Author Topic: Huntsmen and huntresses, what's your landing strategy?  (Read 1896 times)


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Huntsmen and huntresses, what's your landing strategy?
« on: August 06, 2017, 05:49:04 PM »
I've posted a few of these in the past but for those who haven't seen them this is an AMA thread where the question is specific to the thread, so we can see how different people respond to the same question.

Other question specific threads:
How do your characters spend their free time?-by me
Have you ever considered a different career path?-by me
How do you think about your weapon(s)?-by Siuwa

For this thread:
Huntsmen and huntresses, what's your landing strategy?

Diana Farran - Beacon First year - Leader and Medic of team Digital (DGTL)
[color= #839CA5]""[/ color]
Bastet Nin - Haven First year - Blinking Glaive Skirmisher of team Rewind (RWND)
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Re: Huntsmen and huntresses, what's your landing strategy?
« Reply #1 on: August 07, 2017, 03:56:16 AM »
Calen shrugs before remarking dismissively. 'I just stop falling.'

Saffron on the other hand takes a few moments to formulate her response. 'Depends on the situation, if I'm falling close to an enemy I'll often take the fall to power up my semblance. It's hell on the knees but it can really help me get on the front foot in less conventional matches. In standard air drops however Atlas usually outfits us with these chutes, I won't go into details 'if I told you I would have to kill you ect ect' but they are our standard landing procedure. Of course although I consider myself a trusting girl every one needs a backup plan and mine is wind dust. Although most of what it does is swap knee pain for shoulder pain it also quietens the landing useful for stealth missions and leaves your legs fresh to run to cover when Aurum decides such missions are the best times to set off his little pranks.'
No criticism is too harsh so hit me with your best shot.

Calen Shrike - ASTC - First Year Beacon.

Saffron de Cortez - SALT - Third Year Atlas.

Amarant Lovis - (formerly of)ACCE - Headmaster of Atlas Academy

Ramalia - RASB - First Year Shade


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Re: Huntsmen and huntresses, what's your landing strategy?
« Reply #2 on: August 07, 2017, 06:53:03 AM »
"Hm... I guess it really depends on the situation! Usually I try and use Rozhe Orchideya to swing from branch to branch, if I'm landing in a forest, or try and grab a ledge if it's in a town or something. It's not really much! I've seen way cooler landing strategies!"

"My landings tend to be more like crashes. The D's and my armor tend to keep me from sustaining any major damage, though I tend to leave a hole behind."

"Oh, it's simple. I activate my semblance. As unpredictable as it may be, it does slow my fall down. And, if some fool decides to meet me below, they'll undoubtedly be knocked back!"

"I shout down from the top of my lungs, no need for chute's, dust or no guns, slow down my momentum, and if someone's below, I fuckin' wreck 'em."

"I ain't exactly great at those, to be honest with ya. I try to land on the highest thing I can find, though there ain't nothin', I'm in quite a damn pickle."
Razzmatazz Gele - 2nd Year warrior of happiness of Team ____. "Oh, I also like ____! Let's be friends!"

Janna Tarmac - 1st Year tank lady of Team DGTL. "Our job is to protect the innocent, and that's what I do."

Reginald Royale - 1st year snotty brat of team RBLS. "I'm telling father about this!"

Rufus Chocla - 2nd year freestyle rapper of team APRC. "Rap comes from the Soul, don't mess with the Flow, if you can't take no more, don't wait for Encore!"

Anza Burgundy - 1st Year archer of team CRSA. "War eagle, feller!"

Silica Methiviola - Assistant to the Royale Family/Reginald. "Suck my metaphorical dick, nerd."

Coconut Cream - 1st Year pervert of team CASA. "B-before we fight could you just like... nyah once for me?"

Tiber Rostrum - 1st year Bea(k)on student. "*Unintelligible, birdlike gibberish*"

My good ole AMA


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Re: Huntsmen and huntresses, what's your landing strategy?
« Reply #3 on: August 07, 2017, 08:34:22 AM »
Catalina have not thought of this one that thoroughly: I uh, just bring a parachute? Alternatively I just form one with my semblance? I haven't tested that. if that didn't work I still have this idea I just thought of...
Infrared however is confident on this one. I think what would happen in a standard airdrop should be obvious. But if I need to land without help, I can use my semblance. Would hurt much more and consume more aura but makes no noise.
Catalina Glenn - first year Beacon Academy student - "Not funny, dude! And not dudes... and everyone else... " - Cata, Cat.
Infrared Ray - fourth year Atlas Academy student - "So it's __ and __(insert name here) meets each other."
Sheer Gold - second year Beacon Academy student - "This is super effective!"
Siu Ceong - Beacon Academy graduate Huntress - "What is this? Where can I learn about it?"

Character hex code for reference: ShowHide
Cat: #0A44C2
Infrared: #CB4154
Sheer: plain red
Siu: #28CDFF


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Re: Huntsmen and huntresses, what's your landing strategy?
« Reply #4 on: August 08, 2017, 12:16:58 AM »
Gray (Pre-trauma as post trauma wouldn't answer) smiles sheepishly. " I don't really have one. I guess I just try to grab something and hope that thing doesn't break when I grab it."

"I use my semblance to carry me down."

"I create a clone on the ground to catch me usually. or I can use Takif's halberd form as a brace by slamming it into the ground first and catching myself on it."

Fallow pulls out his Russet Grimoire and indicates to it. "Various."

"Well. Currently I either catch my wings on something or go to scythe mode to swing around. If I have nothing to swing off I can at least slow myself down by blasting downwards with kinetic dust. Also I am working on a modification which will mean I won't need to use either of those again. I'm installing jets inside my wings so that I can actually fly with them. So far all that I have achieved is blowing them up and having to replace blades of them. But I haven't given up on them yet!

"If ya saw my fighting style ya could probably guess my landing strategy pretty easily. I have grappling hooks so I swing around until I'm slow enough for the landing to not hurt too bad. Also my aura is pretty strong so if I need to stop immediately and can't swing around I can usually tank the landing. Hurts like a bitch though."

[color=#8000030] "Would you believe that I actually don't have one? My plan is to stay on the ground if at all possible."
1st year reckless idiot of team LGGR- Gray Saggio- "oh screw it. I'll just hit it till it dies!" 660066

psychotic mercenary- Alizarin rust "make me your enemy and they won't be able to identify your corpse"1C6BA0[/url]

lone wolf huntsman. ex member of team SAND cerulean steel "You are welcome to accompany me but if something goes wrong I'll deal with it myself." 2B3B44

1st year glass canon of team TBD Fallow Russet  "I may have been forced into this but that doesn't mean i don't like it." 50c878

2nd year drunken gearhead(teamless) Revya Vermillion "If you were to change to a lighter metal and add gears here, here and here you could greatly- I've entirely lost you haven't I?" Orange

1st year nimble tank of team CRSA Sandy Smoke "I've been told I'm a right bastard to fight against. Care to try ya luck?"355e3b[/color]

Guardian huntsman and drummer for Grimm Omen Ceramite Gunmetal "A barfight? alright then. SHOWTIME!" 800020 WIP[/u]

White Fang power couple. Ignis and Glacies. [url=] Partners in crime


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Re: Huntsmen and huntresses, what's your landing strategy?
« Reply #5 on: August 13, 2017, 01:25:17 PM »
"Landing strategy? Hmm... it depends. I'd have to consider the surroundings. Trees can be used to break a long fall pretty easily, but if there's no significant foliage I suppose I'd be forced to rely on a 'drop and roll' approach, maybe use my shields to absorb some of the impact. Worst case I guess I could use my Semblance . . . actually, that's probably a bad idea."

"I ain't no Huntress, mate, but if'n it be a smart landin' ye be askin' after ye couldn't rightly expect anyone t' be better'n an airship pirate. I mean, it literally be a required skill o' th' job! Now, what'cha gotta do is make sure yer equipment be up t' th' task -- an I don't mean no sissy stuff like a parachute. Zip lines an' tethers, landie, that's th' ticket. Whether it be yer standard grapplin' hook, a harpoon gun, or one'a me right marvelous Zephyr Cutlasses, what ye be needin' boils down to a strong line an' a quick mechanical winch. Gravity or momentum be sendin' ye one way? Set yer line t' a firm anchor an' swing t' safety -- easy as that! Good fer boardin' airships an' gettin' out of trouble, too... just be sure t' practice, an' don't miss!"
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Beacon Student: Rory Vogel, "The Scarlet Shield" ~ 1st Year, Team VCVS

Shade Student: Sean Acacia, "Grenadier" ~ 1st Year


Beacon Teacher / Experimental Botanist: Dr. Budonoki Sophos, Medical & Wilderness Specialist

Baker / Retired Huntsman: Alec Chadwick, owner of 'Fabled Goods' bakery

Pirate / Freelancer: Captain Cordell of the Red Corsair ~ Available For Hire!

Mercenary / Infiltrator: Micah Sere AKA "Prowler" ~ Danger, Avoid If Possible

Mercenary / Infiltrator: Maria Sanguine AKA "Bloody Mary" ~ Underworld operative, "The Lady of a Thousand Faces"


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Re: Huntsmen and huntresses, what's your landing strategy?
« Reply #6 on: August 13, 2017, 03:58:11 PM »
"I just slow down and land, really. Not much to think about when you have a jump pack. That, or I nuke the ground."

"I manipulate the local gravity to slow myself down before landing."

"If there are trees or other outcroppings about, I'll try and wrap my chains around 'em to swing my way to a decent speed. If I'm falling too fast or there're no outcroppings, I'll take a few Kinetic capsules into knives and point them upwards before detonating, hoping to not rip my arms off in the process."

"If I'm poor (like right now), I'll try and swing my hammer at whatever hard object there is on the way down to slow myself. If I'm not poor, I'll just shoot my minigun at max power right into the ground."

"I'll stab a tree to slow myself down."

"I'll attempt to plant my sword into something to decelerate."

"Wait, you need a strategy to land?"

"I'll surf my way down! And maybe slide off, if I don't concentrate enough."

The rest aren't fleshed out enough to be at that point.
« Last Edit: August 14, 2017, 09:34:39 AM by nathan67003 »
Nathan Eau, De Facto Jetpack Guy and Leader of Team INKK
Camelia Sol, Miss Magnetic Personality and Leader of Team CAST
Anna Fall, Insightful Visionary of Team ASTC
Brock Greenwood, Human Titan of Team DGTL
Helena Chlophyll, Ray of Sunshine of Team CHES (dead team)
Scarlett/Corinth,Korynn,etc. Briggart/Topaz (In the works)
Max (mp)
Chloe (mp)
Maena Nadir, Coherent Beam of Team SSMR
Europa/Encela(dus)/Io/Callisto/Calypso (In the works)
Hannah Glass
Mark Cassini
Carlson Ferram
"Definitely not Johnny"
"Some goddamn bullshit, Invictus Omega"
"The Ferryman"
"I swear it's not my fault"
"s m o l"
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"Living Weapon"
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Re: Huntsmen and huntresses, what's your landing strategy?
« Reply #7 on: August 13, 2017, 06:16:24 PM »
"Waveriding my shield works pretty well when you're falling through shrubbery. If not, the daggers on my shield make for pretty good makeshift climbing picks. Arms hurt like hell when doing that, however...If not for aura, I think my arms would have fallen off by now."

"Uh, I don't have anything to actually help me land, so, I try and avoid jumping from places too high. If I have to, though, I'm not going anywhere without some sort of parachute."

Tieren shrugs nonchalantly. "I stomp on any poor sod underneath me."

"Surveying the surroundings normally works. You'd be surprised how many ways there are to leave a floating airship without jumping more than four feet. If there are no other ways down, choosing your landing spot is crucial. And if I managed to mess those up as well, time to experiment with my semblance."

"Shooting my rocket launcher normally works, if I'm far enough from the ground, 'cuz the recoil slows me down. Being too close, however, results in a bruised aura, legs that feel like they've been dislocated by the rack, and unintentional rocket jumping. Can't say the latter isn't fun, however!"

"God dammit Beacon why isn't a jetpack legal?"
Beacon: ShowHide

Setsuna Antiqua - First Year Leader, Team ASTC - Chivalrous Shield

Tina Allan - First Year Member, Team ATLA - Twin Sharpshooter

Tieren Augus - First Year Student - Emotional Berserker

Kei Tsz Fung - Fourth Year Member, Team SARK - Silent Duelist

Lunae Terenas - Second Year Student - Unlimited Explosion Works

Graham Dylandy - First Year Member, Team LLGD - Technological Samurai

Jocelyn Antiqua - First Year Member, Team CASA - Combat Medic

Yu Nanhai - First Year Student - Lone Survivor

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Rachel Jonquil - First Year Student - Spirit Summoner

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Prof. Ferus Talandar - Grimm Specialist Teacher at Beacon - One Man Army

Emile Antiqua - Former Professional Huntsman - Gentle Giant