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Messages - FunkyMonkey

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16
Everywhere Else / Re: An Afternoon Downtown [Closed]
« on: July 31, 2018, 01:39:18 PM »
Lyra saw the remaining grunts charging at her.  She could also feel the lack of confidence in their charge.  She sent forth one of the aura spheres that had previously been slowly by her side, orbiting her.  She willed the sphere to morph into a large wall, expanding its size as it moved further from Lyra.  It was a formidable boundary that the grunts would have to surmount before they could attack Lyra, herself.  She then recalled the aura constructs that she had already sent out.  As they flew through the air, one also morphed into a large wall, and with the previously formed wall, it sandwiched many grunts, immobilizing them.  Those that were able to escape were met by the two non-wall constructs that were not orbiting Lyra.  Seeing the lack of effort necessary for her to dispatch these grunts, Lyra commanded them, relying on the show of might through her aura constructs to add intimidation behind her otherwise quiet and demure-sounding voice, "There is nothing left for you to do.  Run away."

17
That kick was quite heavy, and it hurt.  However she couldn't let herself think about the pain, because she had a much more pressing issue.  Her opponent had attempted to kick her into her time remnant.  It was definitely a danger that Airi faced in using her semblance, but that's why Airi very rarely put a time remnant less than two seconds behind her - from her experience, at least two seconds gave her time to react.  Still staggering back from the kick, Airi activated her semblance and rewinded to her two-second time remnant, releasing an aura burst in the immediate area of her time remnant.  An aura shockwave resulting from a two-second rewind was not a very powerful attack, but it was still enough to easily match the force of the kick Airi just experienced.  Airi's opponent would be knocked backwards by the force of the shockwave, but with the Timeweaver thread still around Aurelia's neck, she wouldn't be going anywhere without a bit of whiplash and more laceration as the threads continued to dig deeper.

Now would be an opportune time to attack her opponent, but first things first.  Using a small amount of kinetic dust from Atropos, Airi made a light slashing arc directed at Aurelia's sword, which was by now falling back down through the air towards the arena floor.  Aurelia's sword was sent flying off to the edge of the arena.  Then without hesitation, Airi stepped forward with her sword raised and ready for a strike.

Aura: 85%
Atropos Kinetic Dust: 75%
Fateweaver Fire Dust: 95% (unchanged)
Fateweaver Kinetic Dust: 90% (unchanged)
Fateweaver Ice Dust: 90% (unchanged)

Attacks:  Rewind Aura Blast and resulting thread whiplash laceration (6% + 2%)

18
Airi was hit by the shield bash, and she, being usually light on her feet, let herself be pushed back by the shield bash, though she did contort herself to avoid touching her closest time remnant.  Nevertheless, she was able to make the mauling cleave against Aurelia, which was what really mattered.  With her cable-thread spool unlocked, the gossamer-thin cable that attached to Fateweaver and used it as a guide, followed the motion of Airi's attack.  The slackness of the cable due to the unlocking of the spool allowed the momentum to carry the cable into the shape of a large loop, and with Airi's exaggerated motion, the cable loop fell onto Aurelia's shoulders. 

As Airi semi-controlledly fell backwards as a result of the shield bash, she re-locked the spool and reengaged its spring mechanism, causing of the cable to lose all its slack, tightening against the back of Aurelia's neck and digging in with its incredible fineness.  Once she had her footing again, Airi again quickly moved to circle Aurelia towards her sword side, keeping Fateweaver's durable gossamer thread-cable taught and Atropos at the ready in case she needed to quickly block.


Aura: 89% (unchanged)
Atropos Kinetic Dust: 80% (unchanged)
Fateweaver Fire Dust: 95% (unchanged)
Fateweaver Kinetic Dust: 90% (unchanged)
Fateweaver Ice Dust: 90% (unchanged)

Attacks: Fateweaver cable thread (2%, but restricting the movement of Aurelia's core and connecting her to Airi)

19
Aurelia suddenly shifted towards Airi's left, causing her to miss her ice dust attack and blocking her from further advancing around Aurelia's sword arm.  The movement caught Airi off guard.  At first, she thought that Aurelia had clearly saw through her feint, but when she saw that Aurelia missed with her own dust attack and aimed for where she had been just before, Airi deduced that that was not the case and was somewhat relieved.  Nevertheless, Aurelia and Airi were a bit closer together than she had anticipated.  She had to make this work for her.

Aurelia's sudden shift and left her shield in a less defensive position, and allowed Airi to advance closer to the inside zone of her opponent.  Quickly, she kicked Aurelia's shield sidewards, aiming to keep her opponent off balance and unable to use it to reform a tight, defensive posture.  Immediately following that, Airi unlocked Fateweaver's spool and snapping her free arm quickly and sharply in a mauling motion at Aurelia's face, though she seemed to aim a little high, perhaps as if swinging at her forehead instead.  It appeared that she was focusing on the speed and power of the swing more than its accuracy.


Aura: 92% (unchanged)
Atropos Kinetic Dust: 80% (unchanged)
Fateweaver Fire Dust: 95% (unchanged)
Fateweaver Kinetic Dust: 90% (unchanged)
Fateweaver Ice Dust: 90% (unchanged)

Attacks: Kicking (negligible damage but throw off balance); Mauling at head (5%)

20
Upon seeing that Aurelia was open to engaging her in a duel, Airi slowed down her approach.  Edging up to her opponent carefully, she slowly circled around her opponent, still advancing, but always moving in the direction toward the side of Aurelia's shield, so that the large piece of metal would always be between herself and her opponent.  Aurelia would have to keep adjusting her stance if she didn't want her shield side to interfere with her ability to swing her weapon.  After several seconds of walking in a circle, Airi raised her sword over diagonally across her body over her right shoulder as if preparing for a broad slash.  However, right before she followed the preparation through with the slash, she abruptly shifted her weight back and spun on her backfoot, twirling in the other direction on the side of Aurelia's sword arm.  In a swift motion, she used her new angle to get a shot behind the flat face of Aurelia's shield.  With Fateweaver, Airi blasted Aurelia's shield-side foot with ice dust to root it to the arena floor.  Airi raised her sword arm instinctively in anticipatory defense from Aurelia's sword side.

Aura: 92% (unchanged)
Atropos Kinetic Dust: 80% (unchanged)
Fateweaver Fire Dust: 95% (unchanged)
Fateweaver Kinetic Dust: 90% (unchanged)
Fateweaver Ice Dust: 90%

Attacks: Ice dust blast (4% + immobilization)


Edit b/c forgot to suggest damage.

21
Airi took cover in the tree line.  Catching her breath, she looked across the arena to see what Aurelia was doing.  Her opponent seemed to be concentrating on something with her aura, though what exactly, she could not tell.  If she had to guess, Aurelia was summoning her semblance.  "Perhaps she needs time to summon her semblance mount," she thought to herself.  Running to the tree line definitely would not have been the ideal course of action, if that was the case, but Airi didn't have much time to dwell in that now.  Airi looked around and found several relatively straight tree branches.  Cutting them off the tree and hastily trimming off the sub-branches of one, she dropped down to the forest floor.  With the trimmed branch in her right hand, gripped by Fateweaver, she took a javelin toss stance and launched the branch at her opponent, hoping to interrupt whatever it was she was doing.  Kinetic dust from Fateweaver allowed Airi to boost the power of her throws, ensuring that the straight branches would make it across the arena towards Aurelia and that the impact of being hit with one would be quite painful...for a stick.

Airi decided that while she could, perhaps she should reverse her previous course of action and try to engage in close combat while her opponent was still dismounted.  Reabsorbing her 3-second time remnant and then grabbing the several branches she picked, including one that was spear-like in length, Airi activated her semblance and returned to her 10-second time remnant, now 7 seconds behind her.  With that, she was no longer was in the tree line, and was instead about 40% of the way to Aurelia, just in time to watch the tree branch from her toss fly past her own head and towards her opponent.  From here, Airi threw another branch, against boosted with dust from Fateweaver.  However, being much closer, perhaps within the range of javelin weapons used in the old days, meant that this second throw was going to hit much quicker and much more painfully.

With that, Airi, still clutching the remaining branches, created four time remnants, set at 2 seconds, 4 seconds, 7 seconds, and 10 seconds, and ran at Aurelia.  However, she was zigzagging a little bit so that she wouldn't be running in a straight line - an easy target for any retaliatory fire from her opponent.  Airi knew that tactically, she needed to engage Aurelia before the summoning she could summon her semblance mount, but admittedly, a part of Airi wanted to see the mount and test her own capabilities against it.

Aura: 92% (unchanged)
Atropos Kinetic Dust: 80% (unchanged)
Fateweaver Fire Dust: 95% (unchanged)
Fateweaver Kinetic Dust: 90%

Attacks: branch-javelin toss (2% for first one, 3.5% for second one)

22
Airi kept running towards the forested areas when all of sudden, she felt a moderate impact to her legs and sharp chilling sensation.  She looked down and saw her legs starting to get covered with frost.  Surmising that she was just shot with ice dust, she briefly berated herself for failing to anticipate that her opponent had a transforming weapon with a ranged mode.  Airi looked over her shoulder at Aurelia and then looked back ahead at the forest, which she was not too far from.  Aurelia's ranged capability and her own lack of one was all the more reason she needed to reach the tree line. 

Trying her best to keep her pace, Airi activated a small amount of fire dust from Fateweaver before letting her legs grow weighty and stiff from the ice.  She used the increasing awkwardness of her gait to enter a diving tumble-somersault, and as she did so, she brought Fateweaver to her legs and used the fire dust to quickly melt the ice and warm her legs.  She grimaced a little as the flames licked, but she drove the though of the stinging pain out of her mind; she needed to keep moving.  With her pace interrupted only briefly, Airi continued running full speed towards the trees, but not before hopping up a little into the air, turning around midair, and using her sword, Atropos, to launch another large, cleaving, kinetic dust arc towards Aurelia's stationary champion.   "That should keep Aurelia from getting another clear shot on me," she thought to herself as she almost reached the tree line of the forest section.  Airi looked back once more behind her at appointment and shouted, "You're going to have to chase me or else I'm going to slip away," taunting Aurelia. 

Airi decided to adjust her time remnants and pushed them back their time frames to five seconds and ten seconds.


Aura: 92%
Atropos Kinetic Dust: 80%
Fateweaver Fire Dust: 95%

Attacks: self-injury w/ fire dust for rapid de-icing (-1.5%); Kinetic Dust Arc (7.5% if hit, but given distance and Airi's firing from the hip, dodge should not be difficult)

23
Airi walked towards the center of the arena in preparation of the beginning of the match.  As she did so, she looked around her at the field.  Forest and Ice Dust should be helpful.  She recalled the announcer commenting on her opponent's use of a mount and charging into battle.  If that was the case, there would be no sense for her to remain in the open areas of the arena.  Once at the middle, she saw that Aurelia extended her hand to Airi in a courteous greeting, so Airi returned the politeness and shook Aurelia's hand.  With a nod, she said "best of luck."  With that, Airi took several steps back. 

As an opening matter, Airi had no intention of staying in the open center.  So, she took her sword, Atropos, and swung it at her opponent, using the kinetic dust module to launch an arcing dust slash at Aurelia.  As soon as she had done so, she turned her back on her opponent and ran back towards the forest section behind her.  There, she reasoned, there would be little room for Aurelia to make a charge, and at the least, Airi would have the advantage of being able to try and lay an ambush.  Airi activated her semblance and dropped two time remnants in her place.  She could adjust their time frames later, so for now, she set them at three seconds and eight seconds.

24
Returning to her seat, Airi agreed with Sheer's comment on the boss, about his mindset being on cost and efficiencies rather than flexibility of usage.  She took a quick glance at the conductor speaking to them, before laying her head back against the headrest.  With her eyes closed out of habit on long-distance travels, she added, "his faith in his robots is misplaced.  They lack intuition, but I suppose he's unlikely to think of that as a meaningful drawback.  However, I don't think I can call him eccentric quite yet like I would the Professor." 

25
3rd year 1v1: Airi Okairos

26
Everywhere Else / Re: An Afternoon Downtown [Closed]
« on: June 21, 2018, 06:17:29 AM »
Greatsword girl ordered the rest of the grunts to attack Lyra, but she was not deterred in the slightest.  When she wielded the enormous power of her semblance, such concerns were trivial and almost beneath her.  With absolute concentration, she sent forth three aura spheres at the closest approaching grunts, keeping two close to her should any defensive need arise, though Lyra doubted the necessity. 

One sphere moved in between a trio of grunts, appearing almost completely motionless as it cut through the air, undisturbed by its surroundings.  Coming to rest in between the three, its passive appearance ceased and instead, it suddenly launched itself erratically between the grunts, severely battering them as its unpredictable motion made it look like it had a malevolently berserk will of its own.  Meanwhile, the other two spheres spiraled around each other in a helix, apparently targeting a pair of grunts, before each morphing shape.  One did a simple transformation, changing from a sphere into a large cube, before it proceeded to fly into a grunt, knocking him off his feet and crushing him against a wall with its flat face.  The other morphing sphere also abandoned its spherical form, but unlike the other member of the helical pair, this one began to rapidly stellate, becoming a stellated polyhedron in the shape of a Moravian Star.  As it did so, it rapidly flew at the other grunt.  However, before making it contact, it stopped short in front of the grunt.  An audible sigh of relief could be heard from the grunt, as he must have figuratively (or maybe actually) urinated his pants watching his fellow grunts being battered and crushed mercilessly.  The grunt would get no reprieve, however.  The stellated polyhedron began to rapidly rotate its faces, and as it pressed against the grunt, the edges of its faces began to lacerate him, cutting first against his aura, then breaking through it and gruesomely ripping and tearing through flesh.

As the constructs continued on with their onslaught against the grunts unlucky enough to get caught in the initial engagement, they began to absorb the streams of free aura that were being released as a result of the grunts attempting to utilize their aura to defend themselves.  The more the grunts struggled, the more they fed the constructs, and it began to become apparent as the constructs grew ever so steadily in size and darkened into deeper shades of purple - the color of Lyra's aura.  The entire scene must have been a grisly one, but Lyra remained unperturbed.  With so much aura available, she was in control, and so was her will to dominate these grunts who have offended Airi, Airi's strange friend, and herself.  Restraint was not a word that she knew.

27
Everywhere Else / Re: An Afternoon Downtown [Closed]
« on: June 19, 2018, 10:19:04 PM »
Lyra was holding her dagger our against an encroaching and menacing thug when all of a sudden, she felt a powerful force compelling her to drop her knees.  From experience, she knew this was Airi's semblance.  Trying to move her head so that she could look at Airi, Lyra her in a bit posture of intense concentration.  Not at all trying to resist the force, Lyra simply let herself lay flat on the ground.  However, as Airi had instructed her to get ready before using her semblance, Lyra understand what was going on and closed her eyes.  Focusing on her own semblance, she could feel the  wisps of free aura radiating outwards from Airi as she expended her aura to power her semblance.  Similarly, Lyra could feel also feel the wisps of aura being expelled and cast free from the grunts that, not understanding what was happening, tried to best to resist Airi's semblance, thus expending their own aura in their struggles.  Without any movement and in the depths of concentration, Lyra felt herself reaching out and grabbing these streams of free aura, bringing them back to her, and a sense of both comforting familiarity and empowerment welled up inside Lyra.

Before long, Lyra felt the force keeping her flat on the ground ease up before disappearing completely.  With that, she got up off the ground and faced the group of grunts.  With a quiet, but forceful voice, she said to Sovereign, "take care of her," referring to Airi, who seemed utterly exhausted by the use of her semblance.  Lyra now physically reached out with both hands towards the aura streams that she now perceived, and an eerie purple glow surrounded her hands.  Having brought the free aura under her control, she focused them into shape, and a quintet of basketball-sized purple spheres manifested, orbiting around Lyra.  With a domineering look in her eye, she gazed over the field of brutes and thugs and thought to herself of the limitless ways she could play with the new toys present before her.  A barely perceptible smile crept across her face.

28
Everywhere Else / Re: An Afternoon Downtown [Closed]
« on: May 25, 2018, 11:41:27 PM »
With the approach of the grunts, Lyra stepped behind Airi, hiding behind her teammate.  However, as Airi stepped forward to engage the gangsters, one took the opportunity to focus on Lyra.  Slowly backing, Lyra hastily withdraw a dagger from her outfit at her assailant and timidly brandished it at him.  "Don't come any closer.  Stay back!" she warned him, though her voice lacked confidence, and her defensive display was overall quite unconvincing.

29
AMA Section / Re: Semblance Discovery!
« on: April 21, 2018, 04:26:36 AM »
Lyra was more or less under house arrest throughout her childhood.  Apart from reading, playing with toys, and practicing musical instruments, she had to learn to entertain herself within her own mind.  Her parents had her semblance unlocked, since having an active semblance, even if not being proficient with it, was the the thing to do for her family.  At first, Lyra's semblance didn't quite manifest itself, but that's because she didn't realize that in addition to using her own aura, she had to draw aura from another source in order to use her semblance.  When one of her family's servants watching over her injured herself, Lyra instinctively felt the aura available to her, if only she would reach out and take it, so to speak.  Ever since then, Lyra spent the majority of her time practicing how to use to use her semblance, at rare times even tormenting her maids, forcing them to provide secondary sources of aura for her semblance to manipulate.

30
AMA Section / Re: What badass boast/creed does your character have?
« on: April 21, 2018, 04:16:37 AM »
"Tits or GTFO" - Ben Dover (not my character, but it belongs here)

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