Author Topic: Drab Sage Verdigis  (Read 5606 times)

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Drab Sage Verdigis
« on: September 12, 2016, 07:07:14 AM »
CHARACTER

Name: Drab Sage Verdigris

Age: 17

Species and Gender: Human Female

Symbol: Her staff, Ardent Bludgeon, in front of a dying red star. The staff stands vertically, the right side obscured in a green shadow that has no source.

Occupation: Beacon student, first year.

Appearance: 6’0”. 150 lbs. Dark, glossy hair flows down to the middle of Drab's back in thick, luxurious waves. Her dark green eyes are always open wide, but clearly sharp and alert, taking in everything around her. Thick patches of freckles adorn her cheeks, but have no presence on any other part of her body. She is in perfect physical condition and it shows clearly through her lean muscle. She wears semi-tight black jeans under dark brown combat boots with black soles. The boots come up to about two inches above her ankles. Strapped most of the way up her left thigh, but still below her hip, is a brown pouch that she keeps a sniper scope in. On her left hip her sidearm rests in dagger form for easy access. Her staff, Ardent Bludgeon rests in a holder on her right shoulder. A sage green casual, button-up, shirt rests on her torso and her forearms bare black leather bracers. Around her neck is a jade necklace and a viridian scarf that trails down her breasts. She also wears her viridian scarf while in her Beacon uniform.

History:Drab was born in a small village just outside of Vale. Her mother grew vegetables in a large garden on the land her family lived on, and her father was a Huntsman. He went out, killed Grimm, and made enough lien to cover utility and mortgage payments and plenty more to save, though occasionally he drew out of this to buy a treat of meat. He had taught his wife how to defend herself with a staff, should they be attacked while he was away, and often taught things to Drab as well.

   Drab adored her father and loved to train with him, already she was looking forward to becoming a Huntress herself. Her father insisted it was a hard life, but encouraged her when he realized it was truly what she wanted to do. Between the ages of five and six, she learned many of the basics of staff use, when her father was there to teach her that is, and sometimes she could even convince her mother to spar with her a little.

   When she was seven, her father had a staff made for her, hoping it would be her future weapon, but he forbade her from using any ammo until she got older. Drab trained vigorously with her staff, practicing what she knew and learning more whenever she had the opportunity. But before her eighth birthday came, her father went out on a mission, and neither hide nor hair of him was ever seen again.

   Her mother fell into depression and grieving for a while, but knew the savings would run out soon. She expanded her garden and began selling all their excess produce. Drab didn't entirely understand what was happening at the time, but she knew she would never see her father again. Drab too, fell into depression, but she responded differently.

   Drab fell into her training harder than ever, pushing herself, hardly leaving her staff but to eat and sleep. Her mother could no longer spar with her, so Drab built a training dummy out of sticks and an eaten watermelon. She practiced every technique she knew and devised new ones.

   When she turned 10, things were less frantic and had settled back into a rhythm, though loss still bore heavily upon the minds of Drab and her mother. Drab’s mother consented to getting some ammo for Drab's weapon, as she hadn't been allowed to shoot it before. Over the next year and a half, Drab continued her staff practice in much the same way as before, but now added marksmanship into the mix. She would sometimes climb up into trees, gradually gaining skill in that as well until she could reach the highest branches, and take off the heads of Beowolves from a few miles away. She was becoming quite skilled and she heavily enjoyed her youthful life. But nothing can last forever.

   That same year, her village was attacked by a large pack of Beowolves. The close proximity to Vale proper allowed some semblance of security though. As the villagers made for the gates of the city, Huntsmen and Huntresses close to the walls heard the commotion. But the alpha was cunning and fast. It slipped around them, going through the underbrush in the thick of battle, to get to the easier prey. It jumped out, close to Drab and her mother as they skirted along the outside of the wall trying to reach the gate, and it tore out the throat of the man next to them. Drab froze for a moment, but the alpha turning its head toward them spurred her into action. She pulled her staff off of her shoulder, just in time to block an attack from the Alpha Beowolf, but the force sent her to the ground. Drab's mother screamed as the Alpha advanced, but Drab was already in action. She transformed her weapon to it’s sniper form and just as the Beowolf Alpha was about to pounce… it found itself missing its right leg. The Alpha collapsed on the ground with a howl of pain and Drab jumped to her feet. She began beating the poor defenseless Grimm’s head in with powerful swings from her quarterstaff. One of the huntsmen who came out to help the villagers to safety witnessed Drab's already apparent skill and decided to lend a helping hand to developing her skills… after dragging her off of the already long dead carcass and escorting her and her mother into Vale.

   Times were harder than ever, but Drab's mother was able to find a job waiting tables at a local restaurant. Drab herself trained with the Huntsman every day, sometimes sparring with her staff, sometimes learning hand to hand skills in case she was ever disarmed. Things went on like that for the next year and a half, the two of them barely getting by, until Drab turned 13 and enrolled at Signal Academy.

   Drab struggled in her studies, save combat class, upon first arriving at Signal, but quickly caught on and began making “A”s, always striving to be the best in her class. The one class that she didn't care about was weapon design, she already had a weapon. The one her father had gotten her. It would serve her far better than anything else. She didn't need a new weapon. Nevertheless, she did decide upon a dagger/long pistol last minute and made that. It was nothing special, but it was functional. She passed Weapon Design with a low "C". As she faced more human opponents and listened to the instructors, she refined her skills and mastered the staff. She also became quite a skilled marksman, almost always hitting her mark with her sniper rifle. Four years of hard work later, Dreb has sent in her application to Beacon and is looking forward to her future there.

Personality: Aggressive and dominant. If Drab can't be the alpha of a group, you can damn well bet she’s the enforcer. And the competition. She always pushes to be in charge, but is mature enough to stop before things go too far and she knows how to put others in their places. She struggles with feelings of loneliness and abandonment due to the early loss of her father, but she hopes that somehow he sees what she is doing and is proud. She is cunning, intelligent, and agile. She was always competing for top position in her classes at Signal, save weapon design which she barely passed, mostly due to a lack of trying, and mathematics. She especially excelled in Grimm studies and combat training, often knocking her opponents off of their feet or taking them down with a few well aimed shots from Ardent Bludgeon before they could reach her.

Aura and Semblance: Drab’s aura is olive green. Her semblance is called Red Star. Red Star turns Drab's aura Red, and then gives itself a flame like look. Red Star allows Drab to create something that resembles fire balls, but are actually physical and can attach things to itself. These fire balls can spin a lot a velocity of 16mph, enough to tear skin. But that's not its main use, these fire balls can actually grab sparks and then make them hotter, so if Drab happens to be near something that can endure the 16mph velocity spin, she can use it to make sparks. If the fireball grabs anything else, like lets say water, then it would just explode in a meter radius. These fireballs can explode upon Drab's command. If the fireballs gathered sparks, they explode in a much larger radius, 3 meters. The amount of sparks gathered does not affect the radius. A fireball without sparks explode at a 2 meter radius. She can only make one fireball at a time though. Each fireball costs 5% of her aura.

Combat Behavior: Drab almost invariably opens her fights by switching Ardent Bludgeon to sniper form and trying to take her opponent out before he can reach her. In single combat, she switches Ardent Bludgeon back to its staff form when her opponent gets too close and she attempts to find an opening in her opponent’s defences, often striking low at the knee or hip, then immediately striking for the head, sternum, or clavicle. If she feels threatened by a direct confrontation with her opponent, she’ll use her staff more as a polearm, punishing any attempt to get closer to her as she observes and tries to find even the slightest weakness in her opponent’s stance or style. In a group, she attempts to move away from the fight and provide support with her sniper rifle. She finds cover, preferably somewhere high up, but behind a sizeable boulder or piece of rubble if something better is unavailable. Often she utilizes her skill in climbing trees here. If things get too rough, she taunts and insults, to draw attention away from her allies. She is especially weak to large swords, especially longer than a traditional longsword. Swords like this tend to be effective against polearms, so her strategy of backing up when she needs to reassess her opponents is comprised. She has the same problem against larger polearms. In this situation, she attempts to use the short end of her staff (think european staff and polearm usage) and press her opponent as hard as she can. She also struggles a little with her semblance due to focusing more so on her actual combat skills and not having used it until she went to Signal. This results in having to take a short time to concentrate before activating it, but she's been working at it lately and it only takes her a second now. Though Drab is capable of taking a few strong hits, her combat style relies more on her dodging and getting out of the way: agility over actual toughness.

WEAPON

Name: Ardent Bludgeon

Primary Form: Steel quarterstaff. A trigger is popped out almost halfway down the staff, visible, but useless until changed to its other form. The staff is very heavy due to being made of steel and having insulation along the whole thing so Drab doesn't burn herself when she fires it in its other form. A strange looking bar rests along the top, almost halfway down the staff, opposite side of the trigger.

Ardent Bludgeon’s transformation is simple. All Drab has to do is bend the end upwards. Two pieces of metal are attached to the end piece and are hidden along the staff, these cause the piece that Drab bends to come to rest against the staff at a ninety degree angle and lock into place. This forms a stock. When that is locked into place, two other mechanisms activate along the staff. One causes a small piece of metal to pop up along the top of the staff. The other causes a bit to pop upward off the end, opening the barrel and allowing it to fire. Together these two pieces form the sight. Now, to fire, all Drab has to do is pull the trigger.

Secondary Form: A sniper rifle. Magazines can be inserted into/ejected from the bottom of the stock. 9 shots per magazine. The sniper rifle fires at 1,300m/s and has an effective range of 2 miles. The bar on top of the barrel allows for a scope to be attached. Drab keeps the scope in a pouch on her left side. The scope has a variable zoom. 10x to 20x magnification.

History:Drab received it from her father when she was seven years old, just before he died. She's been practicing with it ever since and she’s an expert with the staff. She also used it to kill an Alpha Beowolf, just before she gave it a name. She only wants to use it to make her father proud.

WEAPON

Name: Thorn

Primary Form: Dagger. Uninspired, but large. About ⅞ the length of Drab's arm.

One quillion of the crossguard tilts forward 90 degrees to become parallel to the blade. The blade itself expands forming a barrel. The grip pops backward slightly, then comes down next to the quillion that hasn't moved. A trigger pops out of the new space between the grip and the quillion. The magazine can be inserted into and ejected from the pommel.

Secondary Form: Long pistol. Magazine of ten.

History: A weapon Drab had to make at Signal. She isn't particularly skilled with it, but has had some practice. She keeps it in case she needs a sidearm.
« Last Edit: September 13, 2016, 05:46:36 PM by JupiterMoony »
Drab Sage Verdigis - With her, solid fireballs are a thing - Deep Frying HTDG

Leaf Swiftwind - You can't outround an F1 race car, can you? - The really speedy one of CLYS

Venus Magnus - The Voice On Air, the whisper in public

Haley Rich Viola What happens when an aristocrat meets rock

Kaliot

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Re: Drab Sage Verdigis
« Reply #1 on: September 12, 2016, 10:15:51 AM »
Title-Name mismatch?
Pyre Persephone Delanto

Formatting

Characters: ShowHide

Sophea Devi Visorith - Beacon Nurse, Gardener, Health Nut, Scholar
Mao Visorith - First-Year Beacon Student, Team SFF[M]
Aurelia Caelius - Beacon Graduate, Huntress, Team [A]URM
Izumi Cremisi - Member of Obsidian Rose, Assassin, Thief, Arcade Enthusiast
Airi Fogden Bicardi - Second-Year Atlas Student, Family Heiress
Avery LeBlanc - Third-Year Atlas Student, Triplet, Duelist, Manipulator, Team SA[L]T | Threads [Team: ]
Yu Mei - Third-Year Haven Student
Suna Arevik - First-Year Shade Student, Scavenger-in-Training, Team S[S]MR
Mara Lev - Mercenary, de facto Leader of Siren

Worldbuilding: ShowHide

Mahava Plains - The bastion of Eastern Sanus
Obsidian Rose - Valish Criminal Organization

JupiterMoony

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Re: Drab Sage Verdigis
« Reply #2 on: September 13, 2016, 07:16:05 AM »
I need to get myself sleep
Drab Sage Verdigis - With her, solid fireballs are a thing - Deep Frying HTDG

Leaf Swiftwind - You can't outround an F1 race car, can you? - The really speedy one of CLYS

Venus Magnus - The Voice On Air, the whisper in public

Haley Rich Viola What happens when an aristocrat meets rock

Dr. Gustave

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Re: Drab Sage Verdigis
« Reply #3 on: September 13, 2016, 02:40:07 PM »
Mess up on the formatting of the symbol section, other than that it's all good.
Atlas: ShowHide
Mercenary: Kol Augur ~ The Judicator of Atlas
Speaking: #5C5054 Thinking: #EAC117

Mistral: ShowHide
Huntress-in-Training: Aca Roth ~ Member of Team RWND
Speaking: #E05260 Thinking: #EA857F
Huntress-in-Training: Brook Pallas ~ Member of Team CNBR
Speaking: #4863A0 Thinking: #98AFC7
Council Member: Phaedo Katsaros ~ Figurehead for Faunus/Human relations
Speaking: #667C26 Thinking: #B6CC76

Vacuo: ShowHide
40th Vytal Tournament Champion: Zabar Aga ~ Member of Team DAWN
Speaking: #CD7F32 Thinking: #EE9A4D

Vale: ShowHide
Huntress: Malina Nahualli-Roth ~ Leader of Team MCCA
Speaking: #993A64 Thinking: #8B0C44
Beacon Professor: Titania Printemps ~ Assistant Headmistress of Beacon Academy
Speaking: #4AA02C Thinking: #E55B3C
Drop-out: Durian Ghede ~ Former leader of team DFDL
Speaking: #E1BD27 Thinking: #AF8B00

JupiterMoony

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Re: Drab Sage Verdigis
« Reply #4 on: September 13, 2016, 05:46:49 PM »
Fixed
Drab Sage Verdigis - With her, solid fireballs are a thing - Deep Frying HTDG

Leaf Swiftwind - You can't outround an F1 race car, can you? - The really speedy one of CLYS

Venus Magnus - The Voice On Air, the whisper in public

Haley Rich Viola What happens when an aristocrat meets rock

Dr. Gustave

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Re: Drab Sage Verdigis
« Reply #5 on: September 13, 2016, 10:40:56 PM »
Moving.
Atlas: ShowHide
Mercenary: Kol Augur ~ The Judicator of Atlas
Speaking: #5C5054 Thinking: #EAC117

Mistral: ShowHide
Huntress-in-Training: Aca Roth ~ Member of Team RWND
Speaking: #E05260 Thinking: #EA857F
Huntress-in-Training: Brook Pallas ~ Member of Team CNBR
Speaking: #4863A0 Thinking: #98AFC7
Council Member: Phaedo Katsaros ~ Figurehead for Faunus/Human relations
Speaking: #667C26 Thinking: #B6CC76

Vacuo: ShowHide
40th Vytal Tournament Champion: Zabar Aga ~ Member of Team DAWN
Speaking: #CD7F32 Thinking: #EE9A4D

Vale: ShowHide
Huntress: Malina Nahualli-Roth ~ Leader of Team MCCA
Speaking: #993A64 Thinking: #8B0C44
Beacon Professor: Titania Printemps ~ Assistant Headmistress of Beacon Academy
Speaking: #4AA02C Thinking: #E55B3C
Drop-out: Durian Ghede ~ Former leader of team DFDL
Speaking: #E1BD27 Thinking: #AF8B00