well.  "Good hit," she said to Akel.  Airi then walked up to group with the rest of the students and Kirkka and Mia.  Listening in, she didn't have anything further to say.

65
Approved Characters / Re: Akeldama Blood-Heart
« on: September 01, 2017, 11:10:20 PM »

CHARACTER

Name: Akeldama Blood-Heart

Age: 17

Species and Gender: Bat faunas, female   

Symbol: A red drop of blood with a bit of black mixed in

Occupation: 1st year student at Beacon

Appearance: Akeldama is just a bit below average at a height of 5’6, her stature is accompanied by incredibly messy unkept, silver whitish hair that reaches down to her ankles with it also covering the right side of her face. Her light skin and prominent fangs that can be seen even if she opens her mouth just a little bit, this gives her a bit of a strange nature if someone were to base her upon her looks, adding her bright gold eyes which seem to glow and stare through people’s souls she can unnerve a lot of people extremely easily without meaning to do it and her eyes never seem to be fully open due to a nocturnal lifestyle, this seems to make her look a bit sinister with ill intent, yet seems to hold curiosity deep within past her soul-wrenching eyes. She has tattoos on the left side of her body as seen from her leg to the left side of her face. Her posture and usually regal nature seem to imply that she would be something supernatural high-class being, ya know, like a vampire, a last mention is that her smiles make her look super sinister, the tattoos are probably the reason why she looks sinister when smiling but she likes it.
Drawn by me - Sleeveless: ShowHide

Just a few notes
- Tried drawing fancy scarf and fedora... failed miserably
- Couldn't draw the rosaries
- Struggled with drawing the tattoos how I wanted, think of it as more cleanly done then represented in the picture.
Large version


Drawn by me - Sleeved: ShowHide


Huntress Clothing
Akel sticks to something that is excessively stylish, her clothing is almost a direct contrast to her own color scheme of her body, starting off with her white sleeveless turtleneck skin tight shirt and a red broocher-like piece of jewelry with a ruby and held in silver. Over that she wears a sleeveless silk black button up shirt. This is followed by a purple and gold vest then on top is followed with a black and dark blue vest, over that is a sleeveless black long coat (red on the inside) with gold crosses connected by a gold chain to keep the jacket around her and not flap against the wind so much. A gray, black and dark blue floral patterned scarf which drapes behind her back slightly goes down to her navel, she wears a bright purple and gold bandana tied loosely around her neck. She wears gray long pants with magnetic attachers on her right thigh, a brown leather belt with two belts crisscrossing and having her symbol where they crossover. Grey and maroon lace-up boots complete the ensembles main clothing. Last additions would be several silver chains with silver rosaries attached to the chains through a loop and rubies embedded in the center and the ends, last but not least, a black fedora with a gold band to complete the look.

She also has a version with sleeves for her skin tight shirt, button up and jacket for cold weather
Definitely not drawn by me - This is a good idea of the scarf, chosen due to how fancy it looks: ShowHide


Beacon Uniform
Akel sticks to the regular school uniform, for the most part, she does wear her shoes from her huntress clothing, as well as the additions of her white turtleneck, magnetic holsters, and crisscrossing belts. She typically won't tie up her hair but might if she so wants.


Formal Clothing
Usually just her sleeved combat uniform. Might wear a dress as long as it doesn't reveal much skin.

Casual Clothing
Casual attire is mainly consistent of over the shoulder tops and typically any combination of shorts, skirts, long pants for her legs and boots, sneakers or other types of footwear. It’s really the opposite of what she wears for her huntress activities.

History: Akeldama was born into a family of a single father because her mother died while giving birth, Akel was given her name because that was the name her mother had chosen beforehand thinking that she would inherit her red hair color. She didn’t but got her father’s silver hair which may have turned her into the butt of early hair loss jokes when in school. She actually didn’t want to become a huntress first up and originally wanted to be a gymnast, however, she set herself on this path when her father had recovered a very old chest which contained the broken of the soon to be reforged Tainted Rose and a black and gray scarf. Inside the chest contained details of why she gave up that life after meeting Akel’s father and decided that he would be the one she would start a family with.

When she had gotten into Signal she did get a bit of teasing from the other students but nevertheless she would be able to shrug most things off without thought. With her time in Signal, she actually made quite a large amount of friends, got her mother’s weapon reforged using pictures of her mother and her team plus adding a few adjustments, mainly the swords onto the second form and the dust disc. Also, a noteworthy of joy for her was that the hair jokes died down when she turned sixteen because her hair was very thick.

Now she completed her Signal training and was able to get into Beacon with fair results, as a gift her father had got a special outfit made for her using some ideas from her mother’s style of clothing to which she accepted. So far she has been able to keep her color blindness secret to everyone except for family.

Personality: Akeldama’s personality is a really sweet girl from the moment that people meet her, she is almost angelica, she is kind, sweet friendly and a good source of comfort to those that need it. Always having an overly sweet smile even in the most dangerous of situations. Akel is sweet but that doesn’t mean she will take crap from anyone, if she is insulted she will respond verbally unless there is a good reason why she shouldn’t. She can become very verbal if she gets really ticked off but usually will try to show great restraint in her language.

Besides that she is really easy to get along with, she likes to socialise and is by no means an outcast, she doesn’t mind showing her tattoos off and is quite proud of them despite their simplicity, Some noteworthy things to note is her particular dislike of heat, she can’t really handle the hot weather and generally enjoys the cold a lot more, most of her hobbies are more so just small pastimes: reading, video games sometimes and learning general skills that she can use for herself such as cooking tend to take up her time when not training or studying.

Aura and Semblance: Blood blade
Aura colour: Red

Akeldama’s semblance is in relation to her name, her name meaning “field of blood”, while she can’t summon a field of blood it does allow her to “create” a blade. It isn’t blood but rather just the color of her aura playing into effect which makes it looks like blood. The actual ability of her semblance creates a “flowing blade” in her aura color, carrying the form of a liquid but being as deadly as a sharpened blade. Her semblance is meant to be pure offensive but with careful movements and proper consideration can be used defensively.

When she uses her semblance it causes the “blood” to form in the air around her, she can roughly control where it will form but she can’t make it super concentrated because she is still learning, when her semblance activates her eyes and hair will turn red. Plus her blade will also glow red, this is due to the fact that she uses the weapon as a controller for the direction of the weapon. Because she uses the scythe is goes in sharp arcs just like the angle of the blade. Using a large blade would make the semblance move as if it were in a line, just like the shape of the actual blade she is using.

Without weapons to use it upon her attacks become omnidirectional, she can control how far it goes but not the direction, bad if she is working with friends, good if she is by herself. Her semblance is most useful with large targets in mind, humans to machines to Grimm. Anything that is large is nice and easy prey for her.

She uses fire, lightning and earth dust foci, she identifies them by the position on her belts with fire taking the left side of each belt, lightning taking the right side of her bottom belt and earth taking top belt on her right. Nevertheless, the addition of fire to her semblance can cause extra harm to her opponents and earth will make the blood harden and is normally used to create spikes to just make an enemy's life all the more difficult.

When using the foci catalyst, the front of her semblance slashes will be her regular blade, followed closely by the desired effect of the foci that she has enlisted with. If her semblance isn’t fast enough or the timing is off it will cause her semblance to be engulfed by the dust before she can strike her target. These foci are single uses and when used will be nothing but a small empty capsule after use. She holds 30 fire, 15 earth, 15 lightning.

She can do a rough estimate of 5 large scale strikes at around 4% of her stamina. Definition of large would be when she uses the most against her larger targets. Besides the take on her stamina, it can also cause harm to herself if used too often in a short amount of time. Generally a small pain becomes apparent in her wrist after around 4 uses in a minute, if she were to go over temporary damage forms at her wrist, her aura can repair the damage given that she stops using her semblance for about 30 seconds.



Combat Behavior: Akeldama, if not obvious from her clothing is based around elegance, from her stance to even little movements can be shown to hold a certain refinement and almost classy style. She wields her scythe using fluent attacks designed to keep enemies within her scythe range, yet keep them out of their own weapons range if she has the greater reach. She will use her scythe to hook enemies and keep them off balance to keep the fight in her favor. Keeping the enemy close to her means she doesn’t have to worry about her color blindness making the enemy blend in with the environment. With this, she fights very aggressively, the idea that the best defense is a good offense and not giving them time to think for even a second. She prioritizes the larger targets and will generally try to keep smaller targets away or try to deal with them swiftly.

Using the sword she will keep it in her dominant hand and usually hold her scythe against her hip in its storage form or keep it in its regular form if she thinks it will be more useful.

Onto her weaknesses: She is colour blind, only having the colour red registers within her eyesight, possibilities of the specific colour might be due to her aura colour being the same colour, however, this means she can’t tell the difference between bright green and bright blue as examples, to her it will appear as the same whitish shade, environments will naturally hide her enemies because of this and unless they wear red to which case she can spot them very easily, it will all appear in shades of grey, white or black. While not using guns she doesn’t really seem troubled by it unless the distance is very long range. Without her scythe or throwing knives, she has trouble fighting unless she utilizes her semblance to do damage so she always tries to keep her weapon in her hands at all times and will even back off if she thinks she could be disarmed. Her agility makes her a difficult target but disrupting her flow can make her easier to fight since she relies on fluent and seamless movements to use both her scythe and her semblance effectively.

WEAPON

Name: Blood Ignition

Primary Form: A red, black and white scythe that is longer than herself when put next to her. Mainly black and white and uses small red detailing on things like engravings, the blade is quite large and has a circular disc on the face located directly above the center scythe blade and the handle crossover. The discs have red runic type writing which allows her to distinguish the dust types visually due to her inability to distinguish colors except for red.

Secondary Form: Ignition can use the end of her scythe handle to pull out a straight katana, this can be at its full length of 90cm for the blade and 15cm for the handle, alternately the blade can go to 60cm to form a proper sized ninjato.

Storage Form: The scythe just folds up into a rectangle with a cylinder handle being seeable in the area where it looks like she removed a small rectangle near one of the corners. Attaches to the magnetic grips on her right thigh

Dust Functions: Blood Ignition uses dust through access to the large disc on both its side of the scythe. Access to four elements and can engage a separate dust type on each disc allowing for two separate elements to be active on the scythe at any one time. The distance of the shockwave attacks is a 2 meter radius. Each disc slot is able to hold 7 charges for each dust type.

Scythe
Lighting - Lighting causes the blade to arc electricity, usually for making an enemy have s small electrical spasm, slamming it into the ground causes a somewhat medium range electrical burst, a modification keeps the burst from going in the direction of the angle in a small cone.
Fire - Fire coats the blade of the scythe in flames, used as a repellent to keep foes away as well as attack and can slam into the ground for a similar attack to the lightning. Not really good since she hates the heat but can’t deny its effectiveness.
Ice - Ice makes items freeze from contact with the blades touch, usually used to target key areas and give herself an opening, slamming into the ground causes a thin sheet of ice to form over a large area, area of effect is 8 meter radius. Alternately she can use it with fire and ice to create a large amount of mist upon slamming the ground.
Kinetic - Kinetic allows for more knockback to add to her hits. Much like fire and lightning, she can slam the scythe into the ground to cause a shockwave of the element.

History: Blood Ignition was initially a scythe that her mom had used during her huntress days. After her passing they discovered the old chest to which she kept it in. Akel now uses it in her memory to get a sense of connection with the parent that she would never be able to know, happily carrying on her mother’s legacy with pride through her weapon. The sword was added in since it required very little modification and didn't compromise the weapon in any way.

WEAPON

Name: Throwing Knifes

Primary Form: Throwing knives which by default don’t have the blade visible, tucked into the hilt until she grabs them from her belt to throw them. In this form, they look like decorations on her belt to separate the dust catalyst. She doesn’t use her semblance on it because she uses these as pure throwing weapons and has found it hard to control her semblance when using these without contact, however in hand, she can use her semblance to a small extent.

Secondary Form: The blade extends out of the hilt. Nothing special but does save space and allows her to carry a sum total of 25 knives without them interfering with her movement because of there placement.

History: Just small extra weapons to throw at enemies, nothing special.



U Edit Now

66
Everywhere Else / Re: An Afternoon Downtown [Closed]
« on: August 29, 2017, 08:54:32 PM »
"Well, that doesn't sound so bad," commented Lyra, responding to Airi's description of the mission by the Hotsprings Inn.  "Is there a special event going on that caused them to decide that they wanted to have more people apart from the full-time guards they have already hired?" she asked.  Lyra tried to look more at Airi's scroll, but any further information required scrolling down, and Lyra refrained from doing so on her own - it was basic electronic device courtesy, after all.

Upon hearing Airi's compliment on her hair, Lyra was caught off guard.  It was very out of the blue.  "Oh...thank you," responded Lyra, taking a small bit of hair and playing with it timidly in a somewhat nervous display.  She looked at Airi's smiling face and returned to twirling the bit of her hair.  "D-do you have any preference between the two missions?"

67
Everywhere Else / Re: An Afternoon Downtown [Closed]
« on: August 29, 2017, 05:24:05 PM »
"Oh," commented Lyra.  She took a closer look at the highlighted ones.  "The Hotsprings Inn one doesn't sound bad.  What is it about.  Are their Grimm terrorizing the resort spot?"

68
Everywhere Else / Re: An Afternoon Downtown [Closed]
« on: August 28, 2017, 11:00:55 PM »
Lyra, whose cup held tea with warm milk and a little bit of sugar, shifted her body a little bit to get a better view at what Airi was showing her.  It was a pretty standard list of search and destroy, reconnaissance, etc.  "These seem all pretty standard.  Though I suppose the point is experience and not adventure-seeking," she said.  Lyra continued, "I don't think there is anything here that has particularly caught my eye, is there anyone for you?"  Lyra took a sip of her tea.  "You know, if the other two on our team are taking a break and relaxing, maybe we should just do the same."

69
Plot Zone / Re: Malina's Magnificent Mission! [Open]
« on: August 23, 2017, 07:17:57 PM »
Alexandra Reinhardt or Airi Okairos

70
The Vale Region / Re: The Lion's Blade[Plot][Closed]
« on: August 23, 2017, 03:01:07 AM »
Airi did her best to maintain her footing, but with the Ursa bucking around so much, it was impossible for her to do so.  Out of the corner of her eye, she saw Akel using her semblance for a piercing aura strike.  Airi doubted it would hit the Ursa for any significant damage.  However, she also realized that if Akel landed a well-aimed critical strike, the Ursa could possibly be felled.  An idea popped into her mind as she saw her time remnant catching up to her.

As the Ursa rolled onto its back, Airi jumped off it and leaped towards her time remnant, which was by now mid-air, where Airi had previously been climbing the Ursa.  With Timeweaver's threads still the Ursa's mouth, Airi shouted to Akel, "Hit it again.  Make it count!"  Airi then made contact with her time remnant and was immediately frozen in stasis mid-air.  An aura of dynamic, yet somehow serene otherworldliness enveloped the third-year.  However, it wasn't just Airi herself that was frozen.  Timeweaver's threads, which were still attached to Airi's clawed gauntlet and spool was similarly stuck in chrono-stasis, completely removed from any and all interaction with the current time frame.  This made the threads utterly immovable, and with them still caught in the Ursa's mouth, the Ursa's head was also stuck in place.  Though not frozen in stasis as Airi and the threads were, no matter how much it would struggle, the Ursa would not be able to wrench its head free from the threads.  Akel now had her perfect chance.

71
The Vale Region / Re: The Lion's Blade[Plot][Closed]
« on: August 19, 2017, 03:36:38 AM »
Upon feeling her footing, swept out from under her by the Ursa, Airi immediately activated her semblance, sending her back one second prior.  Once again, a small shockwave ensued, and as before, it was only enough to knock enemies away and not enough to seriously harm them.  Appearing behind the large Ursa, the shockwave knocked it forwards.  Taking the opportunity, Airi stabbed Atropos into the one of the Ursa's calves, piercing it in between several plates that necessarily had a gap in between them in order to allow for muscle flexibility.  Expecting the Ursa to roar in pain, she leaped onto the back of the off-balance Grimm and unlocked the spool of filament that she kept around her right hip.  With Fateweaver as her thread guide, she brought the filament in between the Grimm's jaws, suing the filament as an impromptu bit that dug deep into the flesh of the Ursa's cheeks, giving it a sort of Glasgow smile.  Clutching the filaments in the armored grasp of Fateweaver, Airi looked back behind her, keeping track of the Ursa's flailing arms, lest she be caught in its wild blows, while also keeping track of her time remnants as they gradually caught up with her.

72
The Vale Region / Re: The Lion's Blade[Plot][Closed]
« on: August 16, 2017, 04:30:36 AM »
"Of course it's going to be the big one," commented Airi to herself as the exceptionally large Ursa charged her.  With a semblance and fighting style such as hers, there was no use to attack the Ursa head on.  She was not a brawler and would not be able to stand against its raw power in a head-on attack.  With this Airi tried to run and create some distance between her and it, leaving behind a time remnant as she did so. "Five seconds," she made a mental note to herself.  Obviously, she wasn't going to outrun a charging Ursa in a straight line, so Airi frequently changed directions as she ran, leaving time remnants every time she changed direction. "One second!" she screamed to herself as she was sure that the faster Ursa was just about to catch up to her.

73
The Vale Region / Re: The Lion's Blade[Plot][Closed]
« on: August 14, 2017, 05:20:10 PM »
Airi took a moment to survey the scenery of the abandoned settlement as she stood at AirBus's cabin door.  Without any hesitation, she jumped out of the aircraft.  Right before she hit the ground, she used her semblance to create a time remnant and immediately rewound back to it.  Because there was hardly any temporal gap between the time remnant and herself in the present, the resulting shockwave was not very powerful, but it was enough to knock the Grimm where she was going to land away.  Once the space was cleared, Airi did a rolling land to negate the momentum and drew her weapons, ready to fight the Grimm who were by now recovering from being knocked backwards.

74
Approved Characters / Re: Lyra Savoy
« on: August 11, 2017, 02:45:27 AM »
Edited to change to 2nd Year Atlas student and to include her attitude towards faunus, at behest of Kali.  Mostly untouched apart from some grammar and phrasing here and there.

75
The Vale Region / Re: The Lion's Blade[Plot][Closed]
« on: August 09, 2017, 03:29:22 AM »
Airi was usually one for questions concerning mission parameters.  She like to have everything clearly laid out and accounted for, as contrary to what some might believe about her, she disliked contingencies.  However, here, Kirkka seemed to have laid everything out as clearly as could reasonably be expected.  Still, Airi had a lingering question.  "Do we have an estimate as to roughly how many Grimm there are and what kind of Grimm could be expected?" she asked.  Given the nature of Destroy missions in abandoned and Grimm-infested areas, it was hard for any reliable estimate to be given, beyond the rough mission difficulty rating system employed on the listing boards, but Airi felt compelled to ask the question anyways.

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