Author Topic: Lissa Lime  (Read 3877 times)

Flooberoid

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Lissa Lime
« on: January 26, 2017, 09:46:36 PM »
CHARACTER

Name: Lissa Lime

Age: 16, Born Frost 19

Species and Gender: Human Female

Symbol: A bright green wedge of lime with a bite out of it and two black beads above it, forming the appearance of a smiling face.

Occupation: First Year student at Beacon

Appearance: Lissa has a rather average build, at 170cm tall and weighing 65kg, with modest B-cup breasts. Her stance is very poised and feminine, which speaks to her elegance in combat. She has smooth, dark brown skin free of marks or blemishes save the scar across her left cheek. She has short, straight black hair outlining her face, with bangs that cover a large part of her forehead. Her facial features are of normal size and spacing, and she has very visible dimpling when she smiles. Her eyes are, of course, lime green in color.

Lissa wears comfortable black slip-on shoes with short white socks. She has black athletic shorts that she wears underneath her dress. The dress itself is sleeveless and bears a gradient from white at the top to a deep green at the base of her mini skirt. Err, short combat skirt. The lower half of this dress is layered such that several parts of it fly up into a circle when she spins, something which she believes to be a cool effect. Her weapons fold up neatly and fit inside lengthy brown pouches strapped to the outside of her upper arms. She also wears earrings in the shape of lime halves. On her hands are durable gloves with padded palms, used for performing certain actions with her bladed weapon.

History: Lissa was born right in the heart of Vale city and at a very young age slipped comfortably into the role of "that weird kid" everyone knows. She spent nearly all of her childhood playing outside and did a great many things that would make a modern parent faint. She would climb atop tall objects, loved talking to strangers, and frequently got into play fights with local kids. Lissa's parents trusted her not to get seriously injured and knew that to try and stop her reckless behavior would be to take from her all that she loved.

As is to be expected, Lissa got hurt often. Bumps, cuts, and bruises were all common but never a concussion or broken limb to her record. The worst she ever got was at age 5, when a boy nearly twice her size gave her a deep gash in her left cheek, just below the eye. This was almost entirely the boy's fault: Lissa had been pestering him to play "Huntsmen and Huntresses," he didn't want to, got increasingly annoyed and eventually lashed out at her. Even so, the Lime family was blamed thanks to their reputation of irresponsible parenting, and since then their community has been at best ignoring and at worst verbally abusing Lissa's parents. Lissa, however, never gave up her love of her family and they never questioned their love of her.

Ironically, this deep wound healed much faster than any other minor injury she had ever felt. Lissa could feel her skin reforming around the gash, actively sealing her injury. When all was said and done, a visible scar was left on her face to immortalize the day when Lissa activated her aura.

Her very young discovery of aura was the first of many signs to Lissa that she had the potential to be a great huntress one day. As was family tradition, she enrolled at Signal in her early teens and started developing her own fighting style. She developed her skills with an image in mind of what she wanted to be. She dreamed of being an untouchable melee fighter whose beautiful and elegant motions blew the minds of her helpless opponents. As such, she developed a style which was accessible to her at a low level of mastery and deadly at a high level.

The school took note of her potential and her whimsical aspirations and ultimately decided to test what she was capable of. She was put up against sparring partners the next year up to see how she could hold up, and she passed with flying colors. Lissa would overpower the lightweights, outmaneuver the heavyweights, and could adapt on the fly to every type of fighting style these less devoted students could throw at her, all while cheerfully laughing it off.

Eventually, her second-to-last year at Signal became her last as she was consistently able to hold her own against students with more experience. Lissa was admitted into Beacon a year early, and finally there were no more easy challengers. All kinds of students were here: Gunners, swordsmen, archers, you name it. The one thing they had in common was that Beacon saw the same potential in them that they saw in Lissa.

...Plus Lissa never developed good study habits at Signal, poor her! ;-;

Personality: Lissa is either carefree or careless, depending on your outlook. She is painfully upbeat and blissfully unaware of those who find her annoying. Every day's a party for her and everyone who isn't outright mean is invited. Of course, all that partying leaves little time for studying, so Lissa isn't the sharpest tool in the shed. That said, she can be surprisingly observant and will quickly follow anything someone tries to explain to her. She typically gains enough knowledge to pass academic courses simply by listening and without even taking notes.

Lissa often wishes everyone could have her same outlook on life, and can be a bad influence on people who consider themselves "responsible." However, she has the best of intentions and only wants everyone to be happy. Grimm are a threat to that dream, and Lissa gains almost psychotic joy from ripping them to shreds. As far as fighting actual people, she will enthusiastically challenge anyone to a limited duel, but always tries to get out of any situation where someone could actually get hurt.

Aura and Semblance: Lissa's aura is Electric Lime. It is of slightly below average potency, providing her slightly less protection and healing than most students.

Her semblance is the ability to disable friction on surfaces for several minutes at a time. This works at will on anything within a foot around her hands or feet, though she need not affect this entire area during use should she wish not to. This can be channeled continuously for thirty seconds before she starts feeling the need to turn it off. It then requires another minute before use and can be used for a total of about two and a half minutes without a long rest. The effect of this is that Lissa will basically skate along any ground, marking territory like a paintbrush (and in fact leaving a faint, glittery green trail in the affected areas) as she spins along. Since the toll is based on time and not area covered, Lissa is at a tactical advantage if she gets more momentum going before she starts skating.

Combat Behavior: Lissa skates rapidly around, slicing at anyone who gets in her path while trying to cover as much of the battlefield as possible with her semblance. She switches frequently between weapon modes to keep the enemy on their toes and excels at deflecting melee attacks. When in trouble, Lissa can easily give pursuers the literal slip by skating away on frictionless ground. However, Lissa is not yet proficient at focusing on multiple targets and also struggles when facing opponents with large shields. Her answer to ranged attacks is also somewhat limited, requiring her to toss one or both of her weapons and become briefly defenseless. If anything throws off her balance, Lissa is at a severe disadvantage.

WEAPON

Name: Whirlwince

Primary Form: Two rods with retractable curved blades, essentially making them mini scythes. These are lightweight and Lissa tends to hold them facing in the same direction, so they curve around her when she spins. Each can also be thrown and will return to Lissa like a boomerang when she does so. Hooked shapes at the bottoms of each scythe allow the weapons to be combined.

Secondary Form: The two hooks form a circle and the scythes click into place, leaving a circle in the center for Lissa to grip. In this form, it is not Lissa who spins but her weapon. She can spin the entire circular system of weapons all around her body with elegant, fluid motions, effectively halting melee attackers from approaching while also being able to strike. This, too, can be thrown and will return. The transformation is quick and easy, and they split apart again just as easily: In one elegant motion, Lissa can go from holding one big circle and spinning it counterclockwise to holding two scythes and spinning herself the same way.

Dust Functions: None

History: Made at Signal and named for the pun. Lissa liked the name because "wince" is exactly what someone does when they hear it.
« Last Edit: January 30, 2017, 01:29:11 AM by Flooberoid »
1st Year Beacon Students: ShowHide
Hagane Inaba- Can melt steel beams. Leader of team HTDG
Mint Fresch- A chipper gale.
Persimmon Burhan- A douche.
Carnation Prescott- Get it, CAREa? Sorry.
Lissa Lime- Beacon's spinning top
Jacob Stillwater- Nailed it


Literally everyone else: ShowHide
Patchouli Breschi- First year at Shade. Don't let her penetrate you.
Diamante Solar- Third Year at Beacon. Feel the Light of the Holy Noodle!
Dannum Sohrab- Professor of practical combat skills at Shade. Or at least that's his excuse to blow things up.
Crystal Evermore- Aura professor at Beacon Academy.


Now introducing my AMCA, complete with apathy!

Kaliot

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Re: Lissa Lime
« Reply #1 on: January 29, 2017, 09:19:18 PM »
Quote
Eventually, her second-to-last year at Signal became her last as there was simply nobody left at that school that could challenge her. Lissa was admitted into Beacon a year early, and finally found herself challenged. All kinds of students were here: Gunners, swordsmen, archers, you name it. The one thing they had in common was that Beacon saw the same potential in them that they saw in Lissa.
The only issue I see here is that surely there were students skilled or talented enough to challenge her. You said that Beacon students all had great potential like Lissa, but some (or should I say, most) of those students had to have come from Signal, no?

Quote
Aura and Semblance: Lissa's aura is Electric Lime. It is of slightly below average potency, providing her slightly less protection and healing than most students.

Her semblance is the ability to disable friction on surfaces for several minutes at a time. This works at will on anything within a foot around her hands or feet, though she need not affect this entire area during use should she wish not to. This can be channeled continuously for thirty seconds before she starts feeling the need to turn it off, and can be used for a total of about two and a half minutes without a long rest. The effect of this is that Lissa will basically skate along any ground, marking territory like a paintbrush as she spins along. Since the toll is based on time and not area covered, Lissa is at a tactical advantage if she gets more momentum going before she starts skating.
Time inconsistency. Also, does it affect others or just herself? Answered in combat behavior. Trying to imagine its effectiveness in close-combat. Is there any visible indication or no?
Pyre Persephone Delanto

Formatting

Characters: ShowHide

Sophea Devi Visorith - Beacon Nurse, Gardener, Health Nut, Scholar
Mao Visorith - First-Year Beacon Student, Team SFF[M]
Aurelia Caelius - Beacon Graduate, Huntress, Team [A]URM
Izumi Cremisi - Member of Obsidian Rose, Assassin, Thief, Arcade Enthusiast
Airi Fogden Bicardi - Second-Year Atlas Student, Family Heiress
Avery LeBlanc - Third-Year Atlas Student, Triplet, Duelist, Manipulator, Team SA[L]T | Threads [Team: ]
Yu Mei - Third-Year Haven Student
Suna Arevik - First-Year Shade Student, Scavenger-in-Training, Team S[S]MR
Mara Lev - Mercenary, de facto Leader of Siren

Worldbuilding: ShowHide

Mahava Plains - The bastion of Eastern Sanus
Obsidian Rose - Valish Criminal Organization

Flooberoid

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Re: Lissa Lime
« Reply #2 on: January 30, 2017, 01:32:02 AM »
-Altered the wording of that part of the history to be a bit less ridiculous
-Added a visible trail to the semblance

Not sure what you mean by "time inconsistency." I use the DnD definition of "long rest," essentially meaning that's the total sum she can use all day. The thirty second figure was how much she could do nonstop without a moment to recover. I added a specific cooldown after the shorter channeling period, so hopefully that's a little clearer.
1st Year Beacon Students: ShowHide
Hagane Inaba- Can melt steel beams. Leader of team HTDG
Mint Fresch- A chipper gale.
Persimmon Burhan- A douche.
Carnation Prescott- Get it, CAREa? Sorry.
Lissa Lime- Beacon's spinning top
Jacob Stillwater- Nailed it


Literally everyone else: ShowHide
Patchouli Breschi- First year at Shade. Don't let her penetrate you.
Diamante Solar- Third Year at Beacon. Feel the Light of the Holy Noodle!
Dannum Sohrab- Professor of practical combat skills at Shade. Or at least that's his excuse to blow things up.
Crystal Evermore- Aura professor at Beacon Academy.


Now introducing my AMCA, complete with apathy!

Kaliot

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Re: Lissa Lime
« Reply #3 on: January 30, 2017, 06:51:22 AM »
The inconsistency had to do with "several minutes".
Pyre Persephone Delanto

Formatting

Characters: ShowHide

Sophea Devi Visorith - Beacon Nurse, Gardener, Health Nut, Scholar
Mao Visorith - First-Year Beacon Student, Team SFF[M]
Aurelia Caelius - Beacon Graduate, Huntress, Team [A]URM
Izumi Cremisi - Member of Obsidian Rose, Assassin, Thief, Arcade Enthusiast
Airi Fogden Bicardi - Second-Year Atlas Student, Family Heiress
Avery LeBlanc - Third-Year Atlas Student, Triplet, Duelist, Manipulator, Team SA[L]T | Threads [Team: ]
Yu Mei - Third-Year Haven Student
Suna Arevik - First-Year Shade Student, Scavenger-in-Training, Team S[S]MR
Mara Lev - Mercenary, de facto Leader of Siren

Worldbuilding: ShowHide

Mahava Plains - The bastion of Eastern Sanus
Obsidian Rose - Valish Criminal Organization

Flooberoid

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Re: Lissa Lime
« Reply #4 on: January 30, 2017, 12:48:57 PM »
Ohhhh no, it affects a surface for several minutes after use before wearing off. That number has nothing to do with the toll.
1st Year Beacon Students: ShowHide
Hagane Inaba- Can melt steel beams. Leader of team HTDG
Mint Fresch- A chipper gale.
Persimmon Burhan- A douche.
Carnation Prescott- Get it, CAREa? Sorry.
Lissa Lime- Beacon's spinning top
Jacob Stillwater- Nailed it


Literally everyone else: ShowHide
Patchouli Breschi- First year at Shade. Don't let her penetrate you.
Diamante Solar- Third Year at Beacon. Feel the Light of the Holy Noodle!
Dannum Sohrab- Professor of practical combat skills at Shade. Or at least that's his excuse to blow things up.
Crystal Evermore- Aura professor at Beacon Academy.


Now introducing my AMCA, complete with apathy!

Kaliot

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Re: Lissa Lime
« Reply #5 on: January 30, 2017, 09:32:53 PM »
Mmmm, +1
Pyre Persephone Delanto

Formatting

Characters: ShowHide

Sophea Devi Visorith - Beacon Nurse, Gardener, Health Nut, Scholar
Mao Visorith - First-Year Beacon Student, Team SFF[M]
Aurelia Caelius - Beacon Graduate, Huntress, Team [A]URM
Izumi Cremisi - Member of Obsidian Rose, Assassin, Thief, Arcade Enthusiast
Airi Fogden Bicardi - Second-Year Atlas Student, Family Heiress
Avery LeBlanc - Third-Year Atlas Student, Triplet, Duelist, Manipulator, Team SA[L]T | Threads [Team: ]
Yu Mei - Third-Year Haven Student
Suna Arevik - First-Year Shade Student, Scavenger-in-Training, Team S[S]MR
Mara Lev - Mercenary, de facto Leader of Siren

Worldbuilding: ShowHide

Mahava Plains - The bastion of Eastern Sanus
Obsidian Rose - Valish Criminal Organization

jjb2158

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Re: Lissa Lime
« Reply #6 on: February 06, 2017, 10:22:40 AM »
Works for me.

Approved 2 of 2.
First Year Beacon Student: Rackley Winchester - The Hawkeye Sniper currently Teamless

Second Year Beacon Student: Jett Davenport - The Playful Shadow Knight of Team MLDC (Melodic)

Third Year Beacon Student: Suntalia Lyn Ryker - The Voice of Thunder currently Teamless

Fourth Year Beacon Student: Savas Carnelian - The Quiet Berserker Leader of Team SARK (Stark)

Beacon Professor: Oberon Falcov - The Man With A Plan / Team Strategy Teacher of Beacon