Author Topic: Tourney Discussion [Combatants only]  (Read 23975 times)

nathan67003

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Re: Tourney Discussion [Combatants only]
« Reply #45 on: November 07, 2016, 10:31:47 AM »
Yo, bro, no need to go to the mods.

EDIT: There. 30-35%. High numbers aren't unheard of, although I may be misjudging the size of the crystal Tenne hurled at Ismael during the first round.
« Last Edit: November 07, 2016, 10:33:44 AM by nathan67003 »
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Re: Tourney Discussion [Combatants only]
« Reply #46 on: November 07, 2016, 11:55:38 AM »
An attack with as little setup as "He picked it up and threw it" isn't getting 30-35. 20-25 MAYBE. Something that's above 30 needs to be a heavy attack with a good amount of setup.
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nathan67003

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Re: Tourney Discussion [Combatants only]
« Reply #47 on: November 07, 2016, 12:14:54 PM »
Alright. Still kinda new at this, so trying my best. Changed to 20-25.
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Uncouth T-Rex

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Re: Tourney Discussion [Combatants only]
« Reply #48 on: November 10, 2016, 11:26:56 PM »
Just clarifying that I am back and my harddrive melted, so no internet access for many a day, period. Aside from catching up on everything this tournament is first on the docket.
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Re: Tourney Discussion [Combatants only]
« Reply #49 on: November 14, 2016, 09:31:01 PM »
Ok I don't see why Jack should be dealing 20% damage and 15% with his bare hands and feet.
Yes I know he has extensive martial arts training but it is still his bare hands and bare feet against aura. A force which can withstand bullets, scythes, and explosions crumbles to a bare fist. Not only that Griz has years of aura practice and training that makes him an above average first year when it comes to sheer aura.
The explosion is fine but I just don't get why Jack is putting out the same damage Griz is when Griz has flippen wrecking ball hands which are enhanced with kinetic dust.

Jack is still a first year, why does he have power that rivals high caliber weapons?
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Re: Tourney Discussion [Combatants only]
« Reply #50 on: November 14, 2016, 10:54:51 PM »
I thought I made this clear when we talked about this last time...I'm putting out what Jack should be doing to an average aura user. I'm not going to do your defensive math because I only have the vaguest idea of how dense Griz's, or anyone's, aura is, period. If you want to ratchet down the damage he takes I'm not going to complain.
Seek Justice, Love Mercy, and walk humbly with your God.

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Cheri Chanson-Team AFMC (Afirmacion) “The people who were trying to make this world worse are not taking the day off. Why should I?” -Bob Marley

Jack Pettibone-Leader of Team JCRA (Jackrabbit) "In my body, where the shame gland should be, there is a second awesome gland. True story."-Barney Stinson

Cherry Chainsaw "Wake up, I'm a bullet loosed Into the heart of a wretched age, I breathe just to beat and bruise, an evolution of the burnin' rage!"-Miracle of Sound, Hell to Pay

Professor Siobhan Clannad-Personal Finance and Home Economics Professor at Beacon Academy "We can do no great things, only small things with great love."-Unknown, often attributed to Saint Teresa of Calcutta

Professor Feltch Hatterly Criminal and International Law Professor at Beacon Academy "Art, like morality, consists of drawing the line somewhere."-G.K. Chesterton

Professor Scarlet Vandal Weapons Engineering and Design Professor at Beacon Academy "Perfection has one grave defect: It is apt to be dull."-W. Somerset Maugham


Character AMA here, Personal AMA here, Character/Plot Timeline here, Descent into Madness here

If you ever need writing advice, be it for a post, a plot, or a character, don't hesitate to ask, I'm happy to help! PM me if you need someone to DM Grimm or NPCs, or need my Professors in your threads, though my ability to help with that depends on my free time!

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Re: Tourney Discussion [Combatants only]
« Reply #51 on: November 14, 2016, 10:56:32 PM »
As a general rule of thumb, basic attacks  (Slashes, jabs, etc.) should do 1-10 damage,  heavy attacks (Attacks that have the users "full force" behind them. These attacks, if missed, would basically ensure that they won't be able to block or dodge of the opponent counters. Similarly, after taking a heavy attack, the opponent won't be able to immediately counter.) should do 11-20, attacks with set up (two or more posts in the making, ie setting a trap and then the next turn activating it and using it to empower your attack) should do 21-30, 31-39 should only be achieved through combos, with the total ending somewhere in that range IF all attacks hit OR, as mentioned above, a heavy attack with set up. Anything 40+ should be either a team attack or SERIOUSLY detrimental to the user.
« Last Edit: November 14, 2016, 10:58:11 PM by Dr. Gustave »
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