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Messages - GrimSlayerHD

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1
Teams / Re: First Year Beacon Team!!! (3/4)
« on: March 02, 2017, 06:38:36 PM »
Setsuna welcome to the team. Sorry for the late response. Work's been hectic.

2
MiA Characters / Re: Hex
« on: January 24, 2017, 12:42:31 AM »
The changes have been made so can we please get on with this process?

3
MiA Characters / Re: Hex
« on: January 16, 2017, 12:46:05 PM »
Changes the name and symbol. And she looks nothing like Jinx except that she had braids. The clothes aren't even the same. Jinx wears what is basically a bra and a pair of shorts.

4
Teams / Re: First Year Beacon Team!!! (2/4)
« on: January 14, 2017, 11:03:49 AM »
Welcome to the team, Taro

5
Teams / Re: First Year Beacon Team!!!
« on: January 12, 2017, 01:23:11 PM »
Vi would be a great addition. Welcome to the team!

6
MiA Characters / Re: Hex "The Loose Cannon"
« on: January 12, 2017, 01:21:42 PM »
The personality is the whole point of the character. If I change the personality then role-playing wise I might as well make a new character from scratch. I completely changed everything else to make it an original character.

7
Teams / First Year Beacon Team!!! (4/4)
« on: January 11, 2017, 08:45:04 PM »
Since there haven't been any new postings recently for first year teams, I thought I'd start my own instead. Uila Kaheliki is looking for a team. She is a know-it-all who loves to be number 1.

8
MiA Characters / Re: Hex "The Loose Cannon"
« on: January 11, 2017, 08:37:38 PM »
Alright, I made massive changes to her weapon, semblance and combat behavior to make her more original.

Weapon:
]
WEAPON

Name: Moonbeam

Primary Form: Moonbeam is a long Odachi that is four feet long and only weighs six pounds. The weapon was designed to work in conjunction with Hex's semblance. When forging it, she infused it with a large amount of her aura in conjunction with using an experimental alloy she developed herself. This alloy makes the blade extremely light while still being as tough as Damascus steel. As she gets stronger with the moon waxing, the sword becomes larger and heavier. At a full moon, it becomes 8 feet long and twelve pounds. During a red moon it becomes 12 feet long and weighs 18 pounds. Despite it becoming so massive, Hex can easily swing it due to her increase in strength.

Dust Functions: With fire dust, the sword becomes sheathed in flames and explodes violently when it comes into contact with anything. With lightning dust, the sword crackles with electricity and when swung throws a wide arc of electricity as long as the blade. With wind dust, the sword hums menacingly. When swung it creates a small tornado capable of lifting up a car. The dust cartridges are kept in the extremely long handle and can be used with a swipe of a finger.

History: This was the weapon Hex made for herself during the incident. The weapon was designed with her semblance in mind and so changes with her. Due to this, the weapon cannot be sheathed, and instead the naked blade is tied to Hex's back using cloth.

Semblance:
Aura and Semblance: Hex's aura changes along with her semblance, with it being lavender during a new moon and turning crimson on a full moon. Her semblance is called Moonstriker. It has a passive and active effect. The passive effect changes with the phases of the moon and only works during night. As the moon waxes, all of her 'stats' increase. At a full moon she is 2x stronger in every category; strength, speed, reflexes, etc. As the moon wanes, her passive gets weaker, with the new moon leaving her at her base strength. The closer to a full moon, the harder it is for Hex to control herself. At a full moon, if Hex gets too carried away, her blood-lust will take over, causing her to kill indiscriminately until the sun rises. During a red moon, Hex immediately loses control of herself, but her 'stats' are 3x their normal. During a blue moon, she gains the 2x upgrade but can't succumb to blood-lust. On a lunar eclipse, Hex loses her ability to access her aura and is basically a normal civilian until it's over. While the sun is up, the passive is inactive. The active portion of her semblance allows her to access the strength she would receive at night in exchange for aura. The aura drain is 1% a second. If she activates her semblance during the day, she loses the strength she would have gained at night. Her semblance also changes her appearance. During a new moon her hair and eyes are lavender. As it gets closer to full moon, they transition to crimson. On a red moon, they turn the color of blood. On a blue moon, they turn electric blue, and on a lunar eclipse they turn black.

Combat History:
Combat Behavior:  Hex relies solely on her sword in combat. Its long reach allows her to keep other melee fighters at disadvantage. Her erratic nature makes her strategies difficult to predict, which works in her favor. She is an excellent sword fighter, receiving training from many different sword masters who bought her weapons in the past. This eclectic training means that she can seamlessly switch from sword style to sword style, confusing her enemies. Hex has almost no experience with hand to hand combat and relies solely on her weapon in a fight. Physically Hex is in good shape and is impressively strong despite her strong figure. Her normal strength allows her to lift up to 5 tons. At full moon, this doubles. Despite her immense strength, Hex isn't very fast or particularly durable. Anyone who can avoid her attacks could easily defeat her.

9
MiA Characters / Re: Hex "The Loose Cannon"
« on: January 09, 2017, 04:53:27 AM »
Changes to the weapons were measurements, rate of fire, ammo capacity and range. Changes to combat behavior include weaknesses, changes to semblance adds more aura drain and gives more detail to its effect. Changes to history add previous combat training.

10
MiA Characters / Re: Hex "The Loose Cannon"
« on: January 08, 2017, 07:55:07 AM »
Can hex be moved back to character creation now  that my other character has been approved?

11
MiA Characters / Re: Hex "The Loose Cannon"
« on: December 29, 2016, 01:21:02 PM »
Changes made to weapons, combat behavior, semblance, and history.  She had the funds to travel across the world from her work as an engineer. Her work was known well in the region and by most weapons enthusiasts in that country, which would make it likely that her work could be recognized in Vale. Also the stun gun is holstered on her grenade belt.

12
MiA Characters / Hex
« on: December 25, 2016, 03:41:56 PM »
CHARACTER

Name: Hex

Age: 18

Species and Gender: Female Human

Symbol:  A silhouette of a katana over a red moon

Occupation: Weapons Engineer/ Beacon 1st Year Student

Appearance: Hex is 5'6" with a slim build. She has purple hair that is always messily braided and reaches down to her hips. She has thin eyebrows, long eyelashes, high cheekbones and a pert nose. Her eyes are different shades of purple, the outer ring being violet and the inner ring being lavender. She never wears the school uniform, instead choosing to wear a short, purple and black plaid skirt and a belt with a black crop top. Along with this she wears black knee high socks and large, beaten leather work boots. On the back of her belt hangs a dirty, tattered brown teddy bear. She always carries her weapon on her back.

History: Hex used to have another name and another life. She grew up with a younger sister and abusive parents. As a child Hex was always fascinated with how things worked. She would take apart anything that caught her eye, just to understand it better. This lead to complications with her parents who saw her curiosity as her being destructive. Around the age of six, her little sister was born. Hex did her best to try and shield her from most of the punishments her parents doled out. As she got older and better with electronics and machinery, she began to sell her inventions and hoard the money. Once she had enough cash, she waited until her parents were out of the house, packed up her and her sister's things and ran. They moved to a new town and Hex made a name for herself selling her creations. During the years, Hex received training from the various hunters that she equipped or did repairs for. She learned the basics about hunting, but was more interested in building than fighting. Years later, Hex is 16 and doing well for herself. With her sister's birthday coming up, she heads out of town for the day to buy a present. That night when she arrived home, she found the house ransacked and her sister gone. Hex immediately went searching for her sister, but was unable to find where she was taken. Contacting every single person that owed her a favor, she managed to get a lead a few days later. Following the lead, she entered a warehouse where someone saw a couple of guys carry a small child into. She was too late. What she saw in that building broke her. She stumbled from that building covered in blood and tears. She entered her studio and didn't leave it for a week. What came out of that studio that day was Hex. Using all of the knowledge, she crafted herself an arsenal of weapons and proceeded to hunt down every member of the gang. She left no survivors. Destroying everything she built, she fled the city and traveled half way around the world to Vale.  Not wanting to start up her business again, lest her work get recognized, Hex decided to enroll into Beacon Academy. She took the entrance exam and aced the written portion, but only scraped by on the combat section. It was enough to get her accepted into the school.

Personality: Hex's personality has drastically changed from when she was a child. She is extremely careless at times, following her instinct or a whim whenever it pleases her. She has no empathy towards people and enjoys chaos and violence. Her actions seem completely random and chaotic to outside viewers. But under all that she is still an engineer. She is still fascinated by complicated machinery and weapons but now has a tendency to steal them in order to take them apart. She is very analytical, but plays stupid with others. She speaks to her weapons as if they were living people and sometimes lies for the sake of lying even when it serves no purpose. Despite these major flaws, Hex turns her tendency for chaos and violence towards her enemies and keeps her teammates alive, though they aren't so sure of her methods.

Aura and Semblance: Hex's aura changes along with her semblance, with it being lavender during a new moon and turning crimson on a full moon. Her semblance is called Moonstriker. It has a passive and active effect. The passive effect changes with the phases of the moon and only works during night. As the moon waxes, all of her 'stats' increase. At a full moon she is 2x stronger in every category; strength, speed, reflexes, etc. As the moon wanes, her passive gets weaker, with the new moon leaving her at her base strength. The closer to a full moon, the harder it is for Hex to control herself. At a full moon, if Hex gets too carried away, her blood-lust will take over, causing her to kill indiscriminately until the sun rises. During a red moon, Hex immediately loses control of herself, but her 'stats' are 3x their normal. During a blue moon, she gains the 2x upgrade but can't succumb to blood-lust. On a lunar eclipse, Hex loses her ability to access her aura and is basically a normal civilian until it's over. While the sun is up, the passive is inactive. The active portion of her semblance allows her to access the strength she would receive at night in exchange for aura. The aura drain is 1% a second. If she activates her semblance during the day, she loses the strength she would have gained at night. Her semblance also changes her appearance. During a new moon her hair and eyes are lavender. As it gets closer to full moon, they transition to crimson. On a red moon, they turn the color of blood. On a blue moon, they turn electric blue, and on a lunar eclipse they turn black.

Combat Behavior:  Hex relies solely on her sword in combat. Its long reach allows her to keep other melee fighters at disadvantage. Her erratic nature makes her strategies difficult to predict, which works in her favor. She is an excellent sword fighter, receiving training from many different sword masters who bought her weapons in the past. This eclectic training means that she can seamlessly switch from sword style to sword style, confusing her enemies. Hex has almost no experience with hand to hand combat and relies solely on her weapon in a fight. Physically Hex is in good shape and is impressively strong despite her strong figure. Her normal strength allows her to lift up to 5 tons. At full moon, this doubles. Despite her immense strength, Hex isn't very fast or particularly durable. Anyone who can avoid her attacks could easily defeat her.

WEAPON

Name: Moonbeam

Primary Form: Moonbeam is a long Odachi that is four feet long and only weighs six pounds. The weapon was designed to work in conjunction with Hex's semblance. When forging it, she infused it with a large amount of her aura in conjunction with using an experimental alloy she developed herself. This alloy makes the blade extremely light while still being as tough as Damascus steel. As she gets stronger with the moon waxing, the sword becomes larger and heavier. At a full moon, it becomes 8 feet long and twelve pounds. During a red moon it becomes 12 feet long and weighs 18 pounds. Despite it becoming so massive, Hex can easily swing it due to her increase in strength.

Dust Functions: With fire dust, the sword becomes sheathed in flames and explodes violently when it comes into contact with anything. With lightning dust, the sword crackles with electricity and when swung throws a wide arc of electricity as long as the blade. With wind dust, the sword hums menacingly. When swung it creates a small tornado capable of lifting up a car. The dust cartridges are kept in the extremely long handle and can be used with a swipe of a finger.

History: This was the weapon Hex made for herself during the incident. The weapon was designed with her semblance in mind and so changes with her. Due to this, the weapon cannot be sheathed, and instead the naked blade is tied to Hex's back using cloth.

13
Approved Characters / Re: Uila Kahekili
« on: December 25, 2016, 02:26:11 PM »
Changes were made. Thanks for the feedback

14
Approved Characters / Re: Uila Kahekili
« on: December 12, 2016, 12:47:34 PM »
Could someone review this character? It's been over a week and I'd like to be able to join a team.

15
Approved Characters / Uila Kahekili
« on: December 01, 2016, 03:01:14 PM »
CHARACTER

Name: Uila Kahekili

Age: 17

Species and Gender: Female Honsu Wolf Faunus

Symbol:  A lightning bolt striking an anvil

Occupation: First Year Beacon Student/ Part-time Blacksmith

Appearance: Uila is about 5'4" with a small, wiry frame. She has sharp, piercing green eyes set above a small, pert nose and large, firm lips set in a permanent scowl. She has mocha skin and long, straight black hair that reaches to her lower back kept in an immaculate braid. On the top of her head is a set of black wolf's ears. She dresses in a navy blue t-shirt covered by black robes with a long, layered lower section, a wide hood and a bandolier of throwing knives looped over her shoulder with a similar one circling her waist. Under the robes she wears sturdy, black combat pants tucked into a pair of knee-high, dark blue leather boots.

History: Uila Kahekili was born in a small village in Menagerie to one of the village elders and her husband. This small village had spent over a decades apart from the rest of the kingdoms, preferring to stay with other Faunus groups. Aware of the fact that they could be attacked at any time by Grimm or humans, the village created and perfected its own style of ninjustu that specialized in maximizing the potency of one's semblance. Each child born in the village was expected to take up this training from the moment they could walk and talk. Children only received their names after their semblance manifested and would be named after their semblance. Uila took well to the training and had a natural thirst for knowledge. Long after others would stop practicing for the day, she would continue until she felt satisfied with her progress. When she was 10, her semblance was finally made known after she had climbed a nearby cliff during a thunderstorm and got struck by lightning without getting harmed in any way. The overcharge was too much for her to handle at the time and she crash landed into a nearby house in a clap of thunder. Hence her name translating to Lightning and Thunder.  As she got older, she learned more and more about her semblance and designed and perfected her own unique fighting style to match her abilities. As she reached the age of 16, she and three others was tasked by the village elders with discovering as much about threats to her village by attending the Academies in different lands. Giving her a commendation letter and some necessary supplies, she applied to Beacon. Four weeks she travelled across the land with the others in her village, eventually splitting up to reach their own destinations. Using only her skills and get wits, she managed to survive the daunting travel between Menagerie and Vale. After finally arriving at Beacon, she passed the entrance exam with flying colors in both categories.

Personality: Uila is a calm, level-headed person who pursues logic with unbridled determination. She very staunchly follows the rules if she believes they are logical. She is a know-it-all and is the first person to answer a question and the first to finish an assignment. She doesn't have much of a sense of humor and rarely cracks a smile. In a fight, she calmly analyzes the situation and dispatches her enemies swiftly and ruthlessly. She works well in a team situation, but excels in 1 on 1 combat due to her semblance being somewhat unwieldy and potentially dangerous to others.

Aura and Semblance: Uila's aura is a bright, electric blue and her semblance is called Thunderstrike. Her semblance allows her to temporarily coat her body in pure lightning. While in this form she can toss lightning like a projectile, discharge electricity from her body, and change her charge to attract electricity towards her. The longer she's in that form, the more aura is drains. Due to her semblance, most amounts of electricity do not harm her, including natural lightning bolts, but instead make her temporarily more powerful at the expense of a heavier aura drain. Transforming also has an aura cost with it, around 5% of her aura, with it draining 5% every second. Because of the immense speed and unreliability of lightning, Uila has to be extremely careful how she throws lightning when fighting with others. Due to her semblance, Uila can sense large sources of electricity and can short out most electronics if she's not careful.

Combat Behavior: Uila analyzes her opponents for their weaknesses and strengths before engaging in combat. She will try to avoid fights she doesn't think she can win unless she is enraged. Uila uses an array of throwing knives and razor-thin wire in combat. The wire and throwing weapons are made of a highly conductive metal, allowing her to travel along and to them easily in her lightning form. She uses the throwing knives to jump from place to place, or to tag an enemy so that she can hit them with lightning. The wires can be attached to the throwing knives, allowing her to redirect them mid-flight or to set up traps for her enemies. Once a fight starts, Uila does not hold back and will try to crush her enemies before they have time to plan against her weapons and semblance. Due to her intensive training for over a decade, she is well versed in hand to hand combat along with having amazing accuracy with throwing weapons. Uila does not have any practical dust training due to how expensive it was and a lack of availability in Menagerie. She finds firearms to be unreliable and because of that, her range is much more limited than a standard fighter. Uila is incredibly difficult to enrage, but should it happen, she ditches all strategy for an all out offense that does devastating damage but drains her aura completely to the point of paying unconscious and doing serious damage to her brain, nerves and muscles. It takes weeks for her to recover and during that period her immunity to electricity is gone and she is unable to use her semblance.

WEAPON

Name: Uuku Uila

Primary Form: The primary form of this weapon is a simple throwing knife made of highly conductive metal that can also be used as short daggers.

Secondary Form: The secondary form of this weapon has a conductive wire tied to it, allowing it to be used in a multitude of different situations.


History: As part of her training, Uila had to forge her own weapon. Each knife was painstakingly crafted by Uila after months of effort and to lose even one of them would devastate her.

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