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Messages - savannahs1

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Avali fell out of bed that morning, hitting the floor with a loud thud and losing a few feathers from her wings in the process. She groaned and changed her clothes before grabbing what she needed, making sure her wings didn't look like a couple of feathered abominations sticking out of her back, and heading off to where she was supposed to go, getting horribly lost in the process and just barely managing to get there on time through a combination of wandering aimlessly and hauling some serious booty.

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Introductions, birthdays, and departures. / Just Lurking
« on: September 30, 2016, 03:29:39 PM »
Call me savannahs1. Or Sav. Or Savvy. Or whatever the heck you feel like. I've always liked to roleplay, and anyone on MSPARP has probably seen one of my giant page-long prompts. My character here is Avali Glass, as you can probably see in my signature, and I've partially based her personality on a mix of how I act at home and how I act at school. Basically, she's a freaking weirdo with nothing that begins to resemble a sense of fashion. And she will call you a butthair if you get on her nerves.

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Approved Characters / Re: Avali Glass
« on: September 30, 2016, 08:35:05 AM »
Alright, I tweaked the semblance info a bit and specified what she did after shit went down.

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Approved Characters / Re: Avali Glass
« on: September 29, 2016, 11:57:38 PM »
Nice! Thanks.

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Approved Characters / Re: Avali Glass, Excuse my Crappiness
« on: September 29, 2016, 08:42:55 AM »
Alright, I think it's done.

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Approved Characters / Changed It
« on: September 29, 2016, 12:07:55 AM »
There probably aren't as many changes as I would have liked, because I need to go to bed, but I got rid of the corruption thing and changed some details about her that were a direct result of it.

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Approved Characters / Re: Avali Glass, Excuse my Crappiness
« on: September 28, 2016, 11:01:39 PM »
Yeah, that's kind of hard to explain... But like you said, we don't know all that much about the Grimm yet except that they like to eat faces. We don't know what some of them are capable of.

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Approved Characters / Avali Glass
« on: September 28, 2016, 10:43:39 PM »
CHARACTER

Name: Avali Glass

Age: 18

Species and Gender: Female, Bird Faunus(Exact species unknown)

Symbol: An outline of a light teal, five-pointed star.

Occupation: Newly enrolled Beacon student, formerly a Signal student.

Appearance: Avali's Faunus trait is a pair of cream-colored wings with pale teal on the tips of the feathers. She doesn't know how to fly, although she often tries, but she can manage something resembling gliding. Her hair follows a similar coloration, being blonde with faded cyan on the ends. It reaches a few inches below her shoulders and usually looks like she's done a poor job of brushing it. Her eyes are a light violet color. She can commonly be seen in the typical Beacon uniform, with leather gloves, an arm guard on her right arm, and a quiver on her back, although in a casual situation, she dresses in blue jeans, a random shirt, and a black sweater that's a size too big for her. At night, she takes the arm guard off and changes into some seriously fluffy snow leopard pajamas.

History: Avali generally had a peaceful upbringing until her home was destroyed by creatures of Grimm when she was twelve, her being the only survivor through a combination of hiding skills and running like hell. She hadn't learned to use her weapon at that point in time. After that happened, she went to live with her uncle in one of the more protected regions of Vale and spent a lot of her life there up until entering Beacon Academy. She'll tell anyone who asks that she decided to become a Huntress as a great, big 'screw you' to the Grimm.

Personality: Avali generally avoids people she already knows that aren't her friends, especially disliking snobby rich people and callous jerkwads, but enjoys meeting new people and is surprisingly open to those she considers her friends. She feels more comfortable as a follower than a leader, not being particularly capable in the leadership department. She spends most of her free time standing somewhere random and thinking about her existence.  Despite these 'emo thoughts,' as she calls them, she remains upbeat, and is not known for using curse words unless something really gets on her nerves, the closest she usually gets to that being calling someone a butthair. She shows a strong aversion to physical contact, becoming visibly uncomfortable when touched.

Aura and Semblance: Avali slashes the air, creating an Aura-colored energy wave in the shape of a giant claw slash. It deals massive damage to a single target, usually enough to defeat them or at least weaken them greatly. However, the wave travels at the speed of someone walking in a casual manner, and only ever hits if the target is frozen, distracted, or otherwise in a situation where they won't be able to dodge in time. Using this claw also drains her, slowing her down for a while and leaving her vulnerable. She's never used it twice in the same battle. Her Aura manifests in a light green color.

Combat Behavior: In battle against creatures of Grimm, Avali rarely uses her Semblance, instead preferring to focus on staying out of range and shooting with her weapon. She only ever uses her Semblance against a single strong opponent, anything else being a pointless waste of energy. However, just a few good hits and she's done for. In a battle against an actual person, her strategy revolves around being frustratingly hard to hit while sometimes shooting at the legs, and then going in for a claw strike when the opponent is too busy fuming to pay attention. When that fails, she starts going all-out with the blade.

WEAPON

Name: Avali is terrible at naming, and therefore the weapon has no name.

Primary Form: Avali's weapon resembles a strange hybrid between a bow and a short-sword. It has a guard where a bow would typically be held to protect her hand from the blade that lines its front. The weapon is typically wielded like a regular bow, but can be switched to her other hand and held sideways to be used as a slashing weapon.

Secondary Form: The weapon has no secondary form.

Tertiary Form: The weapon has no tertiary form.

Dust Functions: Avali's bow utilizes Ice Dust to give the arrows a chilling effect.

History: This weapon was given to Avali by her father, who was later gruesomely killed in the attack that destroyed her home.

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