Author Topic: Kol Augur  (Read 4342 times)

Dr. Gustave

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Kol Augur
« on: August 18, 2017, 10:52:00 PM »
Testing how images look on the site. Also, disclaimer, this is gonna seem OP because it's a midboss for planned threads.



Kol, from the phrase “bat kol or bath ḳōl” literally meaning “daughter of a voice” and in reference to the voice of god. Augur in reference to an augury, where in the Romans used birds to predict the future.

CHARACTER

Name: Kol Augur

Age: 30 - born Tulikuuma 13th, 51 AC

Species and Gender: Human Male

Symbol: Augury



Occupation: Mercenary, Ex-Atlesian Special Ops

Appearance: Kol stands at a towering 6’5”, and weighs 183 lbs. He has a very muscular frame, taken from his time in the Atlesian special ops and his time as a mercenary. He has short, charcoal colored, windswept hair that reaches halfway down his neck and hazel eyes. Though most of his irises are a dark greenish brown, there is a golden hue encircled around the center. His right eye, though it looks just like his left, is actually a cybernetic replacement given to him while he was in the Atlesian military. He has scarring around where the cybernetic eye now is from when he had lost it to a piece of shrapnel.

While he was clean shaven when he was in the military, he has since taken to keeping his would-be beard down to a light stubble, though he does have a scar on the right side of his upper lip that keeps any hair from growing above it. His face, to any stranger, would seem like one that’s grown tired, from either fighting or just the world, but he betrays this and very rarely appears unhappy or interested.

His combat outfit is made up mostly of his old Atlesian armor, a glorious white chestpiece with a raised collar highlighted in yellow, similarly colored shoulder pads, and white armor running down his arms, ending in small white plates protecting the back of his hands, and two white shin guards. Overtop of his armor, he wears a weathered old bomber jacket, with a white fur lining on the inside and a heavy, charcoal colored, leather exterior. The jacket has two zipper pockets on either side of the stomach and is able to be zipped up, though Kol usually leaves it open, easily revealing the armored chestpiece underneath,

Below his armor, he wears the standard black undershirt and combat pants, complete with several easy to reach pockets, steel toed combat boots, and black gloves with hardened knuckles. Around his waist, he wears his old utility belt, with several pouches for storing ammunition and dust hung all around it.

He’s made some adjustments of his own to the armor and belt, most notably, he left behind the helmet and its iconic heads up display in favor of using the targeting and display in his new eye. In addition to that, he added a magnetic lock to the back of his chestplate to store his rifle as well as a smaller magnetic lock on his left hip for his side arm.

Approximation of what he looks like

History: Sample Text

Personality: Sample Text

Aura and Semblance: Kol’s aura is a whitish golden color and was unlocked, along with his semblance, at the Atlesian Military Academy. Over the years, he’s finely tuned his aura to act a sixth sense, allowing him an edge in close quarter combat to counteract his relatively low close combat skill.

Iudex - Kol’s semblance is a strange one. When activated, Kol’s vision goes completely black, though there is no evidence of this from the outside. Once this happens, he can pick someone he was looking at or facing and once the choice is made, thoughts begin to flood his head. Their actions, past, present, and future, all flow into him and crowd his mind for several seconds as stands utterly still.

The semblance can see the entire extent of someone’s past clearly but their future is only a foggy outline of what could be. This takes no aura or stamina to do and though it leaves Kol immobile for a moment, it is exceptionally useful for both playing psychological warfare and for figuring out the fighting style of his opponent. The semblance has no range, but he must be looking directly at the person, they can't be reflected off of a mirror or be in a picture or on TV or anything like that.

Combat Behavior:  Kol prefers not to have to get into direct conflict with his marks, but if push comes to shove he won’t back down unless necessary. He mostly sticks to his long range rifle, picking off people in a shot or two. Those with aura make the job harder and he usually has to get in a closer range so he can quickly realign his rifle between shots and relies more heavily on dust ammunition. While the rifle is made for long range, he can, in a pinch, use it close range for heavy damage. He will sometimes stick his rifle around a corner if he’s already in a fight and use his cybernetic eye link to get a view of the battlefield while getting some shots off.

When he fails to keep a fight long range, he can fall back on a few tools. He usually tries to keep some range up by using his handgun, though if that fails he’s willing to use the second forms of his weapons and use a sword and dagger. While fighting with his sword and dagger, he generally tries to play more on the side of caution, deflecting, backing away, deflecting, and getting a shot in when he can. In a pinch, if needs to escape, he has a few tricks up his sleeve like using a smoke grenade to obscure his attacker’s vision or using his semblance to strike a bargain with something they may not want getting out.


WEAPON 1

Name: Fidelis



Primary Form: Fidelis’ main form is that of a heavily modified Atlesian Military issued sniper rifle. An extended rifle with a faded white frame, grey underbarrel grips and handle, and black trims. There are a set of toggleable light blue lights scattered around the gun, but Kol tends to leave them turned off. The modifications he’s made include removing the scope, adding a camera system that connects to his cybernetic eye to the barrel, a small version of his gradient symbol on the stock, and after many many days and several failed attempts he’s managed to turn once normal sniper rifle into a transformable hunters weapon.

Secondary Form: A retractable blade comes out of the bottom of the barrel as the grip of the gun folds back as the top of the gun folds downward, reducing the size. The second form of Fidelis is a 30 in. sword, complete with the Atlas flair of small light blue lights and a white finish.

Dust Functions: Dust rounds can be loaded into the gun to pack an extra punch, but other than that it has no functions.

Fire Dust - Explosive rounds.
Ice Dust - Freezes area around where the bullet hit.
Lightning Dust - Lets out a burst of lightning in a small area around the point of impact.
Wind Dust - Causes the bullet to speed up considerably, less drop off.
Steam Dust - Creates a cloud of steam at the point of impact large enough to envelope a person.
Kinetic Dust - Less damage, more knock back.
Gravity Dust - Caused objects and people in a 3 meter wide radius to be pulled in toward the point of impact for a brief moment. People in this range feel like someone wrapped a rope around them and suddenly tugged hard on it.


History: Given to him on his promotion to special ops, he has since heavily modified the weapon.


WEAPON 2

Name: Memento



Primary Form: Kol’s secondary weapon is a modified standard issue handgun. Just like the rifle, it is mainly white, with a gray under barrel and black highlights. Just like the rifle, the blue lights are turned off unless in its secondary form.

Secondary Form: A retractable blade pops out, this time from the top, as the grip fold all the way back, transforming the handgun into a simple dagger. The dagger form of Memento, unlike the sword form of Fidelis, can still fire while transformed.

History: Kol was given this weapon during his time in the Atlesian military, but has modified it over the years.



Gear

Cybernetic Eye: Kol’s right eye was replaced by a cybernetic eye when he was 24. The eye allows him to toggle between normal vision, thermal imaging, night vision, and “aim down sights”. ADS allows him to see where his rifle is pointing, instead of relying on a scope. The eye connects to a camera system placed slightly above the end of the barrel, and features adjustable zoom, a sniper’s reticle with range finding and Thermal imaging/night vision just like the normal eye. Though the eye looks nearly identical to his left eye, if one were to look close enough, half a foot away from Kol’s face at least, they would notice electronic markings no the iris and pupil.

History: A cybernetic eye given to him following a mission that ended in him losing his right eye.

Jump Jet: A strap on, dust powered, Atlesian Special Ops issued jetpack. Like most Atlesian equipment, it is a brilliant white color with grey and black highlights and trims. A powerful, and expensive, piece of equipment that Kol keeps in well repair, the jump jet allows for short and powerful bursts of kinetic dust from its four ports, letting the wearer jump incredibly high, dodge very quickly, or slow a fall. The dust batteries that power it are close enough to the body to be covered by aura, but the ports are not, allowing them to be shot in combat.


Credit to this for the jumpjet design.

History: A piece of equipment from usually relegated to skirmishers in the special ops, Kol obtained this equipment through several contacts in Mistral and Atlas.

Monocular: Due to Kol’s semblance reliance on direct eye sight, seeing someone through just his right eye wouldn’t let him activate it. So when he was picking his equipment as he went out on missions, he chose to cut the binoculars’ weight in half and go with a monocular instead. It is mostly a normal monocular, with the exception of a built in rangefinder, both for ease and as a back up in the case of his rifle’s eye link malfunctioning.

History: A piece of equipment from his days in the military.

Smoke Grenades: Simple smoke grenades that he is able to keep stocked up on from his contacts in Mistral. Once released, it lets out a large plume of smoke capable of hiding even a Paladin for a couple minutes.

History: A piece of equipment from his days in the military.

Tactical Goggles: A pair of clear tactical goggles he picked up during a mission to Vacuo’s desert. They have a very simple HUD, showing a compass toward the top of the glass and the time near the bottom.

History: A piece of equipment from his days in the military.


Misc.: Miscellaneous equipment that he only brings if he thinks he’ll need it. 20 ft long rope, zip ties, small flashlight attachable to his shoulder,  other stuff that I’ll probably add later.

History: Bought at the store.
« Last Edit: August 19, 2017, 02:30:21 PM by Dr. Gustave »
Atlas: ShowHide
Mercenary: Kol Augur ~ The Judicator of Atlas
Speaking: #5C5054 Thinking: #EAC117

Mistral: ShowHide
Huntress-in-Training: Aca Roth ~ Member of Team RWND
Speaking: #E05260 Thinking: #EA857F
Huntress-in-Training: Brook Pallas ~ Member of Team CNBR
Speaking: #4863A0 Thinking: #98AFC7
Council Member: Phaedo Katsaros ~ Figurehead for Faunus/Human relations
Speaking: #667C26 Thinking: #B6CC76

Vacuo: ShowHide
40th Vytal Tournament Champion: Zabar Aga ~ Member of Team DAWN
Speaking: #CD7F32 Thinking: #EE9A4D

Vale: ShowHide
Huntress: Malina Nahualli-Roth ~ Leader of Team MCCA
Speaking: #993A64 Thinking: #8B0C44
Beacon Professor: Titania Printemps ~ Assistant Headmistress of Beacon Academy
Speaking: #4AA02C Thinking: #E55B3C
Drop-out: Durian Ghede ~ Former leader of team DFDL
Speaking: #E1BD27 Thinking: #AF8B00

Kingnoname1

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Re: Kol Augur
« Reply #1 on: August 20, 2017, 03:05:28 AM »
I really like the remote firing of his sniper rifle and the only thing I can think of is adding a bit on how skilled a shot he is.
No criticism is too harsh so hit me with your best shot.

Calen Shrike - ASTC - First Year Beacon.

Saffron de Cortez - SALT - Third Year Atlas.

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Dr. Gustave

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Re: Kol Augur
« Reply #2 on: August 20, 2017, 03:42:24 AM »
Why ya gotta post right when I post the full profile, my dude?
Atlas: ShowHide
Mercenary: Kol Augur ~ The Judicator of Atlas
Speaking: #5C5054 Thinking: #EAC117

Mistral: ShowHide
Huntress-in-Training: Aca Roth ~ Member of Team RWND
Speaking: #E05260 Thinking: #EA857F
Huntress-in-Training: Brook Pallas ~ Member of Team CNBR
Speaking: #4863A0 Thinking: #98AFC7
Council Member: Phaedo Katsaros ~ Figurehead for Faunus/Human relations
Speaking: #667C26 Thinking: #B6CC76

Vacuo: ShowHide
40th Vytal Tournament Champion: Zabar Aga ~ Member of Team DAWN
Speaking: #CD7F32 Thinking: #EE9A4D

Vale: ShowHide
Huntress: Malina Nahualli-Roth ~ Leader of Team MCCA
Speaking: #993A64 Thinking: #8B0C44
Beacon Professor: Titania Printemps ~ Assistant Headmistress of Beacon Academy
Speaking: #4AA02C Thinking: #E55B3C
Drop-out: Durian Ghede ~ Former leader of team DFDL
Speaking: #E1BD27 Thinking: #AF8B00

nathan67003

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Re: Kol Augur
« Reply #3 on: August 20, 2017, 09:08:01 AM »
He's always had the greatest timings,
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