"Ah, right!" The representative replied to Smokey. "Well, part of it is that... it is new technology, of course. It's best to avoid going up against, say, a semblance that would rust metal - even if the theory shows it should be protected by the user's aura constant covering it." She sheepishly explains, looking apologetic. "Of course, you get to know what their semblance is before the fight, while they won't actually be told yours - it's just to prevent accidents, really. There's too many experienced eyes here to pull any tricks. More to the point, you should be at the advantage here; they're not going to be using their normal weapon! It's meant to be a showcase for the implant, not just her skill." She pauses for a little bit at the titbit of information she gives, glancing to the eye-masked faunus with a Shard INC logo on who had been standing about the main showcase without meaning to, before flushing a little and looking back to the hunter-in-training. "Ah, uhm- you, didn't see anything." She murmurs with a conspiratorial, slightly embarrassed whisper.
"And, well- it's a point that was brought up a lot during testing! Put simply, there isn't really a direct way of preventing it when you start out, as far as we know - just ways to minimise the effects. Aura helps lessen the burden for hunters, especially with constant saturation of the limbs due to their direct connection, and therefore more lightweight materials can be used since aura will help shield the limbs from the worst of the effects - not that we skimped out on structural stability, though." The representative furrowed their eyebrow as they thought over, before continuing. "From what we've seen so far, barring the larger sets of limbs-" and they pause here purposefully, trying to look innocent as possible. They'd seen the 'student' on the form, and were feeling nice today. "-mobility is usually counteracted by further training and simple acclimation to the additional weight. Of course, the limbs can be removed or even exchanged with properly build components; we use a 'port' system, almost like plugging in a very, very sturdy USB to a computer. With the computer being your nervous system. And with aura shielding the internal components, just as it shields that of weapons, there tends to be a remarkably low failure rate. In fact, with the known stresses of hunting, we've managed to make tentative strides in self-repair; only baby steps for now, and reliant on a constant direct connection to the user, but even in this set the wiring has some ability to repair itself!"
The employee talking to Nathan blinked, before their grin widened. Their first talk and they've already got the fun job, a fact that they lauded over the other employee with a wink and receiving a stuck-out tongue in return, before the pair of them realised they were presenting a new technology in public and both blushed before looking back to their potential customers. "Ah, right!" He embarrassedly replied, before the enthusiasm returned to his tone. "So, the first question we'd need to ask is what your semblance and weapon are - you can write it down if you don't want to talk about it publicly, and it doesn't need to be too detailed unless you want it to be."