Author Topic: .  (Read 15817 times)

Kingnoname1

  • Full Member

  • Offline
  • ***

  • 1032
  • Karma:
    +75/-1
  • Personal Text
    Here to chat, always.
    • View Profile
Re: Amane Petrichor
« Reply #30 on: April 17, 2018, 06:56:35 PM »
pre-edits: ShowHide
CHARACTER

Name: Amane Mathoera Petrichor

Age: 18, born the 20th of Arashi (April)

Species and Gender: Human Female

Occupation: First Year Student at Beacon, Explorer

Appearance: Amane is 164cm tall, weighs 45kg, and has light skin. She has shoulder length blonde hair and amber eyes.

While Amane mixes and matches her apparel, her clothing of choice in the field consists of a dark grey weather resistant peacoat over a black polo shirt, dark brown jeans, a black beanie on her head, black moto boots, a dark brown scarf, an expensive watch on her left wrist, and a backpack with various supplies. She does not make any modifications to her school uniform unless its for things like weather conditions.

Amane also has a collection of expensive men’s colognes, which she wears interchangeably. She normally speaks with a British accent (RP) but can do a general American one well too.

Because of her semblance, her profile picture in the Beacon database is just a standard grey placeholder figure.

[spoiler=Appearance]

Watch: ShowHide


History: Amane was born in Vale to two prestigious scientists who were on the verge of discovering something amazing until they were killed by a car bomb. She was taken in by her friend Iris, whose family also consisted of wealthy scientists. Amane and Iris grew up together and as the years passed, Iris was invited to a school for highly gifted scientists.

Seeing her sister and best friend moving up in the world, Amane resolved to do something too. However, she felt being a scientist wasn’t for her, especially after digging into her parents’ past and finding out that they weren’t the best of people. She still wanted to be somebody who helped people and made their lives better though, so she decided to become a huntress and signed up for Signal Academy with support from her family.

Even before discovering her semblance, Amane was really low-key and didn't like to attract attention, but was an excellent student who put in a lot of effort to train and study, even attending an extracurricular class to learn aura detection. However, she would slightly downplay her skills and never do anything flashy during demonstrations and duels, only getting passing scores so she doesn’t attract attention. After she discovered her semblance, she was even less there in the minds of others.

After graduating from Signal, Amane took an year off to work in the field, collecting lab samples for Iris, who graduated early and was immediately hired to work at a laboratory. This year for Amane consisted mostly of exploring ruins, but her searches have occasionally led her to exotic parts within the black market. Eventually though, Iris pushed her to go to Beacon so she can make friends other than Iris and finish her training to become a fully-fledged huntress.

Personality: Amane is a very grounded person who never panics and likes to thinks things through. She's also highly perceptive, good at collecting information, and willing to delve into morally grey areas. Despite her willingness to go around the law though, Amane advocates government infrastructure and “the system”, believing that a smoothly flowing civilization greatly increases humanity’s chances of survival. Amane understands that this could be considered hypocritical and while she believes it’s important to establish a code to live by, she’s too grounded to consider it (or anything else) sacred. Nothing is ever black or white and everything depends on the situation. Amane trusts only herself and no one else to make the right decisions and act in the best interests for the ‘good guys’.

Being an introvert, she doesn't talk a whole lot and tries to stay away from the center of attention, but can still make conversation with others. While being somewhat withdrawn, she does have a slight humorous side and tends to make jokes occasionally.

Finally, Amane is also someone who lives life to a high standard while staying out of her comfort zone. She likes playing racing games, listening to house music, working on or riding her motorcycle, drinking scotch, and occasionally smoking a cigar or weed. She dislikes greasy food, public restrooms, and disorganization in general.

Aura and Semblance: Aura Color: Invisible | Abilities: Detection
Semblance: People will forget what Amane looks like if they don’t see her for twelve hours. She also doesn’t appear on camera. While this ability is passive and cannot be controlled, those who knew her before her semblance was activated can remember what she looks like. One drawback of her semblance is that it slows down her aura regeneration by 50%.

Combat Behavior: Amane is someone who fights with pure precision and efficiency. Highly skilled at controlling her rifle and aiming in a short time frame, she can land two to the chest and one to the head within a single three round burst from thirty meters away. Her movements are devoid of anything extra as she moves around with agility, her reactions are impressive, and she’s great at strategy and decision-making in the spur of the moment. Her environmental sense is also a major asset, which she uses on top of her aura detection to predict enemies and hit various “oddshots”. With her throwing stars, Amane uses them very strategically and is able to throw them in curved trajectories.

However, Amane is very lightweight and not the strongest person out there so in a match of physical strength, many people can overtake her. She also lacks short term stamina and defensive aura capacity, which gives her trouble with drawn out short-distance battles and makes her a glass cannon. Finally, Amane doesn’t have much experience working in a team, but she understands this and is willing to cooperate with team members.

Techniques: ShowHide


Holding Angles - Amane likes to hold enemy bottlenecks from covered firing positions, attempting to angle herself and narrowing down the bottleneck to around 200-300cm wide. Because of the narrow gap to shoot through, Amane’s fast reactions come into play here in order to mow down any enemies passing through the bottleneck.
[spoiler=Example]


One-Tap - AP rounds are expensive. Despite using an automatic rifle, Amane prefers to terminate enemies with one round to the head whenever the opportunity is presented.

Collateral Damage - Amane loves shooting targets that are lined up.

Prefiring - Amane is one who acts instead of reacts. Using the pings from her aura detection along with her environmental senses to deduce areas with a high chance of enemies, Amane keeps her gun pointed at where they are most likely to pop out, and can immediately fire at areas she knows where enemies are, even if she hasn’t seen them. Because of Amane’s trigger discipline however, there is usually a fifty millisecond delay for her to confirm that it is in fact an enemy.

Recoil Control - Amane not only has an excellent grip and stance to improve the grouping of her shots, she controls it with a fine level of precision, allowing the recoil deliver her line of fire to the next target. She mainly uses this for hitting a target’s head right after hitting its chest.

Spray Transfer - Amane is highly capable of changing targets without letting go of the trigger. Against two enemies placed about ten meters away and a maximum distance of three meters apart from each other, Amane is able to terminate the first one with her automatic rifle, then accurately turn to target the other within the .125 second interval of a next bullet being chambered.

Triple-Burst Failure to Stop - Amane’s signature technique, her version of failure to stop that is executed within a single three round burst from her automatic rifle. The first shot is either placed in the targets center of gravity near its navel, or on one side of its sternum. If placed in the center of gravity, she controls the recoil of her gun to let it instantly place the next shot to the target’s sternum. If the first shot is placed on one side of the sternum, she grounds the recoil to place the next shot in the other side of the target’s sternum. With the purpose of the first two shots being to stop the target in its tracks, Amane once against uses the recoil of her gun to place the third shot into the target’s “T-Zone” to turn off its lights. Amane is capable of doing this to enemies up to 30m away[/spoiler]
Techniques (Not ready for field use yet!): ShowHide

Cross Termination - "A group of enemies should not be seen as individuals, but a single group to be flowed through."
Somewhat a more advanced version of Spray Transfer, Cross Termination is a technique to use against tight groups of enemies where the user doesn’t let go of the trigger of an automatic weapon, but controls it, making every single bullet deliver a headshot to a different enemy. Amane needs to practice this technique a little more before it is ready to use in the field.

Crippling - “If you can’t find a weak point, make one.”
With Beacon Academy comes tougher, tankier enemies in the future. Amane developed this technique in preparation of that, which involves firing at certain kinematic weak points at the right times to cripple their movement, for example, the fulcrums of any strenuous actions the enemy might be performing, or even their center of gravity. Due to it being recently developed, Amane is not ready to use this in the field yet.


Equipment

Primary Weapon: A powerful automatic rifle with a silencer, holographic smart sight, foldable stock, and a strap for easy carry. It has a twenty-round magazine Amane loads with armor-penetrating bullets (Each one costing the equivalent of 2$), and she also carries three spares. The rifle is capable of medium-range sniping.
Spoiler: ShowHide

Weapon History: As someone with a preference for practicality, Amane started out with an ordinary rifle and slowly customized it to fit her use case the best. The armor-piercing bullets come from some of her and Iris's contacts in the weapons department of the company they work at. They are well tested but are still officially considered experimental.

Secondary Weapon: Desert Eagle Mark XIX

Weapon History: "You should totally learn to shoot that thing."

Tertiary Weapon: Tactical Bowie Knife

Concealed Carry Weapon: FN Five-seveN with a suppressor and spare magazine.

Combat Utilities: 3x tactical high-explosive throwing stars, 1x smoke grenade, 1x flashbang, 1x incendiary grenade. Amane will also carry more powerful explosives such as breaching charges or remote mines if she's knowingly going into a situation that calls for it.

Backpack: Climbing gear, various lab sample-collecting equipment/supplies, flares, compact multi-tool (pliers, tweezers, awl, wire cutter, various shape screwdrivers, coarse and fine files, scissor, can opener, serrated blade, bottle opener), compass, flashlight, duct tape, steel wire, pens, lighter, water purification tablets, mirror, thermal blanket, lockpick set, compact parachute, first aid kit, bobby pins, two tourniquets, scroll and earbuds, and a water bottle.

Vehicles:
Amane usually gets around on her black Ducati Panigale 1199 S motorcycle with an installed Termignoni racing exhaust system.
Spoiler: ShowHide

Amane drives her black Equus 770 Bass when she doesn't feel like riding her motorcycle.
Spoiler: ShowHide

Occasionally, Amane will also borrow one of Iris's cars to drive around:

Aston Martin 2018 Vantage
Color: Silver
Description: Fast and great for travelling in style, Iris purchased this car with her family’s money.
Spoiler: ShowHide

Range Rover Velar
Color: White
Description: A great car for travelling with company and going on road trips, the Range Rover Velar is spacious, powerful, and great at off-roading. Iris bought this from money she earned as a professor.
Spoiler: ShowHide

Mercedes E63 AMG (Alpha7 Performance Kit)
Color: White
Description: A comfortable, durable car that doesn’t attract much attention. After Amane installed a BiTurbo performance package, it became a monster capable of going from zero to sixty mph in under three seconds without compromising comfort.
Spoiler: ShowHide

Residence:
Amane also bought a spacious high level suite in Vale with money inherited from her parents, where she likes to get work done in or relax and spend time alone.
Spoiler: ShowHide
[/spoiler]
No criticism is too harsh so hit me with your best shot.

Calen Shrike - ASTC - First Year Beacon.

Saffron de Cortez - SALT - Third Year Atlas.

Amarant Lovis - (formerly of)ACCE - Headmaster of Atlas Academy

Ramalia - RASB - First Year Shade

.

  • Full Member

  • Offline
  • ***

  • 202
  • Karma:
    +11/-1
    • View Profile
.
« Reply #31 on: April 17, 2018, 09:06:00 PM »
.
« Last Edit: August 27, 2023, 09:54:56 PM by . »

Kingnoname1

  • Full Member

  • Offline
  • ***

  • 1032
  • Karma:
    +75/-1
  • Personal Text
    Here to chat, always.
    • View Profile
Re: Amane Petrichor
« Reply #32 on: April 17, 2018, 09:58:00 PM »
It's getting to the point where we are going to want to know about what research Amane's parents where apart of considering it plays such a large role in her back story and is used as the justification of all this equipment.

Regardless reapproved.
No criticism is too harsh so hit me with your best shot.

Calen Shrike - ASTC - First Year Beacon.

Saffron de Cortez - SALT - Third Year Atlas.

Amarant Lovis - (formerly of)ACCE - Headmaster of Atlas Academy

Ramalia - RASB - First Year Shade

Kingnoname1

  • Full Member

  • Offline
  • ***

  • 1032
  • Karma:
    +75/-1
  • Personal Text
    Here to chat, always.
    • View Profile
Re: Amane Petrichor
« Reply #33 on: May 09, 2018, 05:23:03 PM »
pre edits: ShowHide
CHARACTER

Name: Amane Mathoera Petrichor

Age: 18, born the 20th of Arashi (April)

Species and Gender: Human Female

Occupation: First Year Student at Beacon, Explorer

Appearance: Amane is 164cm tall, weighs 45kg, and has light skin. She has shoulder length blonde hair and amber eyes.

While Amane mixes and matches her apparel, her clothing of choice in the field consists of a dark grey weather resistant peacoat over a black polo shirt, dark brown jeans, a black beanie on her head, black moto boots, a dark brown scarf, an expensive watch on her left wrist, and a backpack with various supplies. She does not make any modifications to her school uniform unless its for things like weather conditions.

Amane also has a collection of expensive men’s colognes, which she wears interchangeably. She normally speaks with a British accent (RP) but can do a general American one well too.

Because of her semblance, her profile picture in the Beacon database is just a standard grey placeholder figure.

[spoiler=Appearance]

Watch: ShowHide

History: Amane was born in Vale to not one, but two very successful scientists who were killed when she was little, assassinated in broad daylight on a highway as they were driving. The assassin, who was never caught, shot them both from opposing traffic with a silenced pistol while driving at high speeds. After ballistic experts confirmed that the level of sophistication and technique used was of huntsman level, an investigation was opened which led to the discovery that Amane's parents were involved in illegal activities and were assassinated when they wanted out to raise their child. Because of this, a large case involving a lot of lawyers ensued when it came time to decide what to do with the resources of the deceased and while it was eventually settled that money for damages would be seized and Amane would only inherit the remaining twenty percent of it, twenty percent of what the Petrichors had was still worth quite a lot.

As the cases were going on, Amane was taken in by the Mathoera family who were both also very successful scientists that respected her parents, even after they learned the results of the investigation. After quickly bonding with her new sister Iris, the two grew up together and as the years passed, Iris was invited to a school for highly gifted scientists. Seeing her sister and best friend moving up in the world, Amane resolved to do something that helped people too. She considered being a scientist but eventually decided it just wasn’t what she wanted to do. So, after her family told her they would support whatever she wanted to do, she decided to become a huntress and signed up for Signal Academy.

Even before discovering her semblance, Amane was really low-key and didn't like to attract attention, but was an excellent student who put in a lot of effort to train and study, even attending an extracurricular class to learn aura detection. However, she would slightly downplay her skills and never do anything flashy during demonstrations and duels, only getting passing scores so she doesn’t attract attention. After she discovered her semblance, she was even less there in the minds of others.

After graduating from Signal, Amane took an year off to work in the field, collecting lab samples for Iris, who graduated early and was immediately hired to work at a laboratory. This year for Amane consisted mostly of exploring ruins, but her searches have occasionally led her to exotic parts within the black market. Eventually though, Iris pushed her to go to Beacon so she can make friends other than Iris and finish her training to become a fully-fledged huntress.

Personality: Amane is a very grounded person who never panics and likes to thinks things through. She's also highly perceptive, good at collecting information, and willing to delve into morally grey areas. Despite her willingness to go around the law though, Amane advocates government infrastructure and “the system”, believing that a smoothly flowing civilization greatly increases humanity’s chances of survival. Amane understands that this could be considered hypocritical and while she believes it’s important to establish a code to live by, she’s too grounded to consider it (or anything else) sacred. Nothing is ever black or white and everything depends on the situation. Amane trusts only herself and no one else to make the right decisions and act in the best interests for the ‘good guys’.

Being an introvert, she doesn't talk a whole lot and tries to stay away from the center of attention, but can still make friendly conversation with others. While being somewhat withdrawn, she does have a slight humorous side and tends to make jokes occasionally.

Finally, Amane is also someone who lives life to a high standard while staying out of her comfort zone. She likes playing racing games, listening to house music, working on or riding her motorcycle, mixing cocktails to drink, and occasionally smoking weed. She dislikes greasy food, public restrooms, and disorganization in general.

Aura and Semblance: Aura Color: Invisible | Abilities: Detection
Semblance: People will forget what Amane looks like if they don’t see her for twelve hours. She also doesn’t appear on camera. While this ability is passive and cannot be controlled, those who knew her before her semblance was activated can remember what she looks like. One drawback of her semblance is that it slows down her aura regeneration by 50%.

Combat Behavior: Amane is someone who fights with pure precision and efficiency. Highly skilled at controlling her rifle and aiming in a short time frame, she can land two to the chest and one to the head within a single three round burst from thirty meters away. Her movements are devoid of anything extra as she moves around with agility, her reactions are impressive, and she’s great at strategy and decision-making in the spur of the moment. Her environmental sense is also a major asset, which she uses on top of her aura detection to predict enemies and hit various “oddshots”. With her throwing stars, Amane uses them very strategically and is able to throw them in curved trajectories.

However, Amane is very lightweight and not the strongest person out there so in a match of physical strength, many people can overtake her. She also lacks short term stamina and defensive aura capacity, which gives her trouble with drawn out short-distance battles and makes her a glass cannon. Finally, Amane doesn’t have much experience working in a team, but she understands this and is willing to cooperate with team members.

Techniques: ShowHide


Holding Angles - Amane likes to hold enemy bottlenecks from covered firing positions, attempting to angle herself and narrowing down the bottleneck to around 200-300cm wide. Because of the narrow gap to shoot through, Amane’s fast reactions come into play here in order to mow down any enemies passing through the bottleneck.
[spoiler=Example]


One-Tap - AP rounds are expensive. Despite using an automatic rifle, Amane prefers to terminate enemies with one round to the head whenever the opportunity is presented.

Collateral Damage - Amane loves shooting targets that are lined up.

Prefiring - Amane is one who acts instead of reacts. Using the pings from her aura detection along with her environmental senses to deduce areas with a high chance of enemies, Amane keeps her gun pointed at where they are most likely to pop out, and can immediately fire at areas she knows where enemies are, even if she hasn’t seen them. Because of Amane’s trigger discipline however, there is usually a fifty millisecond delay for her to confirm that it is in fact an enemy.

Recoil Control - Amane not only has an excellent grip and stance to improve the grouping of her shots, she controls it with a fine level of precision, allowing the recoil deliver her line of fire to the next target. She mainly uses this for hitting a target’s head right after hitting its chest.

Spray Transfer - Amane is highly capable of changing targets without letting go of the trigger. Against two enemies placed about ten meters away and a maximum distance of three meters apart from each other, Amane is able to terminate the first one with her automatic rifle, then accurately turn to target the other within the .125 second interval of a next bullet being chambered.

Triple-Burst Failure to Stop - Amane’s signature technique, her version of failure to stop that is executed within a single three round burst from her automatic rifle. The first shot is either placed in the targets center of gravity near its navel, or on one side of its sternum. If placed in the center of gravity, she controls the recoil of her gun to let it instantly place the next shot to the target’s sternum. If the first shot is placed on one side of the sternum, she grounds the recoil to place the next shot in the other side of the target’s sternum. With the purpose of the first two shots being to stop the target in its tracks, Amane once against uses the recoil of her gun to place the third shot into the target’s “T-Zone” to turn off its lights. Amane is capable of doing this to enemies up to 30m away[/spoiler]
Techniques (Not ready for field use yet!): ShowHide

Cross Termination - "A group of enemies should not be seen as individuals, but a single group to be flowed through."
Somewhat a more advanced version of Spray Transfer, Cross Termination is a technique to use against tight groups of enemies where the user doesn’t let go of the trigger of an automatic weapon, but controls it, making every single bullet deliver a headshot to a different enemy. Amane needs to practice this technique a little more before it is ready to use in the field.

Crippling - “If you can’t find a weak point, make one.”
With Beacon Academy comes tougher, tankier enemies in the future. Amane developed this technique in preparation of that, which involves firing at certain kinematic weak points at the right times to cripple their movement, for example, the fulcrums of any strenuous actions the enemy might be performing, or even their center of gravity. Due to it being recently developed, Amane is not ready to use this in the field yet.


Equipment

Primary Weapon: A powerful automatic rifle with a silencer, holographic smart sight, foldable stock, and a strap for easy carry. It has a twenty-round magazine Amane loads with armor-penetrating bullets (Each one costing the equivalent of 2$), and she also carries three spares. The rifle is capable of medium-range sniping.
Spoiler: ShowHide

Weapon History: As someone with a preference for practicality, Amane started out with an ordinary rifle and slowly customized it to fit her use case the best. The armor-piercing bullets come from some of her and Iris's contacts in the weapons department of the company they work at. They are well tested but are still officially considered experimental.

Secondary Weapon: Desert Eagle Mark XIX

Weapon History: "You should totally learn to shoot that thing."

Tertiary Weapon: Tactical Bowie Knife

Concealed Carry Weapon: FN Five-seveN with a suppressor and spare magazine.

Combat Utilities: 3x tactical high-explosive throwing stars, 1x smoke grenade, 1x flashbang, 1x incendiary grenade. Amane will also carry more powerful explosives such as breaching charges or remote mines if she's knowingly going into a situation that calls for it.

Backpack: Climbing gear, various lab sample-collecting equipment/supplies, flares, compact multi-tool (pliers, tweezers, awl, wire cutter, various shape screwdrivers, coarse and fine files, scissor, can opener, serrated blade, bottle opener), compass, flashlight, duct tape, steel wire, pens, lighter, water purification tablets, mirror, thermal blanket, lockpick set, compact parachute, first aid kit, bobby pins, two tourniquets, scroll and earbuds, and a water bottle.

Vehicles:
Amane usually gets around on her black Ducati Panigale 1199 S motorcycle with an installed Termignoni racing exhaust system.
Spoiler: ShowHide

Amane drives her black Equus 770 Bass when she doesn't feel like riding her motorcycle.
Spoiler: ShowHide

Occasionally, Amane will also borrow one of Iris's cars to drive around:

Aston Martin 2018 Vantage
Color: Silver
Description: Fast and great for travelling in style, Iris purchased this car with her family’s money.
Spoiler: ShowHide

Range Rover Velar
Color: White
Description: A great car for travelling with company and going on road trips, the Range Rover Velar is spacious, powerful, and great at off-roading. Iris bought this from money she earned as a professor.
Spoiler: ShowHide

Mercedes E63 AMG (Alpha7 Performance Kit)
Color: White
Description: A comfortable, durable car that doesn’t attract much attention. After Amane installed a BiTurbo performance package, it became a monster capable of going from zero to sixty mph in under three seconds without compromising comfort.
Spoiler: ShowHide

Locations:

Residence:
Amane bought a spacious high level suite in Vale with some of the money inherited from her parents, where she likes to get work done in or relax and spend time alone.
Spoiler: ShowHide

Office:
After seeing results, the company Amane works at also gave her a spare medium-sized private side office to use, though she doesn't go there often. It has a very contemporary design with polished wood walls, a desk and a computer, along with a meeting area with two black leather couches across from each other and a table between with a small potted rare cactus on it.
[/spoiler]
No criticism is too harsh so hit me with your best shot.

Calen Shrike - ASTC - First Year Beacon.

Saffron de Cortez - SALT - Third Year Atlas.

Amarant Lovis - (formerly of)ACCE - Headmaster of Atlas Academy

Ramalia - RASB - First Year Shade

.

  • Full Member

  • Offline
  • ***

  • 202
  • Karma:
    +11/-1
    • View Profile
.
« Reply #34 on: May 11, 2018, 03:58:05 AM »
.
« Last Edit: August 27, 2023, 10:20:11 PM by . »

Kingnoname1

  • Full Member

  • Offline
  • ***

  • 1032
  • Karma:
    +75/-1
  • Personal Text
    Here to chat, always.
    • View Profile
Re: Amane Petrichor
« Reply #35 on: May 13, 2018, 04:38:56 AM »
Edits approved.
No criticism is too harsh so hit me with your best shot.

Calen Shrike - ASTC - First Year Beacon.

Saffron de Cortez - SALT - Third Year Atlas.

Amarant Lovis - (formerly of)ACCE - Headmaster of Atlas Academy

Ramalia - RASB - First Year Shade

Kingnoname1

  • Full Member

  • Offline
  • ***

  • 1032
  • Karma:
    +75/-1
  • Personal Text
    Here to chat, always.
    • View Profile
Re: Amane Petrichor
« Reply #36 on: July 25, 2018, 07:33:06 PM »
Pre micro edits: ShowHide
CHARACTER

Name: Amane Mathoera Petrichor

Age: 18, born the 20th of Arashi (April)

Species and Gender: Human Female

Occupation: First Year Student at Beacon, Explorer

Appearance: Amane is 164cm tall, weighs 45kg, and has light skin. She has shoulder length blonde hair and amber eyes.

While Amane mixes and matches her apparel, her clothing of choice in the field consists of a dark grey weather resistant peacoat over a black polo shirt, dark brown jeans, a black beanie on her head, black moto boots, a dark brown scarf, an expensive watch on her left wrist, a backpack with a white nose-and-mouth gas mask hanging from it, and a leather belt that's worn interchangeably. She does not make any modifications to her school uniform unless its for things like weather conditions.

Amane also has a collection of expensive men’s colognes, which she wears on occasion. She normally speaks with a British accent but can do a general American one well too.

Because of her semblance, her profile picture in the Beacon database is just a standard grey placeholder figure.

[spoiler=Appearance]

Watch: ShowHide

Backpack: ShowHide

Gas Mask: ShowHide

History: Amane was born in Vale to not one, but two very successful scientists who were killed when she was little, assassinated in broad daylight on a highway as they were driving. The assassin, who was never caught, shot them both from opposing traffic with a silenced pistol while driving at high speeds. After ballistic experts confirmed that the level of sophistication and technique used was of huntsman level, an investigation was opened which led to the discovery that Amane's parents were involved in illegal activities and were assassinated when they wanted out to raise their child. Because of this, a large case involving a lot of lawyers ensued when it came time to decide what to do with the resources of the deceased and while it was eventually settled that money for damages would be seized and Amane would only inherit the remaining twenty percent of it, twenty percent of what the Petrichors had was still worth quite a lot.

As the cases were going on, Amane was taken in by the Mathoera family who were both also very successful scientists that respected her parents, even after they learned the results of the investigation. After quickly bonding with her new sister Iris, the two grew up together and as the years passed, Iris was invited to a school for highly gifted scientists. Seeing her sister and best friend moving up in the world, Amane resolved to do something that helped people too. She considered being a scientist but eventually decided it just wasn’t what she wanted to do. So, after her family told her they would support whatever she wanted to do, she decided to become a huntress and signed up for Signal Academy.

Even before discovering her semblance, Amane was really low-key and didn't like to attract attention, but was an excellent student who put in a lot of effort to train and study, even attending an extracurricular class to learn aura detection. However, she would slightly downplay her skills and never do anything flashy during demonstrations and duels, only getting passing scores so she doesn’t attract attention. After she discovered her semblance, she was even less there in the minds of others.

After graduating from Signal, Amane took an year off to work in the field, collecting lab samples for Iris, who graduated early and was immediately hired to work at a laboratory. This year for Amane consisted mostly of exploring ruins, but her searches have occasionally led her to exotic parts within the black market. Eventually though, Iris pushed her to go to Beacon so she can make friends other than Iris and finish her training to become a fully-fledged huntress.

Personality: Amane is a very grounded person who never panics or breaks composure, even in the midst of chaos. As somebody who is highly perceptive and excellent at collecting information, she is often well-prepared for any situation she's getting into and prefers to win her battles before they start with as little fighting as possible, whether it's in combat or in an argument. She is also willing to delve into morally grey areas, but advocates and has faith in government structure and 'the system' with the belief that a smoothly flowing civilization is what's best for mankind. Amane understands that this could be considered hypocritical, and while she believes it is important to establish a code to live by, she also understands that treating things as sacred will only put her at a disadvantage.

The true source of Amane's high-functioning mental capabilities is not a genius intellect, nor is it through excessive studying, but love. Underneath her rock-hard, calculating demeanor and questionable morality, is a person who truly loves all things in the world despite its harsh realities. Even if she may not like something/someone, or has negative feelings towards them as a person, Amane always appreciates the beauty and perfection of things simply for existing. This love makes her someone who not only learns, but forms a deep connection and understanding with everything around her.

Even though Amane is a quiet introvert, she is an empathetic people-person who relates to others and puts herself in their shoes to understand or read them. Seeing a life with stories and love in every single person, she never forgets somebody's name, and not just theirs, but the names of the important people in their lives too. Her mindset and decision-making is not restricted to just logic and her calculations, but also taking into account the feelings of those around her. She is extremely loyal, but not to a fault and will never give away every secret or contingency up her sleeve. She trusts those she considers friends and will put her faith in them, always looking out for them but making sure they don't do something they'll regret. She also never lies to people under the guise of protecting them, because she has faith that they can learn to handle the truth and carry on with living their lives.

Despite having the intuition of a woman and clearly defining herself as female, Amane tends to carry herself and perform her actions in a very manly way, from how she talks, or fights, or drives, all the way down to how she changes her clothes or how she sits. She enjoys putting herself out of her comfort zone, being someone who takes chances and has a mindset to win big instead of losing small. She also lives life to a high standard and enjoys playing video games in moderation, listening to house music, working on or riding her motorcycle, mixing cocktails to drink, and occasionally smoking weed. She dislikes greasy food, public restrooms, and disorganization in general. Finally, Amane does have a bit of a humorous side, occasionally cracking jokes and video game references while still maintaining her usual expressionless face.

Aura and Semblance: Aura Color: Invisible | Abilities: Detection
Semblance: People will forget what Amane looks like if they don’t see her for twelve hours. She also doesn’t appear on camera. While this ability is passive and cannot be controlled, those who knew her before her semblance was activated can remember what she looks like. One drawback of her semblance is that it slows down her aura regeneration by 50%.

Combat Behavior: Amane is someone who fights in a highly disciplined manner with pure precision and efficiency. Highly skilled at controlling her rifle and aiming in a short time frame, she can land two to the chest and one to the head within a single three round burst from thirty meters away. Her movements are devoid of anything extra as she moves around with agility, her reactions are impressive, and she’s great at strategy and decision-making in the spur of the moment. Her environmental sense is also a major asset, which she uses on top of her aura detection to predict enemies and hit various “oddshots”. With her throwing stars, Amane uses them very strategically and is able to throw them in curved trajectories.

However, Amane is very lightweight and not the strongest person out there so in a match of physical strength, many people can overtake her. She also lacks short term stamina and defensive aura capacity, which gives her trouble with drawn out short-distance battles and makes her a glass cannon. Finally, Amane doesn’t have much experience working in a team, but she understands this and is willing to cooperate with team members.

Techniques: ShowHide


Holding Angles - Amane likes to hold enemy bottlenecks from covered firing positions, attempting to angle herself and narrowing down the bottleneck to around 20-30cm wide. Because of the narrow gap to shoot through, Amane’s fast reactions come into play here in order to mow down any enemies passing through the bottleneck.
[spoiler=Example]


One-Tap - AP rounds are expensive. Despite using an automatic rifle, Amane prefers to terminate enemies with one round to the head whenever the opportunity is presented.

Collateral Damage - Amane loves shooting targets that are lined up.

Prefiring - Amane is one who acts instead of reacts. Using the pings from her aura detection along with her environmental senses to deduce areas with a high chance of enemies, Amane keeps her gun pointed at where they are most likely to pop out, and can immediately fire at areas she knows where enemies are, even if she hasn’t seen them. Because of Amane’s trigger discipline however, there is usually a fifty millisecond delay for her to confirm that it is in fact an enemy.

Recoil Control - Amane not only has an excellent grip and stance to improve the grouping of her shots, she controls it with a fine level of precision, allowing the recoil deliver her line of fire to the next target. She mainly uses this for hitting a target’s head right after hitting its chest.

Spray Transfer - Amane is highly capable of changing targets without letting go of the trigger. Against two enemies placed about ten meters away and a maximum distance of three meters apart from each other, Amane is able to terminate the first one with her automatic rifle, then accurately turn to target the other within the .125 second interval of a next bullet being chambered.

Triple-Burst Failure to Stop - Amane’s signature technique, her version of failure to stop that is executed within a single three round burst from her automatic rifle. The first shot is either placed in the targets center of gravity near its navel, or on one side of its sternum. If placed in the center of gravity, she controls the recoil of her gun to let it instantly place the next shot to the target’s sternum. If the first shot is placed on one side of the sternum, she grounds the recoil to place the next shot in the other side of the target’s sternum. With the purpose of the first two shots being to stop the target in its tracks, Amane once against uses the recoil of her gun to place the third shot into the target’s “T-Zone” to turn off its lights. Amane is capable of doing this to enemies up to 30m away[/spoiler]
Techniques (Not ready for field use yet!): ShowHide

Cross Termination - "A group of enemies should not be seen as individuals, but a single group to be flowed through."
Somewhat a more advanced version of Spray Transfer, Cross Termination is a technique to use against tight groups of enemies where the user doesn’t let go of the trigger of an automatic weapon, but controls it, making every single bullet deliver a headshot to a different enemy. Amane needs to practice this technique a little more before it is ready to use in the field.

Crippling - “If you can’t find a weak point, make one.”
With Beacon Academy comes tougher, tankier enemies in the future. Amane developed this technique in preparation of that, which involves firing at certain kinematic weak points at the right times to cripple their movement, for example, the fulcrums of any strenuous actions the enemy might be performing, or even their center of gravity. Due to it being recently developed, Amane is not ready to use this in the field yet.


Equipment

Primary Weapon: A powerful, integrally suppressed automatic rifle with a holographic smart sight, foldable stock, and a strap for easy carry. It is capable of medium-range sniping and has a twenty-round magazine with three spares that Amane loads with armor-penetrating bullets (Each one costing the equivalent of 2$). However, the rifle requires a specially durable internal system in order to fire these bullets, and cannot be made to transform.
Spoiler: ShowHide

Weapon History: As someone with a preference for practicality, Amane started out with an ordinary rifle and slowly customized it to fit her use case the best. The armor-piercing bullets come from some of her and Iris's contacts in the weapons department of the company they work at. They are well tested but are still officially considered experimental.

Secondary Weapon: Mark XIX Desert Eagle .50AE with 7 round magazine capacity and 1 spare, holstered on her left leg.

Weapon History: "You should totally learn to shoot that thing."

Tertiary Weapon: Tactical Bowie Knife, sheath strapped around her right leg.

Concealed Carry Weapon: FN Five-seveN with a suppressor and spare magazine. Kept inside her coat.

Combat Utilities: 3x tactical high-explosive throwing stars, 1x smoke grenade, 1x flashbang, 1x incendiary grenade. Amane will also carry more powerful explosives such as breaching charges or remote mines if she's knowingly going into a situation that calls for it.

Backpack: Climbing gear, various equipment/supplies for collecting lab samples, flares, compact multi-tool (pliers, tweezers, awl, wire cutter, various shape screwdrivers, coarse and fine files, scissor, can opener, serrated blade, bottle opener), compass, flashlight, duct tape, steel wire, pens, notepad, lighter, water purification tablets, mirror, thermal blanket, lockpick set, compact parachute, first aid kit, bobby pins, two tourniquets, scroll and earbuds, and a water bottle.

The backpack has a white nose-and-mouth gas mask hanging off of it and a portable signal booster. There is also a device mounted on the shoulder strap that scans her surroundings and generates navigational data, which it can beam as a holographic minimap in front of her when a circular button is pressed.

Vehicles:
Amane usually gets around on her black Ducati Panigale 1199 S motorcycle with an installed Termignoni racing exhaust system.
Spoiler: ShowHide

Amane drives her black Equus 770 Bass when she doesn't feel like riding her motorcycle.
Spoiler: ShowHide

Occasionally, Amane will also borrow one of Iris's cars to drive around:

Aston Martin 2018 Vantage
Color: Silver
Description: Fast and great for travelling in style, Iris purchased this car with her family’s money.
Spoiler: ShowHide

Range Rover Velar
Color: White
Description: A great car for travelling with company and going on road trips, the Range Rover Velar is spacious, powerful, and great at off-roading. Iris bought this from money she earned as a professor.
Spoiler: ShowHide

Mercedes E63 AMG (Alpha7 Performance Kit)
Color: White
Description: A comfortable, durable car that doesn’t attract much attention. After Amane installed a BiTurbo performance package, it became a monster capable of going from zero to sixty mph in under three seconds without compromising comfort.
Spoiler: ShowHide

Locations:

Residence:
Amane bought a spacious high level suite in Vale with some of the money inherited from her parents, where she likes to get work done in or relax and spend time alone.
Spoiler: ShowHide

Office:
After seeing results, the company Amane works at also gave her a spare medium-sized private side office to use, though she doesn't go there often. It has a very contemporary design with polished wood walls, a desk and a computer, along with a meeting area with two black leather couches across from each other and a table between with a small potted rare cactus on it.[/spoiler]
No criticism is too harsh so hit me with your best shot.

Calen Shrike - ASTC - First Year Beacon.

Saffron de Cortez - SALT - Third Year Atlas.

Amarant Lovis - (formerly of)ACCE - Headmaster of Atlas Academy

Ramalia - RASB - First Year Shade

Kingnoname1

  • Full Member

  • Offline
  • ***

  • 1032
  • Karma:
    +75/-1
  • Personal Text
    Here to chat, always.
    • View Profile
Re: Amane Petrichor
« Reply #37 on: July 25, 2018, 07:41:56 PM »
edits approved.
No criticism is too harsh so hit me with your best shot.

Calen Shrike - ASTC - First Year Beacon.

Saffron de Cortez - SALT - Third Year Atlas.

Amarant Lovis - (formerly of)ACCE - Headmaster of Atlas Academy

Ramalia - RASB - First Year Shade

Vision

  • Moderator
  • Full Member

  • Offline
  • ***

  • 402
  • Karma:
    +60/-1
  • Personal Text
    The Unofficial Official Keeper of Statistics
    • View Profile
Re: Amane Petrichor
« Reply #38 on: December 06, 2019, 10:34:01 AM »
Pre-edit
I will say that considering the size of edits you have discussed on discord the character may need to go through approval as if a new character (as in two approvals rather than just the one for editing), not saying that certainly but wanted to put it out there.
Code: (pre-edit) [Select]
[size=18px][u][b]CHARACTER[/b][/u][/size]

[b][u]Name:[/u][/b] Amane Mathoera Petrichor

[b][u]Age:[/u][/b] 18, born the 20th of Arashi (April)

[b][u]Species and Gender:[/u][/b] Human Female

[b][u]Occupation:[/u][/b] First Year Student at Beacon, Explorer

[b][u]Appearance:[/u][/b] Amane is 164cm tall, weighs 45kg, and has light skin. She has shoulder length blonde hair and amber eyes.

While Amane mixes and matches her apparel, her clothing of choice in the field consists of a dark grey weather resistant peacoat over a black polo shirt, dark brown jeans, a black beanie on her head, black moto boots, a dark brown scarf, an expensive watch on her left wrist, a backpack with a white nose-and-mouth gas mask hanging from it, and a leather belt that's worn interchangeably. She does not make any modifications to her school uniform unless its for things like weather conditions.

Amane also has a collection of expensive men’s colognes, which she wears on occasion. She normally speaks with a British accent but can do a general American one well too.

Because of her semblance, her profile picture in the Beacon database is just a standard grey placeholder figure.

[spoiler=Appearance][img]https://i.imgur.com/fXlHmp2.jpg[/img][/spoiler]
[spoiler=Watch][img]https://i.imgur.com/2zh8MPQ.png[/img][/spoiler]
[spoiler=Backpack][img]https://i.imgur.com/1sZAzoj.png[/img][/spoiler]
[spoiler=Gas Mask][img]https://i.imgur.com/YwrtgMe.png[/img][/spoiler]
[b][u]History:[/u][/b] Amane was born in Vale to not one, but two very successful scientists who were killed when she was little, assassinated in broad daylight on a highway as they were driving. The assassin, who was never caught, shot them both from opposing traffic with a silenced pistol while driving at high speeds. After ballistic experts confirmed that the level of sophistication and technique used was of huntsman level, an investigation was opened which led to the discovery that Amane's parents were involved in illegal activities and were assassinated when they wanted out to raise their child. Because of this, a large case involving a lot of lawyers ensued when it came time to decide what to do with the resources of the deceased and while it was eventually settled that money for damages would be seized and Amane would only inherit the remaining twenty percent of it, twenty percent of what the Petrichors had was still worth quite a lot.

As the cases were going on, Amane was taken in by the Mathoera family who were both also very successful scientists that respected her parents, even after they learned the results of the investigation. After quickly bonding with her new sister Iris, the two grew up together and as the years passed, Iris was invited to a school for highly gifted scientists. Seeing her sister and best friend moving up in the world, Amane resolved to do something that helped people too. She considered being a scientist but eventually decided it just wasn’t what she wanted to do. So, after her family told her they would support whatever she wanted to do, she decided to become a huntress and signed up for Signal Academy.

Even before discovering her semblance, Amane was really low-key and didn't like to attract attention, but was an excellent student who put in a lot of effort to train and study, even attending an extracurricular class to learn aura detection. However, she would slightly downplay her skills and never do anything flashy during demonstrations and duels, only getting passing scores so she doesn’t attract attention. After she discovered her semblance, she was even less there in the minds of others.

After graduating from Signal, Amane took an year off to work in the field, collecting lab samples for Iris, who graduated early and was immediately hired to work at a laboratory. This year for Amane consisted mostly of exploring ruins, but her searches have occasionally led her to exotic parts within the black market. Eventually though, Iris pushed her to go to Beacon so she can make friends other than Iris and finish her training to become a fully-fledged huntress.

[b][u]Personality:[/u][/b] Amane is a very grounded person who never panics or breaks composure, even in the midst of chaos. As somebody who is highly perceptive and excellent at collecting information, she is often well-prepared for any situation she's getting into and prefers to win her battles before they start with as little fighting as possible, whether it's in combat or in an argument. She is also willing to delve into morally grey areas, but advocates and has faith in government structure and 'the system' with the belief that a smoothly flowing civilization is what's best for mankind. Amane understands that this could be considered hypocritical, and while she believes it is important to establish a code to live by, she also understands that treating things as sacred will only put her at a disadvantage.

The true source of Amane's high-functioning mental capabilities is not a genius intellect, nor is it through excessive studying, but love. Underneath her rock-hard, calculating demeanor and questionable morality, is a person who truly loves all things in the world despite its harsh realities. Even if she may not like something/someone, or has negative feelings towards them as a person, Amane always appreciates the beauty and perfection of things simply for existing. This love makes her someone who not only learns, but forms a deep connection and understanding with everything around her.

Even though Amane is a quiet introvert, she is an empathetic people-person who relates to others and puts herself in their shoes to understand or read them. Seeing a life with stories and love in every single person, she never forgets somebody's name, and not just theirs, but the names of the important people in their lives too. Her mindset and decision-making is not restricted to just logic and her calculations, but also taking into account the feelings of those around her. She is extremely loyal, but not to a fault and will never give away every secret or contingency up her sleeve. She trusts those she considers friends and will put her faith in them, always looking out for them but making sure they don't do something they'll regret. She also never lies to people under the guise of protecting them, because she has faith that they can learn to handle the truth and carry on with living their lives.

Despite having the intuition of a woman and clearly defining herself as female, Amane tends to carry herself and perform her actions in a very manly way, from how she talks, or fights, or drives, all the way down to how she changes her clothes or how she sits. She enjoys putting herself out of her comfort zone, being someone who takes chances and has a mindset to win big instead of losing small. She also lives life to a high standard and enjoys playing video games in moderation, listening to house music, working on or riding her motorcycle, mixing cocktails to drink, and occasionally smoking weed. She dislikes greasy food, public restrooms, and disorganization in general. Finally, Amane does have a bit of a humorous side, occasionally cracking jokes and video game references while still maintaining her usual expressionless face.

[b][u]Aura and Semblance:[/u][/b] Aura Color: Invisible | Abilities: Detection
Semblance: People will forget what Amane looks like if they don’t see her for twelve hours. She also doesn’t appear on camera. While this ability is passive and cannot be controlled, those who knew her before her semblance was activated can remember what she looks like. One drawback of her semblance is that it slows down her aura regeneration by 50%.

[b][u]Combat Behavior:[/u][/b] Amane is someone who fights in a highly disciplined manner with pure precision and efficiency. Highly skilled at controlling her rifle and aiming in a short time frame, she can land two to the chest and one to the head within a single three round burst from thirty meters away. Her movements are devoid of anything extra as she moves around with agility, her reactions are impressive, and she’s great at strategy and decision-making in the spur of the moment. Her environmental sense is also a major asset, which she uses on top of her aura detection to predict enemies and hit various “oddshots”. With her throwing stars, Amane uses them very strategically and is able to throw them in curved trajectories.

However, Amane is very lightweight and not the strongest person out there so in a match of physical strength, many people can overtake her. She also lacks short term stamina and defensive aura capacity, which gives her trouble with drawn out short-distance battles and makes her a glass cannon. Finally, Amane doesn’t have much experience working in a team, but she understands this and is willing to cooperate with team members.
[spoiler]1.5x damage in tournament threads. Write damage values as normal, I'll do the calculations.[/spoiler]

[spoiler=Techniques]

[b]Holding Angles[/b] - Amane likes to hold enemy bottlenecks from covered firing positions, attempting to angle herself and narrowing down the bottleneck to around 20-30cm wide. Because of the narrow gap to shoot through, Amane’s fast reactions come into play here in order to mow down any enemies passing through the bottleneck.
[spoiler=Example][img]https://i.imgur.com/F6jN7Jx.png[/img][/spoiler]

[b]One-Tap[/b] - AP rounds are expensive. Despite using an automatic rifle, Amane prefers to terminate enemies with one round to the head whenever the opportunity is presented.

[b]Collateral Damage[/b] - Amane loves shooting targets that are lined up.

[b]Prefiring[/b] - Amane is one who acts instead of reacts. Using the pings from her aura detection along with her environmental senses to deduce areas with a high chance of enemies, Amane keeps her gun pointed at where they are most likely to pop out, and can immediately fire at areas she knows where enemies are, even if she hasn’t seen them. Because of Amane’s trigger discipline however, there is usually a fifty millisecond delay for her to confirm that it is in fact an enemy.

[b]Recoil Control[/b] - Amane not only has an excellent grip and stance to improve the grouping of her shots, she controls it with a fine level of precision, allowing the recoil deliver her line of fire to the next target. She mainly uses this for hitting a target’s head right after hitting its chest.

[b]Spray Transfer[/b] - Amane is highly capable of changing targets without letting go of the trigger. Against two enemies placed about ten meters away and a maximum distance of three meters apart from each other, Amane is able to terminate the first one with her automatic rifle, then accurately turn to target the other within the .125 second interval of a next bullet being chambered.

[b]Triple-Burst Failure to Stop[/b] - Amane’s signature technique, her version of failure to stop that is executed within a single three round burst from her automatic rifle. The first shot is either placed in the targets center of gravity near its navel, or on one side of its sternum. If placed in the center of gravity, she controls the recoil of her gun to let it instantly place the next shot to the target’s sternum. If the first shot is placed on one side of the sternum, she grounds the recoil to place the next shot in the other side of the target’s sternum. With the purpose of the first two shots being to stop the target in its tracks, Amane once against uses the recoil of her gun to place the third shot into the target’s “T-Zone” to turn off its lights. Amane is capable of doing this to enemies up to 30m away[/spoiler]
[spoiler=Techniques (Not ready for field use yet!)]
[b]Cross Termination[/b] - [i]"A group of enemies should not be seen as individuals, but a single group to be flowed through."[/i]
Somewhat a more advanced version of Spray Transfer, Cross Termination is a technique to use against tight groups of enemies where the user doesn’t let go of the trigger of an automatic weapon, but controls it, making every single bullet deliver a headshot to a different enemy. Amane needs to practice this technique a little more before it is ready to use in the field.

[b]Crippling[/b] - [i]“If you can’t find a weak point, make one.”[/i]
With Beacon Academy comes tougher, tankier enemies in the future. Amane developed this technique in preparation of that, which involves firing at certain kinematic weak points at the right times to cripple their movement, for example, the fulcrums of any strenuous actions the enemy might be performing, or even their center of gravity. Due to it being recently developed, Amane is not ready to use this in the field yet.[/spoiler]

[size=18px][u][b]Equipment[/b][/u][/size]

[b][u]Primary Weapon:[/u][/b] A powerful, integrally suppressed automatic rifle with a holographic smart sight, foldable stock, and a strap for easy carry. It is capable of medium-range sniping and has a twenty-round magazine with three spares that Amane loads with armor-penetrating bullets (Each one costing the equivalent of 2$). However, the rifle requires a specially durable internal system in order to fire these bullets, and cannot be made to transform.
[spoiler][img]https://i.imgur.com/reEKtiB.png[/img][/spoiler]
[b][u]Weapon History:[/u][/b] As someone with a preference for practicality, Amane started out with an ordinary rifle and slowly customized it to fit her use case the best. The armor-piercing bullets come from some of her and Iris's contacts in the weapons department of the company they work at. They are well tested but are still officially considered experimental.

[b][u]Secondary Weapon:[/u][/b] Mark XIX Desert Eagle .50AE with 7 round magazine capacity and 1 spare, holstered on her left leg.

[b][u]Weapon History:[/u][/b] "You should totally learn to shoot that thing."

[b][u]Tertiary Weapon:[/u][/b] Tactical Bowie Knife, sheath strapped around her right leg.

[b][u]Concealed Carry Weapon:[/u][/b] FN Five-seveN with a suppressor and spare magazine. Kept inside her coat.

[b][u]Combat Utilities:[/u][/b] 3x tactical high-explosive throwing stars, 1x smoke grenade, 1x flashbang, 1x incendiary grenade. Amane will also carry more powerful explosives such as breaching charges or remote mines if she's knowingly going into a situation that calls for it.

[b][u]Backpack:[/u][/b] Climbing gear, various equipment/supplies for collecting lab samples, flares, compact multi-tool (pliers, tweezers, awl, wire cutter, various shape screwdrivers, coarse and fine files, scissor, can opener, serrated blade, bottle opener), compass, flashlight, duct tape, steel wire, pens, notepad, lighter, water purification tablets, mirror, thermal blanket, lockpick set, compact parachute, first aid kit, bobby pins, two tourniquets, scroll and earbuds, and a water bottle.

The backpack has a white nose-and-mouth gas mask hanging off of it and a portable signal booster. There is also a device mounted on the shoulder strap that scans her surroundings and generates navigational data, which it can beam as a holographic minimap in front of her when a circular button is pressed.

[size=18px][b][u]Vehicles:[/u][/b][/size]
Amane usually gets around on her black Ducati Panigale 1199 S motorcycle with an installed Termignoni racing exhaust system.
[spoiler][img]https://i.imgur.com/AOD5xYX.jpg[/img][/spoiler]
Amane drives her black Equus 770 Bass when she doesn't feel like riding her motorcycle.
[spoiler][img]https://i.imgur.com/JA9HwcR.png[/img][/spoiler]
Occasionally, Amane will also borrow one of Iris's cars to drive around:

[b][u]Aston Martin 2018 Vantage[/u][/b]
Color: Silver
Description: Fast and great for travelling in style, Iris purchased this car with her family’s money.
[spoiler][img]https://i.imgur.com/NiwOTbi.jpg[/img][/spoiler]
[b][u]Range Rover Velar[/u][/b]
Color: White
Description: A great car for travelling with company and going on road trips, the Range Rover Velar is spacious, powerful, and great at off-roading. Iris bought this from money she earned as a professor.
[spoiler][img]https://i.imgur.com/tIRdKJ4.jpg[/img][/spoiler]
[b][u]Mercedes E63 AMG (Alpha7 Performance Kit)[/u][/b]
Color: White
Description: A comfortable, durable car that doesn’t attract much attention. After Amane installed a BiTurbo performance package, it became a monster capable of going from zero to sixty mph in under three seconds without compromising comfort.
[spoiler][img]https://i.imgur.com/3Mt7vgS.jpg[/img][/spoiler]
[size=18px][b][u]Locations:[/u][/b][/size]

[b][u]Residence:[/u][/b]
Amane bought a spacious high level suite in Vale with some of the money inherited from her parents, where she likes to get work done in or relax and spend time alone.
[spoiler][img]https://i.imgur.com/cmNkFwi.jpg[/img][/spoiler]
[b][u]Office:[/u][/b]
After seeing results, the company Amane works at also gave her a spare medium-sized private side office to use, though she doesn't go there often. It has a very contemporary design with polished wood walls, a desk and a computer, along with a meeting area with two black leather couches across from each other and a table between with a small potted rare cactus on it.

Diana Levone - Beacon First year - Leader and Medic of team Digital (DGTL)
[color= #839CA5]""[/ color]
Bastet Nin - Haven First year - Blinking Glaive Skirmisher of team Rewind (RWND)
[color= #F2B233]""[/ color]

Vision

  • Moderator
  • Full Member

  • Offline
  • ***

  • 402
  • Karma:
    +60/-1
  • Personal Text
    The Unofficial Official Keeper of Statistics
    • View Profile
Re: Amane Petrichor
« Reply #39 on: January 01, 2020, 02:20:32 PM »
As discussed the extent of changes made to the profile means it will go through approvals again, rather than just approving edits.

Moved to CC.

Diana Levone - Beacon First year - Leader and Medic of team Digital (DGTL)
[color= #839CA5]""[/ color]
Bastet Nin - Haven First year - Blinking Glaive Skirmisher of team Rewind (RWND)
[color= #F2B233]""[/ color]

ReaperJoe

  • Full Member

  • Offline
  • ***

  • 478
  • Karma:
    +33/-11
  • Personal Text
    All criticism is valid
    • View Profile
Re: Amane Petrichor
« Reply #40 on: January 14, 2020, 08:29:27 PM »
A'ight, so, I guess I should do my job and give this a review.  So, I can tell a lot of thought was put into this remake of Amane, and a lot of the personality quirks seem really interesting.

However, the history and semblance sections are probably going to need some heavy revision.  Global teleportation is an incredibly strong ability.  Even if the ability was limited to a "once-a-day" use, I would say it still would be too powerful.  It's not that I'm against teleportation period (Raven's semblance proves that teleportation semblances are a thing in RWBY), but it's more that this semblance has almost no limitation.  In Raven's case, she can only teleport to people that are significant to her, and she doesn't really get to choose where she ends up (it's dependent on where her "connections" are). 

In Amane's case, the only limitation is really "if she has aura".  Sure, if she doesn't know what a place looks like or doesn't have a camera feed, she can't teleport to that specific location, but that doesn't actually close off very much in the grand scheme.  With a specialist's connections, it's probably very easy to get a camera feed of a spot in any of the Kingdoms, at least within the capital cities.  With that alone, she's pretty much the ultimate "Protect the VIP" character, especially considering she can take a "large adult" with her at the same time.

Again, I'm not against teleportation itself, but there needs to be some sort of limit.  Range, number of uses per day or cool down time(probably still with a range nerf), familiarity, there's a number of ways to do it.  That being said, it looks like the semblance currently informs other parts of the profile, and I'm expecting the nerf to be significant enough that it will probably impact Amane's backstory, and maybe her combat behavior, so I'll refrain from reviewing those portions for now.

If you have any questions, you know where to find me on discord.
Smokey Emberstone Beacon 1st Year and the Immovable Gunslinger of Team DASE "I've got more than enough firepower to beat you" "You've only got one bullet!" "Like I said, more than enough"

Aurelia Lumen Beacon 3rd year and the Warhorse of Team (TBD)  "Lay down your weapons, lest you wish to taste my steel!"

Wabul "Toast" Paka Shade 1st year and the Acrobatic Swashbuckler of Team (TBD)  "Hey, I'm gonna go jump off a bridge, who's with me?"

Lucas Meridiem Beacon 1st year and the Hermit of Team CLVS  "What's so great about 'bittersweet'?"

Clara Meridiem Beacon 1st year and the Blast Magician of Team (TBD) "No one likes just plain ol' bitter"

August Flare Beacon 1st year and the would-be ruler of the world "Join me, and witness the Brightest Future!"

Hexcodes:
515151
FFD700
E55812
CCE9AE
Cyan
FFA400

ReaperJoe

  • Full Member

  • Offline
  • ***

  • 478
  • Karma:
    +33/-11
  • Personal Text
    All criticism is valid
    • View Profile
Re: Amane Petrichor
« Reply #41 on: January 20, 2020, 10:38:21 PM »
A'ight so, after looking at the revision, I'm gonna go ahead and say that's not nearly a big enough nerf. 

Now hear me out, I'm basing my comparison somewhat on D&D, which is admittedly a different system than the one we're using here.  However, I feel like it's a fair comparison in this case.  Right now the semblance is most comparable to the spell Teleport, which is a 7th level spell.  That's on the same level as travelling between dimensions, and max level characters can only cast a spell of this caliber twice in a day (technically four times, but they would have to give up slots that could give them functional immortality or literally grant wishes).  And even then, the spell has pretty stringent restrictions.  For instance, if the character is attempting a teleport to a place they've only seen casually, there is a 33% chance that the spell will backfire and do damage to them, and a further 20% chance that they won't even make it to their intended destination.

Now, again, this isn't D&D.  Raven can teleport pretty much whenever she wants to.  However, she has restrictions like I said in my last review.  She can't choose where she teleports to.  Only who.  If all of the people she has a connection with are in one location, she won't be able to escape from said location.  If people know who Raven had a connection with, they could have people watch said connections and ambush her if she ever used one.  In that sense, she's somewhat predictable.

Amane, however, doesn't really have that restriction.  Even with the 15 degree range, that's an area about the size of Mexico.  That's still a huge range.  Personally, without a stricter restriction than "be able to visualize or have a live camera feed", I think this semblance should be brought down to the scale of a few miles, not degree coordinates.
Smokey Emberstone Beacon 1st Year and the Immovable Gunslinger of Team DASE "I've got more than enough firepower to beat you" "You've only got one bullet!" "Like I said, more than enough"

Aurelia Lumen Beacon 3rd year and the Warhorse of Team (TBD)  "Lay down your weapons, lest you wish to taste my steel!"

Wabul "Toast" Paka Shade 1st year and the Acrobatic Swashbuckler of Team (TBD)  "Hey, I'm gonna go jump off a bridge, who's with me?"

Lucas Meridiem Beacon 1st year and the Hermit of Team CLVS  "What's so great about 'bittersweet'?"

Clara Meridiem Beacon 1st year and the Blast Magician of Team (TBD) "No one likes just plain ol' bitter"

August Flare Beacon 1st year and the would-be ruler of the world "Join me, and witness the Brightest Future!"

Hexcodes:
515151
FFD700
E55812
CCE9AE
Cyan
FFA400

.

  • Full Member

  • Offline
  • ***

  • 202
  • Karma:
    +11/-1
    • View Profile
.
« Reply #42 on: March 17, 2020, 02:56:34 PM »
.
« Last Edit: August 27, 2023, 07:08:03 PM by . »

ReaperJoe

  • Full Member

  • Offline
  • ***

  • 478
  • Karma:
    +33/-11
  • Personal Text
    All criticism is valid
    • View Profile
Re: Amane Petrichor
« Reply #43 on: March 17, 2020, 03:30:59 PM »
A'ight, so I'm pretty good with most everything on here. However, I would like more details on the semblance, especially since it has apparently come into use before (probably something to add to the history section, as well). What exactly counts as a viable target for the semblance? I don't need an exhaustive list, but I would like a number of examples.
Smokey Emberstone Beacon 1st Year and the Immovable Gunslinger of Team DASE "I've got more than enough firepower to beat you" "You've only got one bullet!" "Like I said, more than enough"

Aurelia Lumen Beacon 3rd year and the Warhorse of Team (TBD)  "Lay down your weapons, lest you wish to taste my steel!"

Wabul "Toast" Paka Shade 1st year and the Acrobatic Swashbuckler of Team (TBD)  "Hey, I'm gonna go jump off a bridge, who's with me?"

Lucas Meridiem Beacon 1st year and the Hermit of Team CLVS  "What's so great about 'bittersweet'?"

Clara Meridiem Beacon 1st year and the Blast Magician of Team (TBD) "No one likes just plain ol' bitter"

August Flare Beacon 1st year and the would-be ruler of the world "Join me, and witness the Brightest Future!"

Hexcodes:
515151
FFD700
E55812
CCE9AE
Cyan
FFA400

.

  • Full Member

  • Offline
  • ***

  • 202
  • Karma:
    +11/-1
    • View Profile
.
« Reply #44 on: March 17, 2020, 03:49:59 PM »
.
« Last Edit: August 27, 2023, 07:06:52 PM by . »