AOE effects have a max radius around 10 feet
Rune of fire: By placing a rune on an object with dust he can make inferno's and explosions when he activates it. Max area is around a 10 foot radius. They can be placed side by side to increase the blast radius. Can also be used to set objects on fire such as his sword or a small area.
Rune of ice: Uses "ice" dust to freeze an area, attacks with ice related attacks or give elemental abilities to objects such as his weapon.
Rune of Lightning: Uses "electrical" dust to cast electrical attacks or enhance his weapon or any object. Objects can not be guaranteed to not harm the user if held.
Rune of Earth: Uses "Earth" dust to cast ground, dirt, or rock based attacks or enhance his weapon or any object with it.
Rune of binding: Rune that binds an enemy and renders them immobile. Lasts for about 15 seconds or if the target is strong enough to break free. Binds are strong as tightly woven rope and can be cut just the same.
Gravity Rune: Increases the gravitation pull in a small area making it possible to stick onto walls or hold something in place.
Rune of Force: Rune that can increase the strength or speed of an attack or even movement such as a jump or dash. Power of speed can be used as one super quick burst, exhausting the rune instantly or slightly sped up running for a few seconds. Attacks can be enhanced significantly in one strong attack or spread out for numerous slightly harder strikes.
Rune of Light: Rune that emits a bright light, can be placed on objects.
Rune of Protection: Rune that gives a temporary shield on the object or area it's placed on. Reduces force of impact from strikes but not so much for elemental attacks.