Author Topic: Lugh Bragris  (Read 6974 times)

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Lugh Bragris
« on: October 17, 2017, 06:40:20 AM »
CHARACTER

Name: Lugh Bragris

Age: 17 , born in 4th day of the 7th month.

Species and Gender: Human Male

Symbol: 
Spoiler: ShowHide


Occupation: 1st year student at Beacon Academy, Self-proclaimed Magician

Appearance:
Lugh has a fair complexion, a slim body and stands 5 feet and 7 inches tall, with the weight of 130 lbs. He has indigo hair and dark blue eyes. He always has this carefree look on his face which sometimes looks goofy.

His outfit of choice is a black formal suit, black pants, a pair of black leather shoes, and a pair of white cotton cloves. He also has his signature dark violet cape and a black top hat. In school, he normally wears his school uniform, overlapped by his dark violet cape and wears his top hat, though, sometimes, he take his hat off when attending classes. His casual wear is usually plain t-shirts and blue pants together with his signature cape and top hat.



History:
Lugh lived his childhood traveling around the world, together with his family. His family work as a part of a travelling carnival, moving from town to town to perform and entertain. The travelling carnival consist of different types of people with different pasts, hunters, thieves, bandits, retired military. Different people with different pasts, but has nothing left for them but to make the world smile. Growing up as a part of a travelling carnival, Lugh learned how to be a performer at an early age. At the age of 10, he performs magic tricks to his audience. Lugh loves what he does and is passionate at his job.

Working in a travelling carnival is difficult, considering that most of the world is infested by the creatures of Grimm. It’s rare to travel from one to another without encountering a pack of Beowolves, or a flock of Nevermore. Nevertheless, the carnival managed to defend themselves against these encounters, due to some members of the carnival are previous hunters, bandits, and military. For many years, they risk their lives travelling around the world, just to entertain the people. In their travels, Lugh’s eyes are opened to the cruelty of the world. He saw ruined villages, and abandoned towns while travelling. Towns that are once rich and fruitful, now a pile of rubble, a horrible nightmare of the past.

Lugh decided that he wants to help other people. Instead of performing for the people, he wants to save them. The more people he saves, the more people will be able to watch his performance, that’s what he thought. He dreams to make a world a safer place for him to perform in front of thousands of audiences. He told his parents that he wanted to become a hunter. At first, his parents didn’t approve of this. But Lugh has already decided. At the age of 14, he saved enough money to enroll at a combat school. His parents have no choice but to let him go and pursue his dreams. They give him extra money for his journey. Before he left the travelling carnival, his parents told him that, once he leaves, he can’t perform in their travelling carnival anymore. But Lugh is already decided, he’ll become a hunter and an entertainer at the same time.

Pursuing his dreams, he enrolled at Beacon Academy. Believing that he can both be a hero and an entertainer at the same time, saving people with a smile.



Personality:
Lugh is your average happy-go-lucky person. He is kind and carefree. Most of the times he wears an idiotic look on his face. He likes performing for the crowd, showing them his magic tricks. Of course, most people would just ignore him, he still makes an effort to put up a show, even if no one’s watching.

He is easygoing and calm. In some situations, he still jokes around even when he is in trouble. He tries to lighten up the mood every time that everyone is feeling down. He is optimistic, and believes, everything would go well. He can be quite clumsy sometimes, and act foolishly. At times when he’s feeling down, he just needs a short period of time alone, before returning to his original self in the next few days or so. He can easily recover from having a bad mood.

He’s an entertainer by heart, and always find a way to make any scene a show. He’s makes a fool out of himself, just to make others laugh. He also likes to joke around with people, usually pulling off lame jokes and terrible puns, ending his sentences with “badumm tss..” which leaves most people face palmed (if that’s a word).

At the end of the day, making everyone happy is all that matters to him.



Aura and Semblance:
Lugh’s aura glows indigo in color.

Abracadabra
Lugh is able to create black colored glyphs which can scan anything. The glyph can scan living things as long as it doesn’t move. The glyphs scan by starting at the base of the object then it moves upward until it reaches the top most part of the object being scanned. The size of the object does not matter, as long as the object is static. The scan time depends on the size of the object. For example, Lugh can scan a regular basketball with the radius of 9.5 inches for about 3 seconds, an average human with the height of 5 feet and 9 inches for about 20 seconds. However, the larger the object that is being scanned, the more aura will be used.

Alakazam!
After scanning, Lugh can create white colored glyph to set as a drop off point, and with a flick of a finger, Lugh can create a replica of the scanned object on the drop off point. If the scanned object is a living thing, it creates a replica of the living thing the exact same pose when it is being scanned. The replica is just an illusion. It holds no mass, but is a solid object. Once the replica is hit by a good amount of force it poofs out of existence, leaving a cloud of smoke.

Lugh can scan a maximum of 3 objects. If he scans a new object, it overrides the first object he scanned. Also, he can only create 3 replicas at the same time. If there are already 3 replicas created, then he creates a new replica, the first replica poofs out of existence. A replica can last up to 2 minutes before its poofs out.



Combat Behavior:
Lugh is more defensive in combat. His style is blocking and parrying incoming attacks with his cane, and waits for the right time to strike. He efficiently uses his semblance to escape when he’s in a pinch. He is quick on his reflexes, and is good at countering attacks. He lacks strength, although, he makes up for it by being able to block most incoming attacks with his cane. Even in combat he is still clumsy, and does not have a plan. He just does whatever as long as it keeps him alive. He also likes to fool around and joke even when in combat. Telling lame jokes and terrible puns can sometimes deal a great amount of damage, that, or just pissed his enemy even more.

In team, Lugh can be pretty helpful. You can always depend on him to act as a bait or distract the enemy. Though, sometimes, his clumsiness and foolishness may lead his teammates into trouble. Nevertheless, he tries his best to provide all the support his team needs.



WEAPON

Name: It’s Showtime!
 
Primary Form:
Iron Cane
The Weapon’s storage form. A regular iron cane, which can be carried around. The cane has the length of 2 feet and 9 inches. It is also extendable, and extends up to 4 feet and 6 inches. It can be used to block attacks and smack enemies.

Secondary Form:
Automatic Dart Shooter
The base of the iron cane opens up and shoots out dust darts, which explodes in contact. The cane can either shoot a single concentrated dart shot or 3 consecutive dart shots. A cartridge where the dust darts is loaded is located near the handle of the cane. It can load a maximum of 12 dust darts, before reloading again. The darts varies from different types of dusts.

Dust Functions:
Different types of dusts affect the dart projectiles.
Explosive – the dust darts explodes on contact.
Ice – freezes the target enemy or area.
Fire – ignites the target enemy or area, setting them on fire.
Lightning – electrocutes the target enemy.

History:
Lugh crafted the weapon himself. He decided to go for a simple weapon that matches his forte.


OTHER ITEMS

Deck of Cards – A deck of cards which are made up of flexible aluminum. The cards are sharp enough to cut through thin armor, such as a leather vest or a chainmail. The cards can also be infused with dust to have elemental effects.

Birds and Bunnies – in some occasions, he keeps a couple of living birds and bunnies under his cape for his magic tricks. Although, it seems like it wouldn’t help in combat, he still brings them anyway for the show, sometimes can serve as a distraction.


« Last Edit: October 23, 2017, 05:20:15 AM by Ryo »

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Re: Lugh Bragris
« Reply #1 on: October 22, 2017, 02:50:48 PM »
Okay, it's the first time I give feedback, so I will just say a few things.

From from to occupation it looks good, and there isn't anything to criticize by the appearance.

It would be nice to have a few more details in the history.
About how many people were in the travelling carnival? You wrote a few examples for the past but it would be nice to have an approximate number. I'm sure there are people coming and going but knowing the average would be good.
And the staff will probably want to know the age when what happend. You wrote when he started doing magic but when did he left the travelling group? How long was he in combat school?
Oh, and to the grimm part. Of course you mentioned having a 'few' hunter in the group, but what if it was something which could overpower them? In Volume five Leonardo tells Qrow that they lost many huntsmen when the grimm came, so what if the group would be ambushed by a horde of grimm? Or are there that many huntsmen to take care of that?

To his personality,
There are probably times when he isn't happy-go-lucky. Noone one the world can he happy 24/7 so what happens when he has a bad mood? Should people go try cheer him up or would it be better to give him space sometimes?

The Semblance actually seems nice! Most of the time people are using usual stuff for semblances (Flying, Invisibility...) but you don't see a scanning semblance every day. Actually, I want to leave this topic to the staff

Combat behavior,
Maybe a few more words about the difference between him fighting alone and in a team

Okay, the last thing. The weapon
So, it would be nice to see which different kinds of dust darts he has, are they powered by powder or something else? Which effects does they have? And how many darts can be stored in the cane, how long does it take to reload the,?

Also, the Birds and Bunnies (Other items) can be good as an distraction. Maybe you want to add that


So, this was a bit more than I actually planned to write. I hope it helps :)
Hyperactive weirdo Kisha Miles  - Beacon First Year - Team INKK/Ink
Dragon tamer Mikado Drak - Beacon First Year - Team DASE/Days
Compulsive gamer Dawn Mae - Beacon Second Year - Team ----
Scaredy cat peacock Arcano Blar Baldwin - Beacon First Year - Team ----

Ryo

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Re: Lugh Bragris
« Reply #2 on: October 23, 2017, 05:24:07 AM »
thanks..

I've made changes to the profile

-made few changes in history. such as.. added what age he left the carnival.
-updated personality
-updated combat behavior.. added his team combat behavior.
-updated weapon, regarding the dust darts and its dust functions

aaand.. that's pretty much it.

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Re: Lugh Bragris
« Reply #3 on: October 23, 2017, 08:54:42 AM »
So far so good. The only thing I would add now are a few more details with the dust function's, like how much the effect of the darts cover (how much does the ice darts freeze, how large is the explosion)

The rest of it looks okay in my opinion  :)
Hyperactive weirdo Kisha Miles  - Beacon First Year - Team INKK/Ink
Dragon tamer Mikado Drak - Beacon First Year - Team DASE/Days
Compulsive gamer Dawn Mae - Beacon Second Year - Team ----
Scaredy cat peacock Arcano Blar Baldwin - Beacon First Year - Team ----