Sherwood:
"My bow? Ah... Well, Ah like my bow, Tristram. Ah was given it by mentor and he taught me how to use it. ...Not the bow part. Ah'm from a family of hunters. Ah've been game hunting since Ah was old enough to pull a bow back. That's actually why my mentor become my mentor. He saw me shoot and said 'Boy, yar talent is wasted on animals. Ya can do much more, and ah won't see you do any less than that'." Sherwood rubs the back of head sheepishly. He can't help but feel silly impersonating his mentor.
"Well, anyway. Ah traded in my longbow for Tristram ah little ahfter that. Ah knew how to shoot, but ah didn't know how to use the mechanisms of Tristram. It's an ahmazing weapon. Ah still can't use it to it's full extent. Ah can't imagine upgrading it either. It's ah weapon tempered over my mentor's entire career. Ahfter some sixty years, ah think Tristram is ahlready as ah power ah weapon it can be. Ah just have to get better aht using it."
Sona:
"A weapon is a weapon. That's all there is to it. I'll admit, these chakram have served me well in the last few years. They're good weapons. But I don't even know who made them." Sona looks aside and down, a far away look in her eye. Her ears twitch downward slightly. Then just as quickly as it came on, the emotion fades away leaving the confident girl again.
"My speculation would be they've passed on from this world. So I thank them for their weapons. If not for the weapons ending up where I found them, I doubt I'd be alive right now."[color] Even admitting this seems to irritate her, she wrinkles her nose and her ears flare slightly. [/color=#ffb90f]"But a weapon is a weapon. I'm sure I'll have to move on from these at some point. The dust system is rather useless when in melee and I do a lot more up close and personal combat. The versatility is good but might better with another weapon." She says with a shrug.
Richard:
"My weapon is a magnum revolver. Magnum rounds have a tendency to punch holes in things already, and I've spent a lot of time designing rounds to help it along. Dust rounds, shell mode, armor piercing and hollow points..." Richard trails off. He shrugs, then leans back in the chair. Answering interview questions for the campus paper is fine and all, but if he can teach something at the same time he might as well.
"You spent enough time with a weapon, it starts to know what it needs before you do. Weapons that survive as long as their Huntsman, assuming the Huntsman lives through the first four years in the field, take on a personality of sorts. You just know what the next step is in improving it, like it's telling you. Eventually, they say you get a sense of zen with the whole thing. The weapon is in it's perfect state, no more no less. Not many weapons get to that calibur though. Huntsman die, or weapons break. A new owner isn't going to understand the weapon like it's original owner either. Weapons like that are worthy of the title legendary. They're the kind of thing I'd like to dig up on site." Richard says, a smirk on his face. He's obviously thinking back to his passion and profession.
"So to answer the second part of your question, I haven't felt that pull to upgrade. Not in awhile. 'Raster'" he says the name with air quotes, "is always up for new round types, it's an adventurous weapon. But as far as major upgrades there's nothing in the works."