Author Topic: Ismael Skhaos  (Read 5029 times)

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Ismael Skhaos
« on: September 12, 2016, 01:54:08 AM »
CHARACTER

Name: Ismael "Izzy" Skhaos

Age: 17, born Tulikuuma 21, 63 A.C.

Species and Gender: Human, Male

Symbol: A crimson dragon encircling itself to create the number eight

Occupation: 1st year Beacon student and part-time Blacksmith.

Appearance: He has black, short, straight hair, and his right eye is a lightning-blue while his left eye is a dark crimson from heterochromia in which he was born with. When he activates his semblance his right eye changes its color from blue to black, and it looks like it is the same as his sporadic aura. He stands at 5 feet and 11 inches, weighs 240 pounds, medium build, his skin color is a nice tanned color, he has a scar that is on his left eye from a Grimm attack, and he wears a black pair of prescription glasses. He has many scars across his entire body, but the most prominent scars are: a large X-shaped scar on his back, a large slash that stretches across his frontal torso (from top left to bottom right), and scars underneath his gauntlet, bracer, and gloves which he doesn't show to anyone he doesn't trust. He has no real set outfit, but his favorite type of clothing is usually a long-sleeved shirt of any color under a black or grey t-shirt with black jeans or blue jeans. His only set attire is his boots that are a jet black with the welds and shoe laces being a dark red color, his silver and black Gauntlet that he wears on his right hand, his old bronze, black, and gold bracer that he and his father made as his first blacksmith project(His father made it fit a grown man so it didn't fit him when he first made it, but now it will fit him better), and a black pair of gloves. His battle attire doesn't change too much all that really changes is that he switches out his glasses with a black mask that covers his whole face except his left eye. However there is a slit over his right eye so he can still use his right eye, this tricks others into thinking he is not looking at them. When in all reality he is staring at them with his right eye to keep track of them.

History: He was born to a human father, Krieg, and a faunus mother, Sol. He comes from a small mountain village where he was born and raised. At the age of 10 he was pursuing his father as he left to get more metals from the city of Vale. Ismael lost sight of his father during the trek to Vale and started to freak out which then caused a Grimm to find him. He was then attacked which caused the scar on his left eye. Petrified, Ismael was easy prey for the Grimm. His father's faunus friend, Kakashi, was there to kill the Grimm roaming the forest. He then saved Ismael from bleeding out, and took him back to his mother were Ismael then proceeded to ask for the man to take him as an apprentice. Kakashi was reluctant at first for he didn't see potential in Ismael, and brushed him aside. Ismael didn't give up that easily though he followed the man to his house. He then persistently asked the question of :"Will you train me?". Kakashi always replied with, "You are too weak and frail for you to be my student". However Ismael stayed there unwilling to move; he even starved himself to the brink of death just so he can get the answer he wanted. So on the fifth day Kakashi said, "Why do you wish to pursue my mentoring?". Ismael then said to him with all of his strength: "I want power. I want power to defend the others in my village". after this was said Ismael collapsed and was unconscious from starvation and fatigue. This moved Kakashi for he has only seen one other person nearly kill themselves for power to protect others. So as a gesture as his new master Kakashi went and took Ismael to his home, but to find no one was there. After further inspection Kakashi noticed that there was a note under the doormat telling Ismael that his mother left to find his father and it would take no longer than a day. So the man took Ismael back to his house to nurture him back to health through force feeding, and medicinal means. A week later when his father came back from Vale with Ismael's mother, and after he was given the news of Ismael's little stunt; Ismael's punishment was to help his dad and worked as a blacksmith, through this he was able to learn basic blacksmithing, discipline, and patience, his father would hope. Ismael was happy with his life: he trained everyday with his master, worked as a blacksmith, and on his 11th birthday he met a faunus girl, Nikki, who was of his age who just moved to the village. Her family moved to the village because they said they needed a place where their daughter could grow up to become a great Huntress. Ismael and Nikki became friends very quickly becoming nearly inseparable, and even spent any chance they get with each other, but both had very little time of their own. On Ismael's 13th birthday was when he learned the truth of his family and why this village exists. The village was for the children of Huntsmen and Huntresses who wish them to join the Huntsmen and Huntresses, but the child cannot control their powers well or was unnaturally unique(such as being too frail or so powerful they were dangerous in a city environment). He learned that he was one of those children in which he has unnaturally large healing factor, and that his master was to teach him how to harness his powers and become a strong hunter. This did not scare Ismael, he actually embraced it. He was excited at the fact that his parents are so strong, and that he could possible as strong as they were. So once Ismael had this information he burnt it into his mind so he can remember, that if he becomes strong enough he can be as great as his parents and his master are. So he trained hard to become a strong Hunter and a half decent Weapon smith over the years to come. But in 78 A.C. , the White Fang terrorist group came and took anyone from the village who wished to join them, and forced them to give shelter, food, and supplies. This then created tension within the town, and Grimm started to come in small numbers, but over time the attacks became more frequent and they came in bigger numbers until the White Fang couldn't even hold off the Grimm. So in 79 A.C. the White Fang retreated from the village, but the village was doomed no matter what happened next. So in a desperate attempt at save the villagers his father and his mother stayed behind, as they fended off the Grimm as long as possible while everyone else escaped, they never made it out alive. Ismael ran to Nikki's house to find her, but Kakashi and Nikki already left and had to come back to grab him. So once they made it to Vale as a safe haven Ismael decided to stay and try to attend Beacon academy to avenge his family's death and to fulfill his 'parents' wishes. So before his village left to find new homes they all had a party for their survival, and a memorial to honor Ismael's 'parents' heroic sacrifice to their village.

                      After all the other villagers left Vale, Ismael spent most of his time training to pass the Beacon entrance exam, and doing so becoming one step closer to not only protect those who can't protect themselves, but also to be able to take down the White Fang. Now he writes to Nikki and his Kakashi about his everyday experiences in Vale, but is unable to tell them that he is unable to make any friends, find a job, and the money he has will not pay for a living space and food for much longer. So now he has to try and get a job as the only thing he knows how to do, Weapon smithing , but there are no Weapon smiths in Vale that he can find so he must go and find a shop that will hire him. He tried everywhere: dust shops, restaurant, and even at a bakery, but he was unable to find a single shop that would hire him. So he turned to his training and focused on the Beacon entrance exam. However one day when he needed to spend the last of his money on food, he found a largely built human man with a, ferocious roar of a laugh, who was unloading a large shipment of sorts. Ismael then was asked by the man to help him and he would be paid for the services. Ismael being strapped for money agreed, and helped the man carry the crates to his shop. On arriving Ismael realized that this mans shop was a smithery and that the man was a blacksmith who just moved to the city. Ismael then went to ask the man if he could work for him, and the man agreed but Ismael was informed that for him to be paid he needs to complete orders. So now Ismael's new boss, Mac, wanted to see what he can do, so Ismael was told to create a ring from the silver he just carried in. After bringing in the rest of the crates left out near the docks, he then went and set everything up then got started. Ismael started the forming process and made a small piece of silver become a ring shape through heating it then forming it to the proper size for an average female and cleaned it up, and hardened the ring. Ismael then presented the ring to Mac, and he was impressed that Ismael did so well with such crude methods. So Mac gave him 500 Lien for his work, and carrying those boxes. Ismael showed extreme gratitude towards him and exited the shop after giving Mac his address. Filled with a new found confidence he left to buy himself enough food for a week and trained extra hard for the entrance exam. Once his birthday finally came he went and signed up for the Beacon entrance exam, and started to do all the tests. He passed the Academic Test with lower than average scores, in the Sparring Test he was able to pass with an average score, but in the Live Combat Test he was able to pass with highly above average score.

Personality: He is a kind, willful, and grows very emotionally attached to people. This can be his down fall of course because he cares for the people around him too much, but this is also his biggest strength because he can then use his aura for defense when he is enraged from someone hurting those he loves. He also has a ferocious hatred of towards the White Fang and all that they do. He is mentally unstable because of he is a schizophrenic and hears voices within his mind to do certain things such as kill someone around him, makes him hate what he most loves, to kill himself, and other things that will make it hard for him to distinguish reality from fantasy. Also at times he loses his sanity and won't remember what happens, so he never found out that he can go on a rampage at anytime if he is enraged for too long, so using his aura to defend himself for a long period of time can be dangerous to himself and to those around him. 

Extra notes:
-Treats faunus and humans the same
-Talks to himself a lot
-Can sense sarcasm as well as a bat can see
-Doesn't talk about sexual preference
-Loves his work as a blacksmith
-Loves a fight no matter how tough
-Has a very bad habit of cracking his knuckles and and neck
-Will always make a joke or pun

Aura and Semblance: His aura is black, and when his aura and semblance activates his aura travels around him as if it was lightning. His aura is unique were he has a higher regenerative ability, but at the cost of his aura defense. Although it still cannot mend bones and major wounds quickly, he can survive a longer time without medical attention. He cannot activate his aura, for defense, through normal means he must become enraged for it to be active, and when his defense activates his aura starts sporadically travel around him. He found out over time strong feeling will also infuse different colors into his black aura. His semblance is that he can creates bolts of black lightning that travels forward in a semi-straight line. The lightning can chain link from one target to another if within 5 feet of each other to create a link up to five targets before dissipating, and the lightning needs to charge up for 4 seconds. He channels his aura into the palm of his hand to produce lightning and then projects it. The distance these bolts can travel is a 50 feet distance away from Ismael before dissipating and he can charge up the bolts while moving. If the bolt stays within 50 feet of Ismael it will not dissipate until it hits an object that cannot allow electricity flow through it, or has flowed through 5 objects that allow an electrical current to flow through them. The lightning will dissipate 30 seconds after being projected. Each bolts costs 5% of his aura and can be charged in both hands to fire 2 bolts at once but costs 2% extra aura on top of the 10% required to make both bolts. These bolts can be controlled by Ismael to hit a target multiple times or change direction mid-flight. And his semblance can be enhanced by Semblance Catalysts Foci where instead of the lightning chaining from target to target the lightning will now be infused with dust where he can use fire dust to create an explosion on impact that fires 5 other bolts outward that won't chain. Using kinetic dust the lightning bolt will no longer chain, but for the 50 feet it travels anything that it hits will be sent flying back by about 5 feet. However using lightning dust allows Ismael to enhance his weapons for a minute, when he enhances his weapons he can give them either an extended reach if a blade, or a slight stunning affect, however the extended reach will do nothing if the blade is 3 feet or longer. He can also have it travel around a person to protect or trap the person. The lightning will last for 20 seconds in this state of control before dissipating. Over time he found out with even more use of SCF he can use glass dust to focus more aura into one bolt. With the use of glass dust with SCF Ismael could pump in as much aura as he wants, but he never really knows what happens after he uses 20% into one bolt.

Combat Behavior: His main battle focus is to go into the battle and attack as much as possible. He has a lower defense and he is unable to wear armor because of the weight of the multiple weapons he carries, so he must focus on offense instead of defense. He wields these multiple different weapons, and with them his master's unorthodox fighting style to create unconventional combo's which are hard to predict by him switching his stances and weapons. He will deal massive damage by switching weapons and fighting stance, but by doing that he leaves himself open and even can be deadly if he switches at the wrong time or switches to a stance the opponent can easily beat. Also he will have a hard time with anyone who can keep up with his speed because he will not have the defense to withstand the hits they can deal. Also anyone who can withstand a long period of time against him will beat him from him tiring himself out, and he will start to rely on ranged attacks, or very deliberately slow strikes to reel in an opponent to a unwinnable situation to deal a massive blow. Although by doing this he will set himself into a situation where he is vulnerable, because he will use most of his energy within these heavy hits, and doing so will drain his aura and stamina faster. His main battle strategy with a team is that he does not have one because he was trained to fight alone, and trained to fight in a one verses one situation, fair or unfair such as a duel or a sneak attack, so within fighting a large group he will have a tough time in taking down multiple opponents if they each require high amounts of damage to take down(so if a pack of Beowolves attack he will be fine, but if multiple Ursa's attacked and he had to fight 5 or 6 he will most likely lose if not assisted soon). When he uses his semblance he has to throw down some of his weapons and switch as he is in mid-fight by throwing one down and picking up a new one. Although he doesn't need to put all of them down, only the heavy weapons need to be put down, the lighter weapons can stay on his body, but this still encumbers him on long treks to the point of exhaustion to be carrying so many weapons.

WEAPONS

Name: Rage

Primary Form: A black single edged katana with its spine being a maroon and the wrapping is a gold and black wrapping with his emblem held on to handle by the wrapping, while there is an area on the end of the handle where there is a piece that comes off to load more dust in, but it must be in its crystal form. Also has a silver and black sheath that is placed on his hip.

Dust Functions: Uses Dust to produce an elemental slash determined on the dust used in the blade, but can work without dust. Dust crystals will be placed in the bottom of the hilt which each can produce 2 slashes. Only fire dust, lightning dust, and kinetic dust can be used. The slashes have no range beyond the blades reach.


Name: Pain

Primary Form: A double edged red sword with a 50 inch blade, its center being a sky blue, while its handle is a silver and bronze mix with a black leather wrap around the handle that is able to be wielded with one and two hands semi-reasonably the blade is about 6 inches wide. To load dust there is an opening point on the center of the blade where dust in stick magazines that the assault rifle form uses can load dust. Has a black sheath that can be slung over his shoulder onto his back.

Secondary Form: A red assault rifle with a silver and bronze mixed handle, has a sky blue barrel, the magazine well is where the stick mags are put into so dust can be loaded in to the gun. There is no way of storage in this form. The transformation takes 10 seconds, and how the transformation works where the handle extends outward to show a trigger and then folds to form a handle. Then a part of the blade folds backward then a quarter of the blade folds again to form the stock. Finally the mag well folds down to form a place to hold the gun and to place magazines.   

Tertiary Form: A red dual edged battle axe with a sky blue handle, and a silver and bronze mixed pommel at the end of the handle. This form has no use of dust with this form, and no way to store this weapon form. The handle is 30 inches long while the blades end-to-end is 20 inches. The transformation takes 6 seconds long. The blades of the sword has mechanisms where the blades will move upward and since the tips will stay planted on a wheel mechanism to fold the blades into 2 hollow rectangles, and the center of the original sword becoming the handle.

Dust Functions: The sword uses fire Dust to create an outward explosion around himself when slammed on the ground, while its in assault rifle form it uses the fire dust to shoot explosive rounds, and when in axe form dust is not used. Uses specifically made magazines which can be used 7 times with the sword and 21 times with the rifle form. 


Name: Loss

Primary Form: Boots that are a jet black with the welds and shoe laces being a dark red color, and to load more dust there is a little silver slot where cartridges can be loaded into the boots.

Dust Functions: Uses kinetic dust to fortify his kicks and create increased damage when it makes collision with a target also using kinetic dust Ismael can now kick off of an object and propel himself. Can be used 2 times to fortify the boots for a minute each use, and he can use the dust to propel himself 2 times per cartridge.


Name: Sadness

Primary Form: A silver and black gauntlet that he wears on his right hand, however if he wants to, the gauntlet is able to fit on either hand. The gauntlet goes all the way up to his elbow and stops right after the gauntlet goes over his knuckles. On the bottom of the gauntlet there is a portion that can be opened to insert dust in. When the blade is out of the gauntlet, the gauntlet is used as a shield more than a weapon.

Secondary Form: A black bladed knife with a silver grip. Within the grip there is storage space for dust crystals to be inserted in. The blade is 10 inches long and is 3 inches wide with a grip that is 5 inches long, 1 1/2 inches wide, and is 1 1/2 inches thick. There is a button on the bottom of the gauntlet where the blade pops out of and is attached with the dust crystal insertion point. The blade is hidden within the gauntlet, and when the release button is pressed the blade pops out and can now be used as a stand alone weapon while the gauntlet is still a weapon it cannot use dust anymore.

Dust Functions: Uses kinetic dust to create an earth shattering punch that can either be used on the ground or create lots of space between him and his target also can be used with the knife as a throwing weapon. Can be used 6 times to create the energy to increase his gauntlets strength for a single punch while the knife has 2 uses for the lightning dust to create the electrical cuts. The gauntlet is able to use lightning dust while the knife can use kinetic dust, the affects however are not very noticeable.


Name: Insanity

Primary Form: A black bladed Scythe with a red spine, and a black handle staff. On top of the scythe's spine there is a hole with a cap on it, and removing that cap allows for dust to be loaded in, but it must be in its raw form. The forward facing blade is 25 inches long and 5 inches high while the back facing part of the scythe, which is dull and is used to balance swings. Is 7 inches long and 5 inches high while the width of the section is 2 inches thick. The staff of the scythe is 60 inches long and has a diameter of an inch and a half.

Dust Functions: Uses Lightning dust to produce an effect of a chain-of-lightning between hits to make a chain that can be activated to hit everything that touches the chain. Lightning dust is the only dust that can be used, and with a full canister the scythe can link 5 targets before the dust runs out.


Name: Titan

Primary Form: An all black sniper rifle with very sharp edges giving a blocky look, a 25 inch barrel, 2 round magazine, and a high powered scope. The scope does most of the hard work in determining wind speed, bullet drop, distance from target, and even barometric which makes the shot almost as easy as possible. All that Ismael has to do is lead the target to make sure the shot hits. Ismael can fire 2 round in about 10 seconds because he hasn't really found a way to load in the consecutive round efficiently without losing line of sight.

Dust Functions: Titan shoots all different kinds of rounds out of it to do different elemental effects and can range from shooting a bouncing round that bounces three times, a round that explodes on impact, rounds that freeze whatever it comes into contact with, a round that electrocutes on impact, and anything in between.

History: He gained each weapon from his master and him building them with his father at their forge. Each weapon was made to embody a piece of the pain Ismael had to go through, and he then every time he became proficient at a new part of his fighting style his master enhances the weapon for that specific use with dust to create a more powerful version of the weapon and taught him to use his dust to enhance his clothing. He was given Titan on his 18th birthday by his aunt and mother.

Non Weapon items:

Armor: Dragon scales- A plate like item given to him by his aunt which when activated started to form around the torso and protects from puncturing and slashing, but the kinetic energy delivered will still hit Ismael.

Small black note book and pencil- Ismael uses this note book to write experiences, interactions and small notes that he looks over to reflect on them.

Mask- Ismael usually switches from his normal black mask, a white version of his black mask, or a very silver gunmetal mask with mesh covering the eyes which he was given from his teammate, Fortune.

Tear gas bombs- 3 Small black cubes which have 3 inch long sides, and on the top right corner of each one the corner is rounded out and has a red button on it. When the button is pressed a high concentration of tear gas is released and impairs anyone who is caught in the smoke. These little bombs were given to him by his teammate Nathan.
« Last Edit: September 12, 2016, 10:48:03 AM by Th3King0fChaos »
Ismael Skhaos
The Weird Armory of team INKK (Active)

Cherry Rockwell
The lightning Ace of Team ---- (Not in use for now)

Carmine Rodwell - #960018
The Lone Tiger (Not in use for now)

Farco Lione
The Prince of team ---- (Not in use for now)

Th3King0fChaos

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Re: Ismael Skhaos
« Reply #1 on: September 12, 2016, 01:57:43 AM »
Added his Titan rifle, a new SCF, a bit more into how his aura aesthetically works, non-weapon items like the armor he now has, the gas bombs, and the new mask he has.
Ismael Skhaos
The Weird Armory of team INKK (Active)

Cherry Rockwell
The lightning Ace of Team ---- (Not in use for now)

Carmine Rodwell - #960018
The Lone Tiger (Not in use for now)

Farco Lione
The Prince of team ---- (Not in use for now)

Kaliot

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Re: Ismael Skhaos
« Reply #2 on: September 12, 2016, 10:42:31 AM »
Fix tags on Sadness Secondary.
Pyre Persephone Delanto

Formatting

Characters: ShowHide

Sophea Devi Visorith - Beacon Nurse, Gardener, Health Nut, Scholar
Mao Visorith - First-Year Beacon Student, Team SFF[M]
Aurelia Caelius - Beacon Graduate, Huntress, Team [A]URM
Izumi Cremisi - Member of Obsidian Rose, Assassin, Thief, Arcade Enthusiast
Airi Fogden Bicardi - Second-Year Atlas Student, Family Heiress
Avery LeBlanc - Third-Year Atlas Student, Triplet, Duelist, Manipulator, Team SA[L]T | Threads [Team: ]
Yu Mei - Third-Year Haven Student
Suna Arevik - First-Year Shade Student, Scavenger-in-Training, Team S[S]MR
Mara Lev - Mercenary, de facto Leader of Siren

Worldbuilding: ShowHide

Mahava Plains - The bastion of Eastern Sanus
Obsidian Rose - Valish Criminal Organization

Th3King0fChaos

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Re: Ismael Skhaos
« Reply #3 on: September 12, 2016, 10:48:21 AM »
Done.
Ismael Skhaos
The Weird Armory of team INKK (Active)

Cherry Rockwell
The lightning Ace of Team ---- (Not in use for now)

Carmine Rodwell - #960018
The Lone Tiger (Not in use for now)

Farco Lione
The Prince of team ---- (Not in use for now)

Kaliot

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Re: Ismael Skhaos
« Reply #4 on: September 12, 2016, 10:49:56 AM »
Edits approved.
Pyre Persephone Delanto

Formatting

Characters: ShowHide

Sophea Devi Visorith - Beacon Nurse, Gardener, Health Nut, Scholar
Mao Visorith - First-Year Beacon Student, Team SFF[M]
Aurelia Caelius - Beacon Graduate, Huntress, Team [A]URM
Izumi Cremisi - Member of Obsidian Rose, Assassin, Thief, Arcade Enthusiast
Airi Fogden Bicardi - Second-Year Atlas Student, Family Heiress
Avery LeBlanc - Third-Year Atlas Student, Triplet, Duelist, Manipulator, Team SA[L]T | Threads [Team: ]
Yu Mei - Third-Year Haven Student
Suna Arevik - First-Year Shade Student, Scavenger-in-Training, Team S[S]MR
Mara Lev - Mercenary, de facto Leader of Siren

Worldbuilding: ShowHide

Mahava Plains - The bastion of Eastern Sanus
Obsidian Rose - Valish Criminal Organization