CHARACTER
Name: Setsuna Antiqua
Age: 18
Species and Gender: Human Male
Symbol: Two neon green O's overlapping together forming a infinity sign with a black background
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Occupation: First year Beacon Academy student
Appearance: Setsuna is 175 cm, or 5'7" with a somewhat built frame. He has very dark grey eyes, often mistaken for ink-black, a small, sharp nose and relatively thin lips which are almost always in a neutral state. He is slightly tanned and has short, spiky black hair which reaches halfway down his neck. There is a short lock of hair down Setsuna's right side which is dyed juniper green. Along the left side of his body are faded scars from a fight with an Alpha Beowolf, the marks of which never truly disappeared. His shoulders are flat but slightly hunched over from the weight of his weapons.
Apart from the school uniform, Setsuna wears a white formal shirt with neon green markings, over which he wears a long-sleeved dark blue overcoat which ends just above his waist. He also has dark grey, faded and slightly battered loose jeans with a bandolier where normal pockets would be, holding up to 5 clips on each bandolier for his weapon. He also has a grey camouflage jumper which he sometimes wears. On his back, he has an exo-skeleton of sorts, consisting of a mechanical arm extending from the center of his back to his left shoulder, used for holding his shield. This is not concealed beneath his shirt, and can sometimes unbalance him due to it's weight.
While on missions, Setsuna also carries a small backpack containing food, water, Dust, and a small repair kit for emergency repairs. He is fond of keeping his weapons in impeccable state, and thus also brings a cleaning kit, whetstone and lubricant oil for that purpose.
History: Setsuna, unlike others, has had a relatively comfortable and peaceful life living in Patch. Early on, Setsuna had already shown his mother's traits of being a likeable person, friendly and polite, and his father's traits of being a Huntsman, as well as an uncanny habit of naming anything he liked/owned. As a young child, Setsuna was engrossed with tales of chivalry and bravery that knights of yore exhibited, and Setsuna endeavoured to do the same, protecting the innocent and deliver justice with the sharp end of a sword. To that end, Setsuna enlisted with Signal Academy.
As Signal Academy required it's students to do, Setsuna forged his own weapons along with the rest of his class, designing a basic sword and shield, in line with the "knight" theme that he strived for. The sword and shield he named Dischord and Harmony respectively, as his sword would "sow dischord among his enemies" and his shield would "bring harmony to the land of the honored". These were the weapons he used throughout his time at Signal.
Within his time at Signal, he also designed his own extra gear, eventually coming up with his mechanical exo-skeleton arm for better usage of his own weapons, becoming a self-reliant student. This did not go unnoticed by Signal's teachers, and he was selected among 4 people to embark on a mission not far from Signal, as a live combat test/teambuilding session. Their objective was to prove to the instructors their capability to eliminate a pack of Beowolves.
The mission went as planned, with the team not having much trouble, until a unexpected Alpha Beowolf showed up, likely attracted by the sounds of combat and the student's emotions. Only being students, this fight did not go as well as the previous, partly due to the fact that they already had to fight a pack of Grimm. In the end, the Alpha Beowolf went down after Setsuna drew it's attention, took the brunt of the hits and one of his teammates beheaded the thing. However, it did not go without incident. He had large gashes on both his body and shield from over-usage of his aura, and fainted from fatigue and his injuries soon after.
Upon waking in the hospital, Setsuna was congratulated on passing the test, and given a teacher's recommendation to
join Beacon Academy, which he gladly accepted after healing up in the medical ward. However, his shield had to be reforged due to the damage it took during the fight. This was not a problem as the school provided Setsuna with any material he needed, as well as the assistance of a local smith. Thus, the current Dischord and Harmony was born. Armed with his new gear and the recommendation, Setsuna graduated from Signal with flying colors and entered Beacon with a unyielding will to uphold his creeds.
Personality: Setsuna is a open-hearted, friendly and polite person, making most everyone take a liking to him, given time. He has shown a caring personality to those he trusts, as well as observing proper courtesies with nary a complaint. He is relatively social, but will not actively engage people in talk unless there is a certain reason, often preferring to listen and learn. However, this isn't the case when talking to his friends, as he opens up to people he trusts. Setsuna has shown a interest in reading, especially in mechanics, to further improve Dischord and Harmony. When under stress, which is not often, he shrugs it aside and doesn't let it bother him. He does not feel any different toward Faunus, and treats them like he treats every other person: cheerful and uplifting.
In battle, he makes an attempt to keep an eye out for his teammates, ready to protect them from harm and even take the hit for them if necessary. He is always ready to trade his own safety for the protection of others, and if he fails to do so, he normally berates himself mentally for not being there on time for his friends, and not upholding his creed.
When fighting Grimm that pose a challenge, he has a tendency to honour those who fought bravely with a line:
"requiescat in pace", which means
"rest in peace".
Aura and Semblance: Setsuna's Aura glows
neon green, and while not particularly powerful or much help in terms of boosted strength, he has a relatively large Aura pool to draw from to use his Semblance. He is capable of using his aura to deflect weak attacks, but has not unlocked the full potential of that skill yet. When he uses his sword's buster mode, the aura extends to cover the blade itself and makes it glow. The strength of the glow varies with the amount of Aura Setsuna has.
His Semblance, the so-called "Quantum System" grants Setsuna the benefits of increased movement and reaction speed, making Setsuna's entire body and weapons glow a pink-reddish hue instead of the normal neon green, as well as leaving afterimages wherever he moves, although the afterimages are just a visual effect. It actually affects Setsuna negatively as opponents can see where he is moving. This allows him to react and move around fast enough to rival Speed glyphs, able to cut incoming projectiles in half or even quarters to avoid harm, or simply move around really fast. His sword strikes are much faster with less time in between, but there is no change in velocity or base damage.
However, this does not slow or quicken time for either Setsuna or his opponent. If he takes a heavy blow during the duration of his Semblance, it will forcibly end and leave him incapable of reactivating his semblance for a short duration. An aftereffect of the Semblance is that when it ends, no matter the duration it was active for, Setsuna will be visibly tired, and thus hit less hard, move slower and react slower than usual for around 30 seconds. He can keep this semblance up for about a minute or so, even under strain or pressure. This Semblance can be used for up to 3 times in a row, with a minute of "cooldown", but if he goes over 3 times, the reaction and speed is significantly slower.
Combat Behavior: Setsuna's combat behavior is similar to the way he treats others: fair and square. He follows rules of chivalry like the knights of old, albeit with several technical alterations, only playing unorthodox when his opponent does. He prefers a balanced approach to most enemies, showing little weakness and not making many risky decisions, but will take an opportunity to strike if one presents itself. When using his semblance, however, he assumes a more flighty approach to fighting, striking and retreating continuously, tiring out his opponent.
Due to Dischord's long range for a sword, Setsuna can safely engage spear-users, but due to the lack of ranged options at his disposal (Dischord's pistol form and Harmony's Sword Bits), he is vulnerable to long-range weapons, especially heavy-hitting rockets and grenades, as Harmony was designed for swordfights and not explosions. However, this deficit can be somewhat negated by his "Quantum System" semblance, allowing him to close the distance between his foes incredibly quickly.
WEAPONSName: Dischord and Harmony
Primary Weapon: Dischord is not your average longsword by any means. The blade consists of a normal longsword handle and an enlarged hilt on a swivelling stand, painted in dark blue. The neon-green blade is embedded in a grey "holster" of sorts, and the whole blade measures around 47 inches, or 4 feet. Attached to the hilt are two blue edgeguards, one longer than the other and both strangely angled downwards to protect the user's hand. When not in use, the neon-green blade retracts into the "holster", leaving only the handle and the hilt stored at Setsuna's waist.
Simplified: Longsword with a green blade and an enlarged hilt.
Secondary Form: When Dischord is in it's pistol form, the blade and the base turns sideways, the handle angles downward slightly and the two edgeguards spread out, one to act as a aiming sight and the other to act as a handguard. Two slots open in the base of the hilt to expose barrels and can fire 9mm rounds, not very powerful but enough to deter weaker Grimm. From a full cartridge, Dischord can fire 10 shots from both barrels before requiring a reload.
Simplified: Blade turns sideways and exposes two barrels. Handle turns into gun handle.
Secondary Weapon: Harmony is Setsuna's shield. It is shaped like a elongated hexagon, the length of which is from Setsuna's hand up to near his shoulder, with layers of prussian blue and white armor, with slots around the side. When not in use, Harmony is kept at Setsuna's left side, mounted upon his backpack's mechanical arm, capable of rotating Harmony to a more defensive position in front of Setsuna's elbow, or a less cumbersome position behind Setsuna's shoulder. Harmony can also be detached from the arm and mounted upon Setsuna's left arm, to act as a more traditional shield.
The main usage of Harmony, apart from the obvious "defense", is its six green Sword Bits, mounted around Harmony. The Sword Bits can detach from Harmony, expanding from the slots around Harmony, or can simply fan out to create a larger surface area, and can combine with Dischord to create a buster sword. In this form, Dischord's handle extends to make a dual-handed greatsword. The Sword Bits can also act as extra swords for Setsuna to use, but are merely a backup option.
Simplified: Shield with extra swords attached. Swords can be used to create a buster sword.
History: The original design of Dischord and Harmony was a simple sword and shield. However, as time progressed, in their simplicity, they just weren't enough. They received a big upgrade after Setsuna's mission as he recognised the need for heavier-hitting weapons.
Not in use until further notice (Not approved yet): ShowHide
Tertiary Weapon
Name: Equilibrium
Primary Form: Equilibrium is a upgrade to Setsuna's arsenal, taking the appearance of a 50-inch-long buster sword, which can double as a massive shield. It is shaped similarly to a isoceles triangle with a handle on the bottom, and is holstered at Setsuna's right shoulder, opposite Harmony, on an new mechanical extension of the original exo-skeleton. When holstered, it can swing to the front and back, similar to Harmony when mounted on the arm. The sword is mostly blue, with white metallic components and neon green blades, similar to the colour scheme of Harmony and Dischord. Attached to the sides and surface of the sword/shield are 3 new sword bits that double as daggers, with the white handles on the side and bottom of the blade acting as secondary grips for easier wielding. Due to it's massive weight, Setsuna cannot wield, or even holster this weapon for long, and stabs it in the ground when not in combat usage.
Equilibrium fills the role of both a buster sword and a shield, but it's massive weight makes it incredibly cumbersome for a sword. However, it's length dwarfs Dischord's, and as such, is a better option against bigger enemies as it packs a much bigger punch. In contrast, however, Setsuna simply cannot move around as much due to the blade's massive length and weight, having to hold the sword in both hands and swinging it like a club.
Similarly, Equilibrium also serves as a shield better than Harmony, due to it's larger size and durability, but is also harder to move around with. When using Equilibrium as a shield, Setsuna likes to simply stab the blade-end into the ground and take cover behind it, or if in combat, keep it on his exo-skeleton arm and rotate it forward. The whole construct is made of a combination of steel, nano-lamininated armor and Kevlar plates, resulting in a incredibly resilient, if very heavy, shield.
Secondary Form: Equilibrium splits in half to form a sword and shield, roughly halfway down the side. The bladed section of Equilibrium ejects from the top, more shielded section from the two sword bits down, and a handle extends from the new section. Similarly, the shield section is held like a normal shield, utilising the bottom sword bit as a shield handle. In this form, Equilibrium is easier to wield and move around with but loses the power and length of the full blade. When using Equilibrium in this form, Setsuna resembles a Greek gladiator.
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History: Forged in Beacon when even Dischord and Harmony weren't enough for the job, Equilibrium solidifies Setsuna's position as an all-round fighter as well as defender. This particular weapon was inspired by his team, and made by his own hands, representing the balance between each weapon and balancing both aspects of Dischord and Harmony into one entity, thus the name of "Equilibrium".
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