RPG World of Remnant > The Vale Region
The Lonely Road [Shard INC] [Closed]
Glow:
Each of the accepted participants received a replying message.
'To whom it may concern,
Thank you for your offer in protecting the shipment taking place three days from now. After careful consideration, you were selected to assist in the transport of the supplies to Treehollow, a town outside of the main city walls with several day's travel to the location. The preferred deadline for the shipment is three days, but as long as it arrives at its destination payment will still be granted.
You will be working with a group of Shard Incorporated-employed guards, five in number, who will be manning an armoured jeep in front of the truck, which will be driven by two direct employees of the company's Vale Division. Please attempt to avoid any confrontation if possible.
The transport will stop every night for several hours, allowing for four to six hours sleep. Return transport will be provided the day after arrival at Treehollow.
You will be paid double average wage for each day of travel, with a bonus offered of several hundred lien if the transport arrives on time; we hope this will encourage further cooperation with the company as we extend our hands out to up-and-coming hunters and huntresses to form a long-lasting working relationship.
Your team is made up as follows:
- Michael Vaktar, first year.
- Juno Vert, first year.
- Revya Vermillion, second year.
- Running Brook Sienna, fourth year.
As such, Running Brook Sienna is given operational command. The convoy will be starting from a warehouse just within the walls of Vale, coordinates enclosed within this message.
Our thanks,
Shard Incorporated.'
1 attachment: warehouse24.cor
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The warehouse was located in a somewhat run-down area; while at first consideration this may have appeared odd, it provided the company with an inconspicuous area to temporarily store outgoing shipments before their convoys began. While traffic was relatively thick in the area, there was far fewer pedestrians; after all, it was a rather industrial location, with row after row of offices and storage areas. Access to the building, rather than entry through the main entrance, was provided by a staircase leading up to a side-door that allowed for pedestrian access.
Inside the building itself was a vaguely comfortable lounge area, consisting of two beaten-down sofas and a small TV currently being flipped from a rewatch of the Vytal Festival to a cooking show as two of the employed soldiers fought over their preferred channels. the other two looked on in amusement, in between teasing the more timid employee of the company.
Their leader, a surprisingly thin man wearing what could only be described as a cowboy hat and a clean-shaven face, was leaning against a wall at the corner of the room, talking in hushed tones to the company's representative as they waited for the hunters and huntresses to arrive. Said representative was wearing the company's staple uniform, consisting of a cut-off lab coat, underneath a lightly armoured coat to provide some semblance of protection from any threats, with his physical features not visible from the door itself. The men were generally all rather plain looking, main differences being in their facial structure rather than their uniforms or their size.
The door, left unlocked, awaited any of the students to enter.
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(OOC: Thank you all for joining the thread! Most of the details can probably be gained from the passages above, but feel free to introduce your characters to each other as you meet up and head into the warehouse itself. Post order will be decided simply by whoever posts first, going up to all 4 people then followed by a response message from myself. If you wish for any other details, simply put it ooc in your posts or PM me if you need it to decide on a course of action! Have fun, and happy hunting!)
ecksdeeeXD:
Brook walked down the street, barely running into any people though the constant stream of cars rolling by did keep her company. "Where is this place? It should be riiiiiiight.... here." She said, finally walking up to the old looking warehouse. Stepping inside, she looked around before finding the office, knocking and opening the door. "Shard incorporated, right?" She said to the two employees arguing over the remote, seeing them first before the two talking in the corner. The woman was dressed rather informally, wearing her usual attire, save for a purple shirt underneath the jacket. She had on her weapon, slung low on her hips, resting on her butt, and backpack that had the bare essentials. Clothes, a small container of cooking ware, some rations, and her scroll plus a power bank. Girl can't have her scroll die now, could she?
Mikelobmike:
'Shard Incorporated. I should have figured I would see them outside of Atlas. Especially considering my father's work here.' he thought, his car being driven to the warehouse by his family's pilot. While Shard Incorporated and the Vaktar Corporation have never exactly been opposed to each other, Shard does tend to clog the system of imports and exports from Atlas more than most other companies. With the Vaktar Corporation being a smaller company, they tended to be lower in priority for inter-kingdom shipping.
The car pulled in front of the warehouse, Michael stepping out just before his locker lands a few feet away from him. He would bid his pilot farewell and step into his armor before grabbing his shield and recalling his locker. He was fairly easily heard as he walked into the warehouse.
Michael opened the door to the warehouse, stepping inside without saying a word. He walked up to the man wearing the Shard Industries uniform. "Michael Vaktar, checking in." he said, towering over both figures. He was not trying to be intimidating at all, he just was taking his time to make sure he did not say anything stupid.
arcus_gray:
After Michael had arrived a loud screech could be heard as Revya. Who had been usong the warehouse carpark to ride Ladybug around in a way he couldn't on the road came to a quick stop as his scroll vibrated in his pocket indicating that it was time to go in. Stepping off the bike and noticong the side door Rev went straight up the steps not realising he had neglected to remove his helmet.
Zwei Not:
He was late. Of course he was late. Ever since Caja had been released from the infirmary, Juno had to help her with her daily routine. It really was a pity what had happened to the girl, and the fact that she voiced the thought of leaving Beacon was yet another point of contention. She was safe at Beacon, and leaving could put her right back into danger. Especially since she couldn't fight back...
A light sigh escaped his lips as he made his way through the open warehouse doors, a light pack over his shoulder. Samuel had mentioned something about a "Shard Inc." having developed his prosthetics. Their being Atlas based piqued some interest, but their connection to Samuel was more important. Besides, he needed something productive to do. Dwelling on Caja's condition and the destruction of the ANUBIS suit would get him nowhere.
The trio of students that were to be his teammates definitely seemed interesting. Michael was a familiar, if slightly unwelcome face, given their last encounter, but the others were new. Clearing his throat to announce his presence, Juno took a spot beside the giant as Phi materialized, sitting on his shoulder. "Juno Vert, checking in."
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