Author Topic: Zenith Semblances  (Read 3127 times)

Dr. Gustave

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Zenith Semblances
« on: May 04, 2018, 06:04:33 PM »
Alright so the headmistress of Shade, Eliana, has a semblance called Zenith. The full text is

Quote
The user can pick someone in their 15 meter range and make the target's semblance the absolute pinnacle for 30 minutes.

The first time the user does this to someone, it is easy and without drawbacks, however if they use their semblance on the same person a second time, it will leave the user bedridden for at least a day, with each subsequent boost causing worse and worse backfires.

There are some semblances that will have very little changes as well as some that it doesn't affect at all only because they have no upward mobility, on those the user doesn't risk any backfires only a sort of mental flinch.

One of the largest downsides of this semblance is that if the boosting adds new or slightly different variations on the semblance it boosts then the user will not know how to have control of it or use it at first and must learn the new skill quickly and on the fly.

The TL;DR is for 30 minutes, she can boost a semblance to its absolute, 100%, complete peak

HOWEVER, some semblances have little to no upward mobility, not everyone gets a boost or as good of a boost as others. Who does and does not get a boost is chosen by the author so I trust you guys to pick fairly.

Ignoring the part where a character wouldn't know how to use any new or different abilities that comes with peaking, what would your character's absolute greatest version of their semblance be?

Two examples are Malina and Aca.

Malina's concussive burst strength and range would greatly increase, as would her ability to control the concussive burst after its been activated. She would also get the ability to remotely cause a concussive burst, no longer limited to it coming from her own body as well as being able to cause multiple bursts at once.

Aca would be able to completely control any objects coming back toward, letting her put spins on them, move them out of the way of object, speed them up, slow them down, etc. She would also increase the amount of objects she can tag and the range at which she can bring them back. She would also have the ability to tag a person, place, or thing and have that act as the homing point instead of her hand, letting her send things flying toward the homing point. In addition to this, she can tag only a part of an object, like a handle, if she wants to.

An example of a less potent boost is Zabar.

Zabar would get a boost to his semblance's duration and mass capacity but that's really it.
« Last Edit: May 07, 2018, 12:39:07 PM by Dr. Gustave »
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Re: Zenith Semblances
« Reply #1 on: May 05, 2018, 02:53:31 AM »
Calen: Massively increase the how fast and how many dashes he can do without nausea. This allows Calen to both cause sonic booms as well as create mirror images which move and act as normal.

Saffron: Can now leach momentum of people, aura shielded or not, and rather than a one for one ratio Saffron can expel three times the energy she absorbs.

Ramalia: Can see through peoples eyes as well as animals although she has even less control than with animals. Additional control over animals doesn't mean they have any combat application but still means more sensory information and distraction options.
No criticism is too harsh so hit me with your best shot.

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Saffron de Cortez - SALT - Third Year Atlas.

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Re: Zenith Semblances
« Reply #2 on: May 05, 2018, 03:45:37 AM »
Restriction 666 released.......

Setsuna, in addition to a boost in operating time and severely decreased aftereffects of his Semblance, gains a limited quantum teleportation ability, allowing him to dissolve his body into red-pink particles and reform somewhere else over 2 seconds. For the duration of the quantising, Setsuna is invulnerable to any damage, nor can his particles be scattered.

Tina gains a permanent mini-map in her head, allowing instant tracking of any moving object in an increased radius. In addition, she can now scan floors of buildings. Anything she deems as a threat can have its position "broadcasted" to any ally with Aura, so they also see the location.

Tieren now has a rapid Aura regeneration ability alongside his damage deflection, ramping up based on his mood spectrum.

Kei's glyph dictionary has been widely increased, allowing him to harness an expansive array of abilities ranging from minor control of the weather, to fixing mechanical objects, to levitation. All abilities have a 1-minute time limit.

Lunae gets explosions. Lots and lots and lots of explosions. Her Semblance no longer uses up her Aura, nor does it have charges. However, the speed of which she can create the ammunition remains the same.

Graham can now target up to 8 people at one time, and deal thrice-fold his original damage. He still only takes 1/3rd extra damage, and the effects last for a much extended duration.

Jocelyn's Semblance uses up 1/4th of her original Aura each cast. In addition, each infused object can now retain its healing capacities for up to 6 hours, and can be used at any time. Upon being healed, a stimpack-effect is imbued onto the person, increasing movement and mental reaction speed with no drawbacks.

Rachel now shares a Wild Advent link with over 20 animals, with every one now having 50% aura regardless of size. The range in which they can roam is expanded, and Rachel can call her Aura back w/o touching at any time. Upon doing so, she gains the memories of the constructs 1 minute prior to de-summoning.

Ferus finally has his Human/Faunus restriction lifted, allowing him to fight alongside his allies at full force. The operating time is also increased.
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Re: Zenith Semblances
« Reply #3 on: May 05, 2018, 06:11:42 AM »
Razzmatazz Gele - Razzy could create incredibly detailed and complex shapes and objects which he could freely move around. Alternatively, he could probably conjure massive illusions the size of buildings, albeit much less detailed.

Janna Tarmac - Janna could create her barriers wherever and whenever, and the damage to her aura would be entirely negligible with no force applied to her body. Destroying the barriers would be hard, but not impossible.

Reginald Royale - Reggie could fully control the air around him, with little practice even able to generate lift despite lacking wings and the like. He could also direct pressurised blasts of air offensively.


Rufus Chocla - Rufus could send out more powerful blasts of force and more often, doing so to a much faster beat. Ultimately it'd make him a gatling gun of pure force.

Anza Burgundy - Even upon quick glance, Anza could make out the tiniest detail on anything she can see. With a little effort she could make out objects on the horizon so long as they remain slightly visible to the naked eye.

Silica Methiviola - Silica could change into anyone down to the most miniscule details for a full thirty minutes, body type and shape included.

Coconut Cream - Cream could cover a radius of a hundred meters or so around him in his aura. He could take in as much color as he wants, though when the thirty minutes pass the excess will be lost.
« Last Edit: May 05, 2018, 11:47:07 AM by Walter »
Razzmatazz Gele - 2nd Year warrior of happiness of Team ____. "Oh, I also like ____! Let's be friends!"

Janna Tarmac - 1st Year tank lady of Team DGTL. "Our job is to protect the innocent, and that's what I do."

Reginald Royale - 1st year snotty brat of team RBLS. "I'm telling father about this!"

Rufus Chocla - 2nd year freestyle rapper of team APRC. "Rap comes from the Soul, don't mess with the Flow, if you can't take no more, don't wait for Encore!"

Anza Burgundy - 1st Year archer of team CRSA. "War eagle, feller!"

Silica Methiviola - Assistant to the Royale Family/Reginald. "Suck my metaphorical dick, nerd."

Coconut Cream - 1st Year pervert of team CASA. "B-before we fight could you just like... nyah once for me?"

Tiber Rostrum - 1st year Bea(k)on student. "*Unintelligible, birdlike gibberish*"

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nathan67003

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Re: Zenith Semblances
« Reply #4 on: May 05, 2018, 11:27:22 AM »
Nathan: Could blow up an entire Academy if using Dust. Otherwise, can pull an actual megaton punch. Both are a 1-shot thing that may leave him severely harmed or dead.

Camelia: Can freely control the local gravitational fields. Things can get thrown at supersonic speeds or implode into highly improbable configurations, as well as be torn asunder. Mind you, it still takes large amounts of concentration to pull things off.

Anna: She can see a lot more now. Almost everything within 10 kilometers. And it's mildly terrifying.

Brock: He can pause for a second and get back to full Aura, about a dozen times.

Helena: Can heal everything within seconds. Including death, if it's only been a minute or two.

Maena: She can carve stuff into mountains with the power she now has. Or, y'know, a random dude's face can be vaporized hundreds of times over.
« Last Edit: May 06, 2018, 07:00:24 AM by nathan67003 »
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Moth

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Re: Zenith Semblances
« Reply #5 on: May 05, 2018, 11:58:10 AM »
Prism: The gal probably wouldn't be able to hold up under her own semblance anymore. Hurricanes, tornadoes, dust devils - all are within her reach with no problem. If combined with the appropriate amounts of dust, she could create entire snowstorms or walls of flame that are entirely unavoidable.

Jima: Range is a thing of the past, and so is privacy. She can move her senses anywhere within probably a 10 km radius, and have multiple information inputs at a time; walls don't hold her back any longer.

Erza and Azre: Both are able to access the other half of their semblances, ie. Erza can get more charming and Azre can terrify. Furthermore, they're fully capably of holding their illusions without any fatigue, and can bring them to life for hours on end too.
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ReaperJoe

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Re: Zenith Semblances
« Reply #6 on: May 05, 2018, 12:11:09 PM »
Smokey:  He goes from being partially immune to displacement effects to completely immune.  He also would probably be able to keep his semblance up for the entire 30 minutes as well as control which forces he'd resist.  It starts getting really absurd when you consider gravity as a displacement effect.  Perhaps Smokey would be the first human to leave Remnant's orbit?  Moon-bouncing Smokey?
Smokey Emberstone Beacon 1st Year and the Immovable Gunslinger of Team DASE "I've got more than enough firepower to beat you" "You've only got one bullet!" "Like I said, more than enough"

Aurelia Lumen Beacon 3rd year and the Warhorse of Team (TBD)  "Lay down your weapons, lest you wish to taste my steel!"

Wabul "Toast" Paka Shade 1st year and the Acrobatic Swashbuckler of Team (TBD)  "Hey, I'm gonna go jump off a bridge, who's with me?"

Lucas Meridiem Beacon 1st year and the Hermit of Team CLVS  "What's so great about 'bittersweet'?"

Clara Meridiem Beacon 1st year and the Blast Magician of Team (TBD) "No one likes just plain ol' bitter"

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L-Money

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Re: Zenith Semblances
« Reply #7 on: May 07, 2018, 03:16:17 AM »
Leona: She can coat her semblance onto anything that's not a girm or produces a semblance, and have full control over it within her range, instead of only being able to make it fly up. I can see her coating a patch of dirt and waiting for a girm or a person to stand on it and just send them flying.

Billy: She can see something and her lasso will instantly grip it without anyone/thing slipping out. It will have the power to pull the thing or Billy toward each other at high speeds, maybe even fling Billy somewhere.
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Re: Zenith Semblances
« Reply #8 on: May 10, 2018, 04:07:48 PM »
Juno: Extended active time for Full Stop, from five seconds to fifteen

Nebu: Now glows at the same brightness as a flashlight
Juno Varia: The Street Punk

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Re: Zenith Semblances
« Reply #9 on: May 11, 2018, 08:28:49 AM »
Gray Time limit increased to 5 minutes and increase to physical attributes goes up to X5.
Alizarin Further precision in his manipulation of the air for more targeted strikes.
Cerulean Direct control of active clone while maintaining his own capabilities.
Fallow Due to need for symbol association. No effect.
Revya Blast from shadows hit harder and paralyze longer, can now aim for seperate targets and only one hit is required to activate paralysis.
Sandy No effect
Ceramite Gains direct control of bullet mid flight as opposed to prior planning.
Ignis No effect
1st year reckless idiot of team LGGR- Gray Saggio- "oh screw it. I'll just hit it till it dies!" 660066

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