Author Topic: Zora Akash  (Read 3548 times)

ecksdeeeXD

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Zora Akash
« on: September 11, 2016, 10:27:41 AM »
CHARACTER

Name: Zora Akash

Age: 17

Species and Gender: Female Human

Symbol: A purple and orange planet with a ring of fire and a ring of ice, similar to an atom.

Occupation: First year Beacon Student

Appearance:  Zora stands at a good 5’5” with an average build though she swears her arms are flabby. She has short black hair, reaching up to her neck and light tan skin. She has brown eyes. Zora normally wears a red-orange, purple, and gold robe made of silky material. Soft on the skin but in reality is actually very durable, enough to stand the wear and tear of a huntress in training’s life, thought it is far from bullet proof. Her robe is rather loose around the body and she likes it that way to conceal her weapons to avoid worrying others as well as not restricting her movement. She wears polite black shoes but are obviously not your normal variety. Hers are tough enough to avoid getting damaged by her normal life as a huntress in training.

Appearance: ShowHide


History:Born to her parents, Rito and Hyla Akash, Zora was raised in a valish lab. Not a lab like a test tube baby but her home was in a lab setting. Her parents were both scientists, her mother, Hyla, an astrophysicist, and her father, Rito, a chemist. A large portion of their home was dedicated to research and experimentation, thus she was rather exposed to it as a child. Rather than reading fairy tales or watching cartoons, the intellectual young child read journals and watched documentaries. At the young age of 7, she'd even told her parents, she aspired to be an astronaut and voyage into space on a craft she'd designed herself. Childish ambitions but she knew she could do it. She'd go up into space, learn all she could and teach the people of Remnant all that she could. If that failed, she could always be a teacher or a professor. Zora wanted something that would let her teach and enlighten others.

 Zora wasn't exactly locked up at home, she simply wasn't one for going out with others to parties or to the mall. She'd occupied her time with the things she found fascinating. As girl, Zora watched the news a lot too, interested about what was going on in the world, aside from what was beyond Remnant's atmosphere.She was horrified of the grimm and yet fascinated by them. Where did they come from? Aliens, probably. Still, that brought her attention to huntresses. At first, she'd thought they were normal hunters. Going out to kill grimm for sport but as she learned about them, she was thoroughly intrigued. It seemed fascinating what they did, a far fetch from her sterile and stagnant lifestyle with her parents. It excited her to no end. Seeing all the news coverage of how huntresses and huntsmen saved villages or defended people or explored the world, it seemed rather heroic and noble. When she was 10, she'd decided to be a huntress-scientist, studying both fields to help Remnant and to continue her passion. Eventually, she learned that that wasn't a possibility, so she settled with huntress school with some science on the side. Hopefully, she'd be able to discover space grimm one day but for now, her sights were set on huntress status.

 Eventually, she had to ask her parents to join. Although they wanted her to join the scientific community, she was quick to point out the various scientific fields involved with being a huntress, almost debating with her parents about why she should enroll. Eventually, they acquiesced and allowed her into Signal, where she made her weapons, adding onto them over the years to what they are now. During her stay in signal, Zora chose to focus her studies on mastering dust and how to use it. She also built her own weapons, with help from her teachers. A lot of help. Since then, she's learned how to perform maintenance on her weapons but if her kukris receive any major damage, she still needs help.

After her time in signal, Zora quickly enrolled into Beacon for more training and ended up in team BLAC.

Personality: Zora is a sweet, caring, and bright young mind. She is genuinely affectionate of her friends and cherishes them dearly. She is, however, rather naive and unaccustomed to most things, having lived a sheltered life since she was a child. Her manner of speaking is also rather odd, the result of growing up reading scientific texts and journals rather than story books and fiction novels. Another quirk is that she’s not too fond of… gross things. Blood, gore, slime, goo, or mostly anything that would seem to be unhygienic, thus, her room and her belongings are generally immaculately clean. Despite her caring and soft nature, she can be quite determined to finish the job and she stays resolute in her task until she finishes.


Aura and Semblance:Zora’s aura shows as a mixture of gold, purple, and orange, similar to her outfit.

Her semblance, Event Horizon, allows her to form balls of “concentrated aura” that float in the air, up to 15 meters away, each ball being about the size of a baseball. These mini-black holes are strong enough to absorb bullets if shot directly into it or curve them towards the center of the ball, if close enough.
These balls have the same pulling force as a small tornado/dust devil, allowing it to suck up dirt, snow, stones, branches, even small animals, and affect the flight of a nevermore or other large birds.

Zora can control these balls, floating them around up to 20 meters at the same speed as she would throw it.
Zora can then detonate these, producing three shockwaves, exploding, imploding, then exploding again. The longer the balls are held active, the stronger the blasts. If detonated, these have the force of a grenade but Zora can dissipate them, at the cost of losing the 2.5% of total aura expended to create them. She can make 8 at most, usually revolving them around her body like planets orbiting around the sun if she isn't using them yet but wants them prepared and ready.

It is of note that Zora is a caster. She is vastly skilled in using her semblance in conjunction with dust. It isn't uncommon for her to throw her semblance into dust or absorb dust bullets or her chakrams with her semblance to alter their effect with that type of dust. Although their default explosion is fire, Zora's semblance can explode with ice, electricity, wind, etc..., depending on the type and amount of dust absorbed before it explodes, still having the knock back regardless.

Combat Behavior:  Zora is quite the agile fighter, wearing little armor other than her durable robes. She gets in close to fight and uses her chakrams to fighta at range. Her semblance too. Her analytical mind also lets her plan out her attacks, which she usually does before engaging in any combat. Nevertheless, she prefers not to fight and talk it out peacefully.

If forced to fight, she tries to quickly close the distance to avoid being at a disadvantage to ranged fighters, relying on a powerful and quick offensive to throw her opponents off guard, giving them no time to counter attack (if she can) or giving them no opportunity to devise a plan or prepare (while she did so in a few seconds). Playing to her strengths, Zora is a very smart girl. She quickly thinks up battle plans or maneuvers on the fly. Another important note is that she is a caster, allowing her to use her semblance in conjunction with dust.

She is fairly skilled at her weapons, twirling them around her fingers or even juggling them during combat with no difficulty. She can also quickly fire off her chakrams mid-duel with another opponent though she struggles fighting more than one human/faunus at the same time, she can hold her own against those less experienced than her. Thankfully, she has a keen enough eye to keep a watch on multiple targets and can at least defend herself enough to try and escape to a more advantageous position. On the bright side, she handles grimm better than she fights people.

A draw back of her light armor though is that she isn’t very durable. She also doesn’t have any long ranged capabilities aside from her chakrams and semblance. Also, being unfamiliar with interacting with others, she is quite naive and easily fooled, though she isn’t a moron and someone that screams “evil traitor” will still be obvious to her.

WEAPON 1

Name: Agni Kai Hima

Primary Form: Agni Kai Hima are two kukri knives,about 20 inches long from hilt to tip with a more futuristic than traditional design. Silver blades with two stripes (one glowing red, the other glowing blue) on each side of each blade. As the blade uses up its ammo, these lines slowly go down back towards the hilts, signifying their ammo levels. The blades also have finger holes (one on each hilt, similar to a karambit).  These blades are normally carried in two sheathes on her lower back.

Secondary Function: On each blade is a slit that allows Zora to fling and throw small dust chakrams with moderate accuracy. She can throw them manually but using the knives offers much more strength and leverage to throw them farther and harder. Which type of chakram she fires depends on which trigger she presses on her kukri’s hilt. Chakrams are loaded into slits at the rear of their hilts, close to the butt of the hilt, and which type is controlled by triggers on the hilts themselves.


Agni Kai Hima: ShowHide


Fire Chakrams: These chakrams are loaded with fire dust and some propulsion dust, giving them an explosive effect that sets things like paper, wood, rubber, or other combustible materials aflame. These explode in small, half meter diameter explosions.

Ice Chakrams: These chakrams are loaded with ice dust and encase the area in a chunk of ice, similarly half a meter in diameter.

It is of note that the chakrams can be primed to explode on impact or on a timer to allow penetration before detonating or detonating mid flight.

Zora has two large magazines, each filled with chakrams of both types. There are two loading ports at the upper front corner of these that Zora can press the hilts of her kukris into to load chakrams of both types. They appear as two black, rectangular containers with an orange stripe going around vertically about an inch from the edge. These are worn on a belt around her waist and hang beside her thighs, slightly covered by her robe.4

Dust Functions: As mentioned in the chakram descriptions.

History: Once she enrolled into Signal, it wasn’t difficult for her to build a weapon, taking her entire time at the school to graduate from her former simple knives to her current weapon set.


« Last Edit: September 24, 2016, 01:21:38 AM by ecksdeeeXD »
Zora Akash - The Sunset Scholar - First Year - Team PENDING

Elidyr Vulcan - The Copper Creator - Fourth Year - Team PENDING

Running Brook Sienna - The Purple Pugilist - Fourth Year - Team PENDING

Ashelynne Campbell - The Sapphire Sleeper - First Year - Team PENDING

Kaliot

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Re: Zora Akash
« Reply #1 on: September 11, 2016, 10:34:08 AM »
Forgot the closing spoiler tag on the knife's image.
Pyre Persephone Delanto

Formatting

Characters: ShowHide

Sophea Devi Visorith - Beacon Nurse, Gardener, Health Nut, Scholar
Mao Visorith - First-Year Beacon Student, Team SFF[M]
Aurelia Caelius - Beacon Graduate, Huntress, Team [A]URM
Izumi Cremisi - Member of Obsidian Rose, Assassin, Thief, Arcade Enthusiast
Airi Fogden Bicardi - Second-Year Atlas Student, Family Heiress
Avery LeBlanc - Third-Year Atlas Student, Triplet, Duelist, Manipulator, Team SA[L]T | Threads [Team: ]
Yu Mei - Third-Year Haven Student
Suna Arevik - First-Year Shade Student, Scavenger-in-Training, Team S[S]MR
Mara Lev - Mercenary, de facto Leader of Siren

Worldbuilding: ShowHide

Mahava Plains - The bastion of Eastern Sanus
Obsidian Rose - Valish Criminal Organization

ecksdeeeXD

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Re: Zora Akash
« Reply #2 on: September 24, 2016, 01:22:11 AM »
Oh crap, my bad. Fixed!
Zora Akash - The Sunset Scholar - First Year - Team PENDING

Elidyr Vulcan - The Copper Creator - Fourth Year - Team PENDING

Running Brook Sienna - The Purple Pugilist - Fourth Year - Team PENDING

Ashelynne Campbell - The Sapphire Sleeper - First Year - Team PENDING