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RPG Creations => Approved Characters => Topic started by: Walter on September 13, 2016, 11:56:59 AM

Title: Janna Tarmac
Post by: Walter on September 13, 2016, 11:56:59 AM
CHARACTER
 
Name: Janna Tarmac     

Theme: OK Go - Invincible (https://www.youtube.com/watch?v=mItuZ8i4wH8)
 
Age: 18
                                     
Species and Gender: Female Human
 
Symbol:
Spoiler: ShowHide
(http://i.imgur.com/56u7OQs.jpg)

 
Occupation: 1st (?) year student at Beacon Academy
 
Appearance:   Janna's a tall woman, standing at a height of 190 cm and weighing 81 kg. Her body is well trained, with well-toned muscles and tanned skin. Janna has turquoise eyes and coal black hair, usually done up in a high ponytail reaching down to the back of her neck.
 
Janna's combat attire is about as bulky as it gets, separated into a multitude of layers.
 
 
Spoiler: ShowHide
The first layer consists of leather armor: a leather chestpiece, shoulder, elbow and knee pads, leather grieves, leather skirt and and leather padding on the inside of the second layer's boots.
 
The second layer is the base armor layer. Over the previous layer of armor, Janna wears a black metal breastplate, as well as dark metal vambraces, pauldrons and gauntlets. Said vambraces have latches attached to them to hold The D's (It stands for 'Defense'). She also wears a studded leather skirt, a la Roman skirts.
 
The third layer functions more for utility purposes and a certain amount of style. On her back she has two crossed sheaths for her weapons, Honor and Justice, held in place with leather straps going across her chest. On the sides of said straps she has small metal latches for the D's, effectively making her already large frame seem even bigger when the two shields are attached. While she doesn't wear a helmet to keep her vision unobstructed, she wears a black metal diadem of a relatively simple design on her head.

 
A tl;dr of her armor: Large metal plate armor with big shoulder pads, two shields on her sides and two sheathed swords on her back.
 
Outside of combat, she usually wears simple and almost surprisingly light clothing. Sports bras, tank tops, shorts and sandals are common attire for her.
 
History: Janna was the child of an engineer, her father, and a blacksmith, her mother. Her family lived on the far west side of Vale's residential district, almost bordering on the industrial zone. From her early childhood she showed a great sense of justice, standing up against bullies at school as well as on the streets. At age 12, she was already training on her own with a sword and shield made her mother. The sword was dull at the time, of course.
 
When she was 13, she went to school to find a group of bullies beating up on an underclassman, a young boy named Eric. She tried to protect the kid and beat the bullies, but lost. Eric was still immensely grateful to her, and took her to see his mother, a huntress by the name of Leela Granite. Janna began training under her guidance. Soon after, Janna's parents had a baby boy named Ezekiel.
 
Janna was highly protective of her sibling, and made her goal to train as hard as possible so that the child would never have to get in harm's way. When she was 16, she started wielding two shields, her parents having made a set of armor for her a year earlier.
 
It was her sense of justice and urge to protect the lives of innocents that made her want to be a huntress. She showed exceptionally good results in combat tests, and passed her academical ones quite well, too, her father being a good influence on her. And so, she came to Beacon.
 
Personality: Janna is mostly a calm and reserved individual, trying to figure out the outcome of a situation before acting. She doesn't concern herself too much with the personal lives of others, but still holds her friends very close, bordering on being overly protective of them. If she considers someone's actions to be a threat to a friend of her's, said person can expect a good wallop coming their way.
 
During combat, she can sometimes get a bit bossy, which makes sense considering her rather direct front-line position in battle. Other than that, she has grown naturally capable of dealing with stress.
 
Janna has a strong sense of justice, and will refuse to do anything she finds morally questionable or unethical, if at all possible.
 
Aura and Semblance: Janna's aura is a mixture of coal black and ash gray, and is of a particularly enduring caliber. It's been well trained along with her body, meaning she can take quite a beating before running low.
 
Her semblance allows her to materialize her aura in the form of a dark-gray shield or wall, either based on the ground or hovering above it. For the semblance to work, however, she needs sight of where she wishes to have it appear, as well as solid footing and concentration. The wall or shield is a direct projection of her aura, and any attacks directed towards it will instead strike her, which is why she must have a solid stance on the ground. Though the damage to the aura is equal to how much damage would be dealt if an attack were to strike her directly, the force applied to her body is roughly halved, but a powerful strike could still knock her back.
 
Combat Behavior:   Janna is, to put it simply, a damage sponge. Her bulky armor, the D's and semblance all function to do pretty much the same thing - keep her allies from being hurt. Janna tends to get in the middle of the battle to get the attention of as many opponents as she possibly can, allowing her teammates to deal damage while providing some support with Honor and Justice.
 
WEAPON
 
Name: The Defenses (D's)
 
 
Primary Form: A pair of large kite shields, with latches on the inside along the straps, allowing to attach them to Janna's vambraces with ease during combat simply by sliding the shields along them. The bottom parts of the shields have small hinges attached to them, allowing Janna to occasionally rest them on the ground while still moving them around a bit. This allows her to keep blocking oncoming attacks while only dealing with a fraction of the weight, but it's not as effective.
 
History: Janna initially had only one shield, simply named 'Defense'. Once she started concentrating more on protecting those closest to her, she half-symbolically made a second shield. Her father, who had designed her armor, took note of how she seemed to do rather well wielding both, but lacked a means of proper attack. He then added the latches to the design, allowing for her to wield additional weapons while still utilizing her shields.
 
 
Name: Honor and Justice
 
Primary Form: A pair of simple shortswords with switches located on the cross-guards. The weapons are rather light so that the combined weight of the swords, armor and shields would be a tiny bit more bearable.
 
Secondary Form: Once the switches are pressed, the blades fold up and form short barrels. The switches themselves slide back onto the pommel, forming triggers, and a button appears on the top grips of the now-pistols. Each pistol holds 7 rounds of ammunition, the shots being quite devastating at close range.
 
Dust Functions: The ammunition can be replaced with dust cartridges, but Janna does so very, very rarely, as she would need to know exactly what she'll be fighting and in what situation. She has to load the guns before battle, after all.
 
History: Janna used to fight with a sword and shield - honor and defense, respectively, the sword made for her by her mother. Soon after entering signal, she asked one of her friends and classmates to help her turn the weapon into a functioning range weapon as well. After she acquired her second shield, it only made sense that she would get a second weapon as well.
Title: Re: Janna Tarmac
Post by: Dr. Gustave on September 13, 2016, 02:50:07 PM
All good.
Title: Re: Janna Tarmac
Post by: Kaliot on November 16, 2016, 01:06:28 PM
Editing: ShowHide

CHARACTER
 
Name: Janna Tarmac     
 
Age: 18
                                     
Species and Gender: Female Human
 
Symbol: [spoiler](http://i.imgur.com/56u7OQs.jpg)

 
Occupation: 1st (?) year student at Beacon Academy
 
Appearance:   Janna's a tall woman, standing at a height of 190 cm and weighing 81 kg. Her body is well trained, with well-toned muscles and tanned skin. Janna has turquoise eyes and coal black hair, usually done up in a high ponytail reaching down to the back of her neck.
 
Janna's combat attire is about as bulky as it gets, separated into a multitude of layers.
 
 
Spoiler: ShowHide
The first layer consists of leather armor: a leather chestpiece, shoulder, elbow and knee pads, leather grieves, leather skirt and and leather padding on the inside of the second layer's boots.
 
The second layer is the base armor layer. Over the previous layer of armor, Janna wears a black metal breastplate, as well as dark metal vambraces, pauldrons and gauntlets. Said vambraces have latches attached to them to hold The D's (It stands for 'Defense'). She also wears a studded leather skirt, a la Roman skirts.
 
The third layer functions more for utility purposes and a certain amount of style. On her back she has two crossed sheaths for her weapons, Honor and Justice, held in place with leather straps going across her chest. On the sides of said straps she has small metal latches for the D's, effectively making her already large frame seem even bigger when the two shields are attached. While she doesn't wear a helmet to keep her vision unobstructed, she wears a black metal diadem of a relatively simple design on her head.

 
A tl;dr of her armor: Large metal plate armor with big shoulder pads, two shields on her sides and two sheathed swords on her back.
 
Outside of combat, she usually wears simple and almost surprisingly light clothing. Sports bras, tank tops, shorts and sandals are common attire for her.
 
History: Janna was the child of an engineer, her father, and a blacksmith, her mother. Her family lived on the far west side of Vale's residential district, almost bordering on the industrial zone. From her early childhood she showed a great sense of justice, standing up against bullies at school as well as on the streets. At age 12, she was already training on her own with a sword and shield made her mother. The sword was dull at the time, of course.
 
When she was 13, she went to school to find a group of bullies beating up on an underclassman, a young boy named Eric. She tried to protect the kid and beat the bullies, but lost. Eric was still immensely grateful to her, and took her to see his mother, a huntress by the name of Leela Granite. Janna began training under her guidance. Soon after, Janna's parents had a baby boy named Ezekiel.
 
Janna was highly protective of her sibling, and made her goal to train as hard as possible so that the child would never have to get in harm's way. When she was 16, she started wielding two shields, her parents having made a set of armor for her a year earlier.
 
It was her sense of justice and urge to protect the lives of innocents that made her want to be a huntress. She showed exceptionally good results in combat tests, and passed her academical ones quite well, too, her father being a good influence on her. And so, she came to Beacon.
 
Personality: Janna is mostly a calm and reserved individual, trying to figure out the outcome of a situation before acting. She doesn't concern herself too much with the personal lives of others, but still holds her friends very close, bordering on being overly protective of them. If she considers someone's actions to be a threat to a friend of her's, said person can expect a good wallop coming their way.
 
During combat, she can sometimes get a bit bossy, which makes sense considering her rather direct front-line position in battle. Other than that, she has grown naturally capable of dealing with stress.
 
Janna has a strong sense of justice, and will refuse to do anything she finds morally questionable or unethical, if at all possible.
 
Aura and Semblance: Janna's aura is a mixture of coal black and ash gray, and is of a particularly enduring caliber. It's been well trained along with her body, meaning she can take quite a beating before running low.
 
Her semblance allows her to materialize her aura in the form of a dark-gray shield or wall, either based on the ground or hovering above it. For the semblance to work, however, she needs sight of where she wishes to have it appear, as well as solid footing and concentration. The wall or shield is a direct projection of her aura, and any attacks directed towards it will instead strike her, which is why she must have a solid stance on the ground. Though the damage to the aura is equal to how much damage would be dealt if an attack were to strike her directly, the force applied to her body is roughly halved, but a powerful strike could still knock her back.
 
Combat Behavior:   Janna is, to put it simply, a damage sponge. Her bulky armor, the D's and semblance all function to do pretty much the same thing - keep her allies from being hurt. Janna tends to get in the middle of the battle to get the attention of as many opponents as she possibly can, allowing her teammates to deal damage while providing some support with Honor and Justice.
 
WEAPON
 
Name: The Defenses (D's)
 
 
Primary Form: A pair of large kite shields, with latches on the inside along the straps, allowing to attach them to Janna's vambraces with ease during combat simply by sliding the shields along them. The bottom parts of the shields have small hinges attached to them, allowing Janna to occasionally rest them on the ground while still moving them around a bit. This allows her to keep blocking oncoming attacks while only dealing with a fraction of the weight, but it's not as effective.
 
History: Janna initially had only one shield, simply named 'Defense'. Once she started concentrating more on protecting those closest to her, she half-symbolically made a second shield. Her father, who had designed her armor, took note of how she seemed to do rather well wielding both, but lacked a means of proper attack. He then added the latches to the design, allowing for her to wield additional weapons while still utilizing her shields.
 
 
Name: Honor and Justice
 
Primary Form: A pair of simple shortswords with switches located on the cross-guards. The weapons are rather light so that the combined weight of the swords, armor and shields would be a tiny bit more bearable.
 
Secondary Form: Once the switches are pressed, the blades fold up and form short barrels. The switches themselves slide back onto the pommel, forming triggers, and a button appears on the top grips of the now-pistols. Each pistol holds 7 rounds of ammunition, the shots being quite devastating at close range.
 
Dust Functions: The ammunition can be replaced with dust cartridges, but Janna does so very, very rarely, as she would need to know exactly what she'll be fighting and in what situation. She has to load the guns before battle, after all.
 
History: Janna used to fight with a sword and shield - honor and defense, respectively, the sword made for her by her mother. Soon after entering signal, she asked one of her friends and classmates to help her turn the weapon into a functioning range weapon as well. After she acquired her second shield, it only made sense that she would get a second weapon as well.
[/spoiler]
Title: Re: Janna Tarmac
Post by: Walter on November 16, 2016, 01:20:39 PM
Added character theme, no other edits.
Title: Re: Janna Tarmac
Post by: Kaliot on November 16, 2016, 01:40:39 PM
Edits approved.