CHARACTER
Name: Juno Vert
Age: 19. Born: Machlud, 28, 60 AC
Species and Gender:Male Human
Symbol: A purple, highly angular capital "J"
Occupation: First Year student at Beacon
Appearance: Juno is a solidly built young man. He stands at 5'10” and weighs at 162 lbs, with quite a bit of muscle built from years of training to counter his lack of a semblance. He has a light tan as well as long, messy green hair that goes down to the small of his back. His eyes are a striking shade of purple. All along his chest, shoulders, and upper back are a thin network of circuitry scars, the result of an accident while testing the ANUBIS suit.
His casual clothing often consists of a purple t-shirt underneath a black and green hoodie bearing his insignia on his right shoulder and back in purple, as well as a pair of cargo pants with a similar color scheme to his hoodie. Despite this being his casual attire, he still often wears the soft layer of his suit. He is also known to wear the lower half of the suit along with a waist cape, and a sleeveless shirt on top. Combat attire consists solely of the ANUBIS suit, as well as a slitted waist cape bearing his symbol. In school, he wears the standard Beacon uniform.
Phi often projects herself as a small, cerulean girl with chin length hair, clad in her own version of the suit's soft layer.
SPOILER: JUNO • SHOW
SPOILER: PHI • SHOW
History: Juno was the only child born to a middle class family in Atlas. From an early age, he had developed an interest in the exploits of Huntsmen and Huntresses, deciding that he wanted to become one himself. Unfortunately, there was one stumbling block that stopped him at every turn.
He had yet to discover his semblance.
This severe disadvantage caused him to struggle to keep up with other students, frustrating him to no end. No matter what he did, he couldn’t catch up. Desperate for a solution, Juno searched for other ways to enhance his combat prowess, starting with a longer ranged weapon. However, his family was faced with misfortune. Juno’s father was laid off, leaving his family hard pressed for money. This, among other things, meant that he couldn’t get parts for a new weapon.
In the face of this misfortune Juno decided to check the junkyard. He was pretty good at tinkering. Maybe he could find a few damaged or discarded weapons and fix them, or use parts from them to make something new. The first day he looked, all he found (that was relatively intact) was a jammed Designated Marksman Rifle, which he took back home and repaired at his combat school. Unfortunately, adding the rifle to his arsenal was not enough, so he returned to the junkyard several days later… And found nothing. This rotten luck would continue for weeks.
Then, on one of his trips to the scrapyard, he heard a voice. She was faint, barely above a whisper, but it was clear she was in pain and despair. Juno took a moment to consider what he should do. It was clear his shit luck was likely to persist, so the boy threw caution and worries of lifelong imprisonment to the wind, and began his search.
Scouring the industrial district of Atlas eventually led him to a small, but substantially guarded facility. Electric fence, security drones, armed human guards... how was he going to get in? He was barely a huntsman in training, what could he do?
Apparently, breaking into a secure facility through the help of hard work, determination, tactical thinking, and a gun was a lot less impossible as it seemed.
However, there was no girl. The voice was coming from a chip with an integrated speaker. Seeing as how he had gone this far past the law to rescue... whatever this chip was, Juno stole it.
Her name was Phi. Supposedly, the chip contained her soul, taken by a shard of a weapon from an alternate timeline. Most of this went over Juno's head, as alternate realities and timelines were but theories. So he stopped her, and asked what her purpose was. The girl... AI... soul in a jar had been developed in a behind the black project that didn't exist on record by the name of SET. Her directive was to monitor and operate a suit of powered armor with the ability to create weapons. This suit, named ANUBIS by the scientists behind the project, was guarded in a facility close to where Phi had been housed. If Juno were to progress in his studies, the suit would definitely provide a helpful edge.
The facility that ANUBIS was held in was more heavily guarded than the first, likely in response to losing Phi. However, Phi knew the facility, assisting Juno in getting to the suit with only a few hiccups regarding loose air vents and obstructive interns. However, neither of them knew how to sneak the suit out of the facility. It was too heavy to bag, and there was no point in just leaving.
So he put it on.
Thanks to the suit, it was easer getting out than it was getting in. While Phi needed a few minutes to get everything properly running, the suit's motion tracker proved invaluable to their escape. However, not a week after the successful heist, Juno and Phi got a message from the team behind SET.
To a Juno Osiris Vert and Aphelion,
We know who you are, and we know what you did. We are not happy with what happened to our work. However, we cannot bring you in, as that will raise questions about Aphelion that the Atlesian government is not ready to answer. We will not pursue you for the crimes you have committed against us. But take heed: do anything like this again, and we will not hesitate to have you imprisoned for life, no matter the cost to ourselves.
They were in the clear. Mostly.
Unfortunately, Juno did not know how to use the suit when he finished fixing it, leading to several failed combat exercises, a painful overheating accident that left him scarred across his chest, back, and shoulders, and more frustration on Juno’s part. He continued to have difficulties in using the suit, eventually asking Phi for help. The AI agreed, offering to train Juno in utilizing the suit. Let it be said that Phi is not the best teacher. She often treated their training sessions like a game, as well as giving rather cryptic advice. However, after several months of practice, Juno eventually got the hang of using the suit, and was able to keep up with his fellow students, despite his lack of a semblance.
He eventually graduated from his combat school and applied to Beacon, where he was accepted and continued to pursue his goal of becoming a Huntsman. As for why he wishes to be a Huntsman? He wants to prove that his lack of a semblance does not hinder him in the slightest, and that he can be as powerful and efficient as the next Huntsman or Huntress.
Personality: Juno is a determined individual, refusing failure unless pushed to his absolute limit. If there is a problem, he will think his way around it. If that doesn’t work, he will tear his way through it. And if he can't, he will regard himself as a failure until the next opportunity arises and he attempts redemption. However, such determination has and will give into obsession, which will in turn lead to him taking great risks in order to get that much closer to success. He does not take failure well.
He is also very patient and caring, often treating those he is close with as he would a younger sibling, whether they appreciate it or not. This often results in him seeing a need to protect his allies, as well as expressing immense worry when they sustain injuries.
Phi, on the other hand is childish, sassy, and blunt, often being innocently insensitive and saying what nobody wanted to hear, simply because she didn't know any better. She is not usually one for interaction with humans, but will speak up if she feels necessary.
Aura and Semblance: Since Juno lacks a Semblance, he had initially focused less on Aura training than other fields of combat. However, since enrolling in Beacon, he has learned to better control his Aura management and use, allowing him to capitalize on his defensive capabilities and take a considerable amount of damage before his aura fell into the red. Said Aura manifests itself as a crackling purple field around him.
Being a soul in a jar, Phi also carries with herself an Aura, a crackling blue field that often comes with her avatar in times of stress.
Combat Behavior: Juno hits rather hard in hand-to-hand combat, a fact that is somewhat bolstered with the ANUBIS suit. He is moderately agile as well, and can play defense somewhat effectively. The ANUBIS suit’s weapon constructs are a large advantage, though his lack of a semblance could be a significant hinderance.
When facing off against a single opponent, Juno starts off each fight testing the waters of his opponent and figuring them out. Once done with that, he moves into melee range to ruthlessly pick his opponent apart, utilizing his suit's constructs or his rifle to fit whatever situation he deems appropriate.
When faced with more than one opponent at a time, he forgoes testing the waters, and instead attempts to tear through his opposition as efficiently as he can, dashing in and out of combat with brutal combos, often switching through weapons on the fly. A pair of swords, a sword paired with a grappling dart for mobility, or a sword and shield will see the most use here.
Whilst with a team, he will attempt to orchestrate strikes and combinations, doing his best to cover up their weaknesses and playing to their strengths. Though he is capable of noting weaknesses in the opposition and coming up with tactics on the fly, his unwillingness to accept failure will result in less thought out strikes being orchestrated in desperation and frustration.
It should be noted that Juno does not specialize in any specific ability, instead opting for balance in combat and a variety of skills. However, his refusal to specialize leaves him outclassed by those who do. He can be outsped, outpowered, walled out, and so on.
PRIMARY WEAPON
Name: Mk-04 ANUBIS class powered armor
Primary Form: A suit of powered armor, built by SET: Special Enhancement Technologies, a subset of Atlesian R&D. The actual suit itself consists of two layers. The first layer, also known as the “soft layer”, is predominantly kevlar and circuitry. The second layer, or hard layer, is made mostly of titanium. The hard layer does not cover most of his midsection, and he does not wear a helmet. However, the suit weighs roughly 120 lbs. To compensate for this, the suit utilizes a hydraulic dampening system to lessen the pressure and weight put on his body, allowing him to move comfortably on the battlefield. However, the suit does not enhance his movement speed or strength in any way. The ANUBIS suit is powered by a rechargeable dust-based power cell, which is capable of keep the suit running for up to six hours straight on a full charge. The power cell is placed on an armored case on his right leg, and he can carry up to six of them at one time.
This suit carries a collapseable tower shield, which is constructed of lightweight, yet highly durable materials and acts as a shoulder plate when not in use. However, the suit's main draw is the dust-based hardlight generator mounted on the small of his back. This generator is able to create weapon constructs from pre-fabricated templates. Due to the complexity of the process of template creation, as well as the immense amount of storage that each file takes up, Juno currently has three constructs he can use in combat. Said constructs are a 4-foot double edged broadsword, a razor sharp disk with a diameter of ten inches, and a grappling dart and line. These constructs can only be created within the direct vicinity of the suit, but have a range of 150 feet before they cease to be maintained by the generator. Juno can utilize five constructs at a time, in any combination. Each construct can exist for five minutes at a time before they begin to deconstruct, and can be deconstructed at will. However, a ten second cool down between deconstruction of one construct and the construction of another is required for the system to refresh.
Phi monitors the suit's hardlight generator and constructs, allowing Juno to use them. She also runs checkups on the suit to ensure that it is working effectively, and assists in running the suit's heads up display, found on a visor linked to the suit that marks Juno's Aura, the Aura of those around him, and any problems that the suit may be facing. The visor is of a light green color and is made of polycarbonate, adding a bit of protection of the face from small arms fire. The Suit will lock all weapon systems without Phi present, so if she were to ever be removed from the suit, the major draw of the armor would be gone.
Known Constructs:
Double-edged Broadsword
Grappling Dart and Line
Razor Disk
Secondary Form: N/A
Tertiary Form: N/A
Dust Functions: The ANUBIS suit utilizes rechargeable electricity dust based power cells for suit functions and the hardlight generator. These keep the suit and generator running for up to six hours on a full charge. Juno carries six.
History: Juno stole the suit, as well as Phi, from the developers of SET. Due to the project technically not existing, they were not pursued after the heist, but the scientists behind the project try to keep a watchful eye.
SECONDARY WEAPON
Name: A-96 Dust-based Marksman Rifle. More often known as the DMR
Primary Form: An Atlesian military grade Energy Marksman Rifle built for mid to long range combat. Utilizing a rechargeable dust based power cell not unlike the ones Juno carries for the suit, this weapon fires a three shot burst of purple energy rounds and glows with a faint purple light.
Secondary Form: N/A
Tertiary Form: N/A
Dust Functions: The weapon is powered by dust, though the type of dust used does not influence performance.
History: Juno found this discarded weapon at the junkyard. He repaired it for use to help him during combat studies.
OTHER
Vehicle: A Mistrali Motorworks Sprinter 12-C. A rear wheel drive mid engined sports car that Juno probably should not have convinced his parents to help him buy. He drives it to most places he needs to be in Vale and Vacuo, though he has gone out on joyrides before.
(Transfer of Juno Vert)