Author Topic: Suna Arevik  (Read 10661 times)

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Suna Arevik
« on: September 23, 2016, 09:30:39 AM »

CHARACTER

Name: Suna Arevik ('sand like the sun')

Nicknames and Aliases
  • Sunny
Age: 18, Born 1 Arashi

Species and Gender: Kangaroo Rat Faunus, Male

Symbol: -

Occupation: First-Year Shade Student, Apprentice Scavenger

Appearance: Suna stands at 5'2" and weighs about 110lbs. Besides having a certain tone-ness to him, he looks fairly plain and indistinct--his hair and eyes are a dark-brown which might as well be black in low-light areas. His natural skin color is a creamy tan, but one could say it has become a bit burnt due to his extensive exposure to the Sun. On his head are small kangaroo rat ears. [ ]

The material of all of his clothing was specifically chosen for their ability to breathe, their durability, their texture, and their weight/lightness. He wears a beige, short-sleeved shirt with Vacuo's crest embroidered atop his heart and beige combat pants. Atop of that, he wears a reversible cloak with one side being black and the other white. He carries two pairs of footwear, one pair of combat boots and one pair of sandals, and he also has a patterned wool scarf wrapped around his neck in face he ever is in need of a face mask. [ ]

He also has two sets of boots and gloves: one leather and the other metal. Due to extreme temperatures, he wears leather in Vacuo and Atlas. Where the weather is less extreme but also due to a lack of sand, he wears metal.

History: Since he was a child, Suna was always adventurous, and perhaps not for the best. Whenever he accompanied his mother to the market or bazaar, he would always disappear from his mother's sight much to her dismay, but he wasn't lost (or at least that's what he believed), he was just discovering the world around him; a natural-born cartographer he was, though that would require him to actually make maps. And after attending a career fair of sorts while he was still in Primary school, he decided to become a Scavenger.

He discovered his semblance soon after setting the course for his future. With every trip he made with his mother, he was managing to stay out in the Sun for longer periods of time. Little by little, he found himself gathering a larger canopy of sand to provide him with much needed shade. From this moment on, he used his semblance constantly as if it were one of his own limbs.

Suna considered Oasis academy to be his first stepping stone. He never thought he would become a fighter, and yet here he was. For him, Oasis was way too tedious for him. At first things was fine, but that was because everything was new and exciting. Then it became a familiar, standard routine. The same old thing over and over again with little deviation and not as many opportunities to gain hands-on experience as he would've liked. His teachers would talk to him, hoping that they could turn around his attitude but to no avail. They asked his mother to try as well and she achieved the same results. Truthfully, there was nothing that could be said to move him. He just wanted to move on with his life so, besides combat training, he did the bare minimum required to get through to Shade and that was that.

In the downtime between graduating from Oasis and attending Shade, Suna spent a lot of time trying to meet with sanctioned scavengers, hoping to get a better idea of what he should be setting out to do at Shade. It was during this time that a scavenger by the name of Ebony Neige took a liking to Suna and took him under his wing.

Personality: Suna is unhindered in moving forward towards his goals. He is optimistic, determined, stubborn, and adventurous, always looking for that special something to act as a carrot dangling in front of his nose. He isn't afraid to leave things behind or do strange things if he knows or thinks it'll progress him in his journeys.

He is of average knowledge, but he has a incredible memory which he typically uses to draw maps of the locations that he visits. He is perceptive of the environment and his surroundings but, unfortunately, not very much when it comes to people. He is not exactly personable as he tends to act rather strangely, but some may find that aspect of him charming.

Aura and Semblance:
Sand (#C2B280)

Suna is able to manipulate a large amount of tiny particles which is usually sand but can be other things like powders, dust, Dust, salt, sugar, etc. He can generally use it for about 5 continuous minutes in combat, and the most he can control allows him to create a sandstorm around him with a radius of 10 feet; he can do this for 1 minutes assuming he's in good condition. His control of sand isn't strong enough to hold heavy objects up in the air such as himself unless the sand is solidly connected to the ground. He can use it to keep things in place, and along with this, he can strengthen the sand under his feet as he walks to make it feel like he is walking on solid ground; this is something that is second nature to him because for him, the energy wasted walking through something as loose as sand is greater than the amount of energy required to make each of his steps solid.

In combat, he uses his semblance in such a way that it could be described as "death by a thousand cuts"; he figures it is much worse than that. He usually uses his semblance as a sand blaster, grinding Grimm down until they are nothing more than particles themselves. He can also summon a sandstorm to blind and grind down his opponents.

For areas without sand, he can slowly break down rocks and other minerals for sand "on-the-fly". It is not a process that can be done during combat however.. Soil is much easier to break down though it isn't useful at all for inflicting damage; it serves more of a supportive role. When not in environments where sand is not present, he then faces the problem of having to manipulate the sand to follow him which adds another layers of exertions for him to handle. All in all, fighting in non-sandy areas is possible, but it is pretty annoying to do and definitely not preferred.

Combat Behavior: When possible, Suna relies entirely on his sand to use as his weapon so he definitely prefers fighting in desert environments where he can effortlessly and carelessly attack from any and all angles possible. Of course, that isn't always possible so he carries a flanged mace with him, not only for when he doesn't have enough sand to use but also when he is fighting opponents that are resistant to his sand such as ones with high armor. When unable to rely on his sand, he tends to be much more cautious as it makes him feel vulnerable. If his opponent doesn't let him keep his distance, he is more than willing to switch gears and go on the offensive.

Not necessarily a tempo-dependent fighter, Suna tries his best to control and maintain a certain battle flow. For example, if a charge towards the enemy is required, he will try his best to eliminate or block any enemies that would significantly interfere with that task. He would make sure to become incredibly defensive with his semblance during his charge to ensure that he reaches his destination. When without his sand, he is forced to be more tactical, maneuvering around and manipulating the battlefield until it reaches a favorable state. If he can't do they, he will try to force open opportunities through aggressiveness.

In the case that Suna finds himself without sand and in a fight where he is disadvantaged with a mace, he does train at hand-to-hand as well as staff combat. He certainly isn't the best at either, but he is proficient enough with both that his chances of losing a fight doesn't drop by switching to either when the situation calls for it.

His adventuring and constant semblance usage has netted Suna large pool of stamina and high constitution, but because he relies so heavily on his sand to fight, his raw strength and pain-tolerance are not too great.

AUXILIARY WEAPON

Name: Rex

Primary Form: A 2'6" steel flanged-mace with a shaft made of durable wood and reinforced with steel. It looks fairly nice and clean. The head of the mace is able to detach and be detonated.

Dust Functions: None.

History: A mace designed in Oasis Academy as a means to break through the defenses of armored Grimm.

AUXILIARY WEAPON

Name: Viper

Primary Form: A 5'2" stainless steel staff. On one end, a spear head appears with the flick of a switch. The spear head can split into quadrants, forcing open any penetrations caused. The center of the shaft can hollow out to form a tube allowing Suna to more easily channel his sand for an attack.

Storage Form: The staff compresses into a 1' long baton.

Dust Functions: None.

History: A spear designed to increase the effectiveness of Suna's sand attacks as well as keep melee opponents at bay.
« Last Edit: November 28, 2017, 07:59:12 PM by Kaliot »
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Sophea Devi Visorith - Beacon Nurse, Gardener, Health Nut, Scholar
Mao Visorith - First-Year Beacon Student, Team SFF[M]
Aurelia Caelius - Beacon Graduate, Huntress, Team [A]URM
Izumi Cremisi - Member of Obsidian Rose, Assassin, Thief, Arcade Enthusiast
Airi Fogden Bicardi - Second-Year Atlas Student, Family Heiress
Avery LeBlanc - Third-Year Atlas Student, Triplet, Duelist, Manipulator, Team SA[L]T | Threads [Team: ]
Yu Mei - Third-Year Haven Student
Suna Arevik - First-Year Shade Student, Scavenger-in-Training, Team S[S]MR
Mara Lev - Mercenary, de facto Leader of Siren

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Mahava Plains - The bastion of Eastern Sanus
Obsidian Rose - Valish Criminal Organization

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Re: Suna Sanstrum
« Reply #1 on: November 16, 2016, 03:11:35 PM »
Sorta kinda almost finished. Will be submitted tonight.
« Last Edit: June 17, 2017, 11:15:41 AM by Kaliot »
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Izumi Cremisi - Member of Obsidian Rose, Assassin, Thief, Arcade Enthusiast
Airi Fogden Bicardi - Second-Year Atlas Student, Family Heiress
Avery LeBlanc - Third-Year Atlas Student, Triplet, Duelist, Manipulator, Team SA[L]T | Threads [Team: ]
Yu Mei - Third-Year Haven Student
Suna Arevik - First-Year Shade Student, Scavenger-in-Training, Team S[S]MR
Mara Lev - Mercenary, de facto Leader of Siren

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Mahava Plains - The bastion of Eastern Sanus
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Re: Suna Arevik
« Reply #2 on: June 17, 2017, 11:15:59 AM »
Changed from Huntsman/Scavenger to Student
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Aurelia Caelius - Beacon Graduate, Huntress, Team [A]URM
Izumi Cremisi - Member of Obsidian Rose, Assassin, Thief, Arcade Enthusiast
Airi Fogden Bicardi - Second-Year Atlas Student, Family Heiress
Avery LeBlanc - Third-Year Atlas Student, Triplet, Duelist, Manipulator, Team SA[L]T | Threads [Team: ]
Yu Mei - Third-Year Haven Student
Suna Arevik - First-Year Shade Student, Scavenger-in-Training, Team S[S]MR
Mara Lev - Mercenary, de facto Leader of Siren

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Re: Suna Arevik
« Reply #3 on: June 23, 2017, 01:44:55 PM »
Moved to submissions.
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Aurelia Caelius - Beacon Graduate, Huntress, Team [A]URM
Izumi Cremisi - Member of Obsidian Rose, Assassin, Thief, Arcade Enthusiast
Airi Fogden Bicardi - Second-Year Atlas Student, Family Heiress
Avery LeBlanc - Third-Year Atlas Student, Triplet, Duelist, Manipulator, Team SA[L]T | Threads [Team: ]
Yu Mei - Third-Year Haven Student
Suna Arevik - First-Year Shade Student, Scavenger-in-Training, Team S[S]MR
Mara Lev - Mercenary, de facto Leader of Siren

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Re: Suna Arevik
« Reply #4 on: August 22, 2017, 04:42:27 PM »
I'm not sure why this was never reviewed or why you never called me an asshole and made me approve it, but it's approved.
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Re: Suna Arevik
« Reply #5 on: October 24, 2017, 12:58:40 PM »
Pre Edit: ShowHide
CHARACTER

Name: Suna Arevik ('sand like the sun')

Nicknames and Aliases
  • Sunny
Age: 18, Born 1 Arashi

Species and Gender: Kangaroo Rat Faunus, Male

Symbol: -

Occupation: First-Year Shade Student, Apprentice Scavenger

Appearance: Suna stands at 5'2" and weighs about 110lbs. Besides having a certain tone-ness to him, he looks fairly plain and indistinct--his hair and eyes are a dark-brown which might as well be black in low-light areas. His natural skin color is a creamy tan, but one could say it has become a bit burnt due to his extensive exposure to the Sun. On his head are small kangaroo rat ears.

The material of all of his clothing was specifically chosen for their ability to breathe, their durability, their texture, and their weight/lightness. He wears a beige, short-sleeved shirt with Vacuo's crest embroidered atop his heart and beige combat pants. Atop of that, he wears a reversible cloak with one side being black and the other white. He carries two pairs of footwear, one pair of combat boots and one pair of sandals, and he also has a patterned wool scarf wrapped around his neck in face he ever is in need of a face mask.

He also has two sets of boots and gloves: one leather and the other metal. Due to extreme temperatures, he wears leather in Vacuo and Atlas. Where the weather is less extreme but also due to a lack of sand, he wears metal.

History: Since he was a child, Suna was always adventurous, and perhaps not for the best. Whenever he accompanied his mother to the market or bazaar, he would always disappear from his mother's sight much to her dismay, but he wasn't lost (or at least that's what he believed), he was just discovering the world around him; a natural-born cartographer he was, though that would require him to actually make maps. And after attending a career fair of sorts while he was still in Primary school, he decided to become a Scavenger.

He discovered his semblance soon after setting the course for his future. With every trip he made with his mother, he was managing to stay out in the Sun for longer periods of time. Little by little, he found himself gathering a larger canopy of sand to provide him with much needed shade. From this moment on, he used his semblance constantly as if it were one of his own limbs.

Suna considered Oasis academy to be his first stepping stone. He never thought he would become a fighter, and yet here he was. For him, Oasis was way too tedious for him. At first things was fine, but that was because everything was new and exciting. Then it became a familiar, standard routine. The same old thing over and over again with little deviation and not as many opportunities to gain hands-on experience as he would've liked. His teachers would talk to him, hoping that they could turn around his attitude but to no avail. They asked his mother to try as well and she achieved the same results. Truthfully, there was nothing that could be said to move him. He just wanted to move on with his life so, besides combat training, he did the bare minimum required to get through to Shade and that was that.

In the downtime between graduating from Oasis and attending Shade, Suna spent a lot of time trying to meet with sanctioned scavengers, hoping to get a better idea of what he should be setting out to do at Shade. It was during this time that a scavenger by the name of Ebony Neige took a liking to Suna and took him under his wing.

Personality: Suna is unhindered in moving forward towards his goals. He is optimistic, determined, stubborn, and adventurous, always looking for that special something to act as a carrot dangling in front of his nose. He isn't afraid to leave things behind or do strange things if he knows or thinks it'll progress him in his journeys.

He is of average knowledge, but he has a incredible memory which he typically uses to draw maps of the locations that he visits. He is perceptive of the environment and his surroundings but, unfortunately, not very much when it comes to people. He is not exactly personable as he tends to act rather strangely, but some may find that aspect of him charming.

Aura and Semblance:
Sand (#C2B280)

Suna is able to manipulate a large amount of tiny particles which is usually sand but can be other things like powders, dust, Dust, salt, sugar, etc. He can generally use it for about 5 continuous minutes in combat, and the most he can control allows him to create a sandstorm around him with a radius of 10 feet; he can do this for 1 minutes assuming he's in good condition. His control of sand isn't strong enough to hold heavy objects up in the air such as himself unless the sand is solidly connected to the ground. He can use it to keep things in place, and along with this, he can strengthen the sand under his feet as he walks to make it feel like he is walking on solid ground; this is something that is second nature to him because for him, the energy wasted walking through something as loose as sand is greater than the amount of energy required to make each of his steps solid.

In combat, he uses his semblance in such a way that it could be described as "death by a thousand cuts"; he figures it is much worse than that. He usually uses his semblance as a sand blaster, grinding Grimm down until they are nothing more than particles themselves. He can also summon a sandstorm to blind and grind down his opponents.

For areas without sand, he can slowly break down rocks and other minerals for sand "on-the-fly". It is not a process that can be done during combat however.. Soil is much easier to break down though it isn't useful at all for inflicting damage; it serves more of a supportive role. When not in environments where sand is not present, he then faces the problem of having to manipulate the sand to follow him which adds another layers of exertions for him to handle. All in all, fighting in non-sandy areas is possible, but it is pretty annoying to do and definitely not preferred.

Combat Behavior: When possible, Suna relies entirely on his sand to use as his weapon so he definitely prefers fighting in desert environments where he can effortlessly and carelessly attack from any and all angles possible. Of course, that isn't always possible so he carries a flanged mace with him, not only for when he doesn't have enough sand to use but also when he is fighting opponents that are resistant to his sand such as ones with high armor. When unable to rely on his sand, he tends to be much more cautious as it makes him feel vulnerable. If his opponent doesn't let him keep his distance, he is more than willing to switch gears and go on the offensive.

Not necessarily a tempo-dependent fighter, Suna tries his best to control and maintain a certain battle flow. For example, if a charge towards the enemy is required, he will try his best to eliminate or block any enemies that would significantly interfere with that task. He would make sure to become incredibly defensive with his semblance during his charge to ensure that he reaches his destination. When without his sand, he is forced to be more tactical, maneuvering around and manipulating the battlefield until it reaches a favorable state. If he can't do they, he will try to force open opportunities through aggressiveness.

In the case that Suna finds himself without sand and in a fight where he is disadvantaged with a mace, he does train at hand-to-hand as well as staff combat. He certainly isn't the best at either, but he is proficient enough with both that his chances of losing a fight doesn't drop by switching to either when the situation calls for it.

His adventuring and constant semblance usage has netted Suna large pool of stamina and high constitution, but because he relies so heavily on his sand to fight, his raw strength and pain-tolerance are not too great.

AUXILIARY WEAPON

Name: Rex

Primary Form: A 2'6" steel flanged-mace with a shaft made of durable wood and reinforced with steel. It looks fairly nice and clean. The head of the mace is able to detach and be detonated.

Dust Functions: None.

History: A mace designed in Oasis Academy as a means to break through the defenses of armored Grimm.

AUXILIARY WEAPON

Name: Viper

Primary Form: A 5'2" stainless steel staff. On one end, a spear head appears with the flick of a switch. The spear head can split into quadrants, forcing open any penetrations caused. The center of the shaft can hollow out to form a tube allowing Suna to more easily channel his sand for an attack.

Storage Form: The staff compresses into a 1' long baton.

Dust Functions: None.

History: A spear designed to increase the effectiveness of Suna's sand attacks as well as keep melee opponents at bay.

Diana Levone - Beacon First year - Leader and Medic of team Digital (DGTL)
[color= #839CA5]""[/ color]
Bastet Nin - Haven First year - Blinking Glaive Skirmisher of team Rewind (RWND)
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Re: Suna Arevik
« Reply #6 on: October 24, 2017, 04:08:30 PM »
-Added symbol
-Added color palettes
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Mao Visorith - First-Year Beacon Student, Team SFF[M]
Aurelia Caelius - Beacon Graduate, Huntress, Team [A]URM
Izumi Cremisi - Member of Obsidian Rose, Assassin, Thief, Arcade Enthusiast
Airi Fogden Bicardi - Second-Year Atlas Student, Family Heiress
Avery LeBlanc - Third-Year Atlas Student, Triplet, Duelist, Manipulator, Team SA[L]T | Threads [Team: ]
Yu Mei - Third-Year Haven Student
Suna Arevik - First-Year Shade Student, Scavenger-in-Training, Team S[S]MR
Mara Lev - Mercenary, de facto Leader of Siren

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Re: Suna Arevik
« Reply #7 on: October 24, 2017, 04:11:28 PM »
Edits approved

Diana Levone - Beacon First year - Leader and Medic of team Digital (DGTL)
[color= #839CA5]""[/ color]
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Re: Suna Arevik
« Reply #8 on: June 21, 2018, 06:05:00 PM »
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CHARACTER

Name: Suna Arevik ('sand like the sun')

Nicknames and Aliases
  • Sunny
Age: 18, Born 1 Arashi

Species and Gender: Kangaroo Rat Faunus, Male

Symbol: -

Occupation: First-Year Shade Student, Apprentice Scavenger

Appearance: Suna stands at 5'2" and weighs about 110lbs. Besides having a certain tone-ness to him, he looks fairly plain and indistinct--his hair and eyes are a dark-brown which might as well be black in low-light areas. His natural skin color is a creamy tan, but one could say it has become a bit burnt due to his extensive exposure to the Sun. On his head are small kangaroo rat ears. [ ]

The material of all of his clothing was specifically chosen for their ability to breathe, their durability, their texture, and their weight/lightness. He wears a beige, short-sleeved shirt with Vacuo's crest embroidered atop his heart and beige combat pants. Atop of that, he wears a reversible cloak with one side being black and the other white. He carries two pairs of footwear, one pair of combat boots and one pair of sandals, and he also has a patterned wool scarf wrapped around his neck in face he ever is in need of a face mask. [ ]

He also has two sets of boots and gloves: one leather and the other metal. Due to extreme temperatures, he wears leather in Vacuo and Atlas. Where the weather is less extreme but also due to a lack of sand, he wears metal.

History: Since he was a child, Suna was always adventurous, and perhaps not for the best. Whenever he accompanied his mother to the market or bazaar, he would always disappear from his mother's sight much to her dismay, but he wasn't lost (or at least that's what he believed), he was just discovering the world around him; a natural-born cartographer he was, though that would require him to actually make maps. And after attending a career fair of sorts while he was still in Primary school, he decided to become a Scavenger.

He discovered his semblance soon after setting the course for his future. With every trip he made with his mother, he was managing to stay out in the Sun for longer periods of time. Little by little, he found himself gathering a larger canopy of sand to provide him with much needed shade. From this moment on, he used his semblance constantly as if it were one of his own limbs.

Suna considered Oasis academy to be his first stepping stone. He never thought he would become a fighter, and yet here he was. For him, Oasis was way too tedious for him. At first things was fine, but that was because everything was new and exciting. Then it became a familiar, standard routine. The same old thing over and over again with little deviation and not as many opportunities to gain hands-on experience as he would've liked. His teachers would talk to him, hoping that they could turn around his attitude but to no avail. They asked his mother to try as well and she achieved the same results. Truthfully, there was nothing that could be said to move him. He just wanted to move on with his life so, besides combat training, he did the bare minimum required to get through to Shade and that was that.

In the downtime between graduating from Oasis and attending Shade, Suna spent a lot of time trying to meet with sanctioned scavengers, hoping to get a better idea of what he should be setting out to do at Shade. It was during this time that a scavenger by the name of Ebony Neige took a liking to Suna and took him under his wing.

Personality: Suna is unhindered in moving forward towards his goals. He is optimistic, determined, stubborn, and adventurous, always looking for that special something to act as a carrot dangling in front of his nose. He isn't afraid to leave things behind or do strange things if he knows or thinks it'll progress him in his journeys.

He is of average knowledge, but he has a incredible memory which he typically uses to draw maps of the locations that he visits. He is perceptive of the environment and his surroundings but, unfortunately, not very much when it comes to people. He is not exactly personable as he tends to act rather strangely, but some may find that aspect of him charming.

Aura and Semblance:
Sand (#C2B280)

Suna is able to manipulate a large amount of tiny particles which is usually sand but can be other things like powders, dust, Dust, salt, sugar, etc. He can generally use it for about 5 continuous minutes in combat, and the most he can control allows him to create a sandstorm around him with a radius of 10 feet; he can do this for 1 minutes assuming he's in good condition. His control of sand isn't strong enough to hold heavy objects up in the air such as himself unless the sand is solidly connected to the ground. He can use it to keep things in place, and along with this, he can strengthen the sand under his feet as he walks to make it feel like he is walking on solid ground; this is something that is second nature to him because for him, the energy wasted walking through something as loose as sand is greater than the amount of energy required to make each of his steps solid.

In combat, he uses his semblance in such a way that it could be described as "death by a thousand cuts"; he figures it is much worse than that. He usually uses his semblance as a sand blaster, grinding Grimm down until they are nothing more than particles themselves. He can also summon a sandstorm to blind and grind down his opponents.

For areas without sand, he can slowly break down rocks and other minerals for sand "on-the-fly". It is not a process that can be done during combat however.. Soil is much easier to break down though it isn't useful at all for inflicting damage; it serves more of a supportive role. When not in environments where sand is not present, he then faces the problem of having to manipulate the sand to follow him which adds another layers of exertions for him to handle. All in all, fighting in non-sandy areas is possible, but it is pretty annoying to do and definitely not preferred.

Combat Behavior: When possible, Suna relies entirely on his sand to use as his weapon so he definitely prefers fighting in desert environments where he can effortlessly and carelessly attack from any and all angles possible. Of course, that isn't always possible so he carries a flanged mace with him, not only for when he doesn't have enough sand to use but also when he is fighting opponents that are resistant to his sand such as ones with high armor. When unable to rely on his sand, he tends to be much more cautious as it makes him feel vulnerable. If his opponent doesn't let him keep his distance, he is more than willing to switch gears and go on the offensive.

Not necessarily a tempo-dependent fighter, Suna tries his best to control and maintain a certain battle flow. For example, if a charge towards the enemy is required, he will try his best to eliminate or block any enemies that would significantly interfere with that task. He would make sure to become incredibly defensive with his semblance during his charge to ensure that he reaches his destination. When without his sand, he is forced to be more tactical, maneuvering around and manipulating the battlefield until it reaches a favorable state. If he can't do they, he will try to force open opportunities through aggressiveness.

In the case that Suna finds himself without sand and in a fight where he is disadvantaged with a mace, he does train at hand-to-hand as well as staff combat. He certainly isn't the best at either, but he is proficient enough with both that his chances of losing a fight doesn't drop by switching to either when the situation calls for it.

His adventuring and constant semblance usage has netted Suna large pool of stamina and high constitution, but because he relies so heavily on his sand to fight, his raw strength and pain-tolerance are not too great.

AUXILIARY WEAPON

Name: Rex

Primary Form: A 2'6" steel flanged-mace with a shaft made of durable wood and reinforced with steel. It looks fairly nice and clean. The head of the mace is able to detach and be detonated.

Dust Functions: None.

History: A mace designed in Oasis Academy as a means to break through the defenses of armored Grimm.

AUXILIARY WEAPON

Name: Viper

Primary Form: A 5'2" stainless steel staff. On one end, a spear head appears with the flick of a switch. The spear head can split into quadrants, forcing open any penetrations caused. The center of the shaft can hollow out to form a tube allowing Suna to more easily channel his sand for an attack.

Storage Form: The staff compresses into a 1' long baton.

Dust Functions: None.

History: A spear designed to increase the effectiveness of Suna's sand attacks as well as keep melee opponents at bay.
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Amarant Lovis - (formerly of)ACCE - Headmaster of Atlas Academy

Ramalia - RASB - First Year Shade

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Re: Suna Arevik
« Reply #9 on: July 04, 2018, 12:47:29 AM »
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No criticism is too harsh so hit me with your best shot.

Calen Shrike - ASTC - First Year Beacon.

Saffron de Cortez - SALT - Third Year Atlas.

Amarant Lovis - (formerly of)ACCE - Headmaster of Atlas Academy

Ramalia - RASB - First Year Shade