Author Topic: Subsurface Sightseeing [Closed]  (Read 36329 times)

Viventium Umbra

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Re: Subsurface Sightseeing [Closed]
« Reply #30 on: September 24, 2016, 11:57:22 PM »
"Funny that you ask me considering that you excavated this place. But if you don't know, then I believe the best way to find out would be to go to the place marked on this map and investigate," Enz said as he took a picture of the map with his eye. He then left the room and turned right, heading to the library.
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Azrail Duivel Kind (Deceased) 3rd year lightning reaper -  teamless
Reaper's Spear I summon thee
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Lightning's wrath in darkness grasped
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-Azrail Duivel Kind
Drevin Srebra 1st year speed demon - #347C2C - teamless

Brond Osilgrin - #B22222 - fully fledged hunter/walking bonfire

Rix "Deadshot" Maradis (currently unapproved) 1st year coder/sniper - #157DEC & Tess #79BAEC - teamless

Project t17: restrained - glow #D41A1F color #121212 - the chupacabra of Vale

Zitham Degas - #E31230 - "At the end of the day, as long as there are two people left on the planet, someone is gonna want someone dead."


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Asterisk

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Re: Subsurface Sightseeing [Closed]
« Reply #31 on: September 25, 2016, 05:45:37 PM »
Following Enz, Stella said, "Sure why not. I'll have a ship ready by next week."

Viventium Umbra

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Re: Subsurface Sightseeing [Closed]
« Reply #32 on: September 25, 2016, 11:14:55 PM »
"I will be free next week for that excursion, I believe," Enz said as he took the dimensions of the empty library. He then turned back and walked to the stairs. "If that is the whole complex, then I believe we can continue on to bunker B now," he said and then started up the stairs.

(If Stella doesn't have anything to say to him, we can time skip to when they touch down at the site of bunker B)
My Characters: ShowHide

Azrail Duivel Kind (Deceased) 3rd year lightning reaper -  teamless
Reaper's Spear I summon thee
To smite my foes and enemies.
Lightning's wrath in darkness grasped
Delivers swift eternity.

-Azrail Duivel Kind
Drevin Srebra 1st year speed demon - #347C2C - teamless

Brond Osilgrin - #B22222 - fully fledged hunter/walking bonfire

Rix "Deadshot" Maradis (currently unapproved) 1st year coder/sniper - #157DEC & Tess #79BAEC - teamless

Project t17: restrained - glow #D41A1F color #121212 - the chupacabra of Vale

Zitham Degas - #E31230 - "At the end of the day, as long as there are two people left on the planet, someone is gonna want someone dead."


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Asterisk

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Re: Subsurface Sightseeing [Closed]
« Reply #33 on: September 25, 2016, 11:19:47 PM »
[Time Skip]

Viventium Umbra

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Re: Subsurface Sightseeing [Closed]
« Reply #34 on: September 25, 2016, 11:44:24 PM »
Enz's airship touched down in a clearing of what most would consider a wholly unremarkable section of forest. The woods northeast of Vale were not often used for much, but Enz knew there was something hidden nearby. Stella was right behind him when they were in the air, but he didn't wait for her to land before walking around the edge of the clearing, kicking at the ground with his M.A.C.G. in boot form.
My Characters: ShowHide

Azrail Duivel Kind (Deceased) 3rd year lightning reaper -  teamless
Reaper's Spear I summon thee
To smite my foes and enemies.
Lightning's wrath in darkness grasped
Delivers swift eternity.

-Azrail Duivel Kind
Drevin Srebra 1st year speed demon - #347C2C - teamless

Brond Osilgrin - #B22222 - fully fledged hunter/walking bonfire

Rix "Deadshot" Maradis (currently unapproved) 1st year coder/sniper - #157DEC & Tess #79BAEC - teamless

Project t17: restrained - glow #D41A1F color #121212 - the chupacabra of Vale

Zitham Degas - #E31230 - "At the end of the day, as long as there are two people left on the planet, someone is gonna want someone dead."


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Asterisk

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Re: Subsurface Sightseeing [Closed]
« Reply #35 on: September 26, 2016, 11:12:52 PM »
With a low growl and a humming sound, Stella's airship hovered a bit over the ground as she exited with Jack on her shoulder before lifting off again, following them in the air. "Alright, lead the way."

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Re: Subsurface Sightseeing [Closed]
« Reply #36 on: September 27, 2016, 07:59:06 PM »
End continued kicking at the ground as if he was searching for something. "Understand that this is my first time here as well, and though I have determined the rumors to be credible, I have not previously had time to come here. I only recently obtained the actual coordinates, but they didn't come with a description of the entrance location. In fact, I would wager that no one else has even been here before, and the coordinates were taken from a law enforcement database," Enz explained. He continued for a few seconds before a loud clang sounded when he was kicking at the side of a small hill. Enz reached down and lifted up a metal panel that had been hidden under the grass. A rusted broken padlock lay in the grass just before the doorway, which opened into an unlit tunnel disappearing into darkness. The smell of death wafted from the opening in sickening waves, but Enz showed no reaction. He simply reached into the doorway and lifted from it a human corpse. Or Faunus, it was too disfigured to tell. The corpse had been torn open as if someone had taken to it with a chainsaw, but most of the flesh had been taken by time and vermin. He tossed the corpse to the side and switched his left arm into its gun form before saying, "It seems we are entering a crypt. This means two things: First, that certainly no one else has been in here, or they would have done something about the bodies. Second, that this is uncharted territory and we should be on guard." Enz then ventured a few steps into the dark and held open the door for Stella to enter.
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Azrail Duivel Kind (Deceased) 3rd year lightning reaper -  teamless
Reaper's Spear I summon thee
To smite my foes and enemies.
Lightning's wrath in darkness grasped
Delivers swift eternity.

-Azrail Duivel Kind
Drevin Srebra 1st year speed demon - #347C2C - teamless

Brond Osilgrin - #B22222 - fully fledged hunter/walking bonfire

Rix "Deadshot" Maradis (currently unapproved) 1st year coder/sniper - #157DEC & Tess #79BAEC - teamless

Project t17: restrained - glow #D41A1F color #121212 - the chupacabra of Vale

Zitham Degas - #E31230 - "At the end of the day, as long as there are two people left on the planet, someone is gonna want someone dead."


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Re: Subsurface Sightseeing [Closed]
« Reply #37 on: September 27, 2016, 08:22:49 PM »
"Oof, that's quite the smell... And that. Is a dead body." Kneeling down, Jack jumped off of her shoulder, taking a small glass capsule out of his inner pocket before tearing off a small chunk of the remaining flesh from the body and placing it into the capsule. "These wounds look like... Actually never mind." Looking up at Enz until he finished speaking, she said, "One sec." Four panels came came out of the ship hovering above them like the tray loading mechanisms of a DVD drive before each dropping a circular drone 15 cm in diameter. As the trays retracted back into the ship, the drones activated in midair and headed into the bunker ahead of them, scanning the rooms. About 10 more smaller drones 4 cm in diameter dropped down and hovered in the air around her. These weren't for searching. These were implosion bombs. Standing up, Stella jokingly said, "Data access code for the drones are 88AF5T. Feel free to deploy more if you'd like. You know. When I was small my parents warned me about following shady-looking men into dark places." Reaching to her side, she unhooked her weapon, ready to activate it if anything attacks them.

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« Last Edit: September 27, 2016, 10:05:43 PM by Asterisk »

Viventium Umbra

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Re: Subsurface Sightseeing [Closed]
« Reply #38 on: September 28, 2016, 12:32:58 AM »
"I believe your parents were referring to pedophiles, and other, similar individuals driven by sexual impulses. Such fools disgust me, they are nothing if not detrimental to the progression of the human race, and they actively base their lifestyles on illogical pursuits," Enz commented. He then accessed the drones via his left eye and flipped through a few of the video feeds. What both he and the Drones found was a large network of tunnels. Some were plated with steel and had light fixtures in the ceiling, but others were narrower and looped around haphazardly. These offshoot tunnels almost seemed like animal burrows. Enz followed after the drones, and his left eye returned to supply night vision for him. He and Stella soon came to a three-pronged fork in the path with two steel-plated passages, and one burrow. "We may want to split up to cover more ground. Otherwise exploring this place will take far too long," Enz suggested. 
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Azrail Duivel Kind (Deceased) 3rd year lightning reaper -  teamless
Reaper's Spear I summon thee
To smite my foes and enemies.
Lightning's wrath in darkness grasped
Delivers swift eternity.

-Azrail Duivel Kind
Drevin Srebra 1st year speed demon - #347C2C - teamless

Brond Osilgrin - #B22222 - fully fledged hunter/walking bonfire

Rix "Deadshot" Maradis (currently unapproved) 1st year coder/sniper - #157DEC & Tess #79BAEC - teamless

Project t17: restrained - glow #D41A1F color #121212 - the chupacabra of Vale

Zitham Degas - #E31230 - "At the end of the day, as long as there are two people left on the planet, someone is gonna want someone dead."


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Re: Subsurface Sightseeing [Closed]
« Reply #39 on: September 28, 2016, 12:54:21 AM »
Nodding, Stella went down one of the steel-plated passages, one of the drones thoroughly scanning the area in front of her while the other went off ahead to map out the area. Another drone had been deployed from the ship and four of her bomb drones had broken of and surrounded it as it traveled to map out the burrowed tunnels. Meanwhile, the remaining two active drones were under Enz's command.

Viventium Umbra

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Re: Subsurface Sightseeing [Closed]
« Reply #40 on: September 28, 2016, 09:14:44 PM »
Enz went down the other steel-plated passage, since it seemed to be more logically oriented than any of the burrows. He made one drone scout out ahead of him and one scout out behind ad as made his way down the hallways. Enz soon came to a door that led off of the main hallway, or at least, the remains of a door. It used to be a sliding steel door, but it had been ripped through in a similar manner to the body they had found at the front, and though Enz could see a little in the room beyond it, the door was still blocking the way with a twisted mass of metal. Enz brought his right fist back and punched at the door, but before his fist could make contact, he expanded Svalinn. The momentum of his fist and the force of the transformation sent what was left of the door flying across the room until it hit the far wall with a loud clang. He entered the space and set one drone to guard the exit while the other would guard his back.

He found what seemed to be a large monitor hanging from the wall, and a series of desks, most of which had computers on them. Each seat had in it a deceased person, mangled and disfigured as the door and original corpse had been. Enz dusted off one of the computers and started unscrewing the bolts on its side.

As Stella makes her way through the passage, she/her drones will find a 4-way junction. The hallways to the left and right seem just like the rest of the steel-plated hallways, but the one that continues on forwards has both a stronger scent of decay and giant gashes in the walls and floor. The drone that is mapping the burrowed tunnels finds nothing of note except that the tunnels often lead to corpses and destroyed sections.

(Sorry I don't have fancy maps, but in all honesty I don't have a planned layout for the place. In a way, it makes everything a bit spookier, but in another way, it's just me being a lazy creator  :-\)
My Characters: ShowHide

Azrail Duivel Kind (Deceased) 3rd year lightning reaper -  teamless
Reaper's Spear I summon thee
To smite my foes and enemies.
Lightning's wrath in darkness grasped
Delivers swift eternity.

-Azrail Duivel Kind
Drevin Srebra 1st year speed demon - #347C2C - teamless

Brond Osilgrin - #B22222 - fully fledged hunter/walking bonfire

Rix "Deadshot" Maradis (currently unapproved) 1st year coder/sniper - #157DEC & Tess #79BAEC - teamless

Project t17: restrained - glow #D41A1F color #121212 - the chupacabra of Vale

Zitham Degas - #E31230 - "At the end of the day, as long as there are two people left on the planet, someone is gonna want someone dead."


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Asterisk

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Re: Subsurface Sightseeing [Closed]
« Reply #41 on: October 01, 2016, 02:35:52 PM »
"Holy shit. What the heck is with this place and making decisions," Stella complained. Jack screeched in agreement. Another drone was deployed and caught up to them in a short amount of time as each of them flew down a different path. Three holograms appeared in front of Stella as she waited to see what they will find.

(Perfectly fine. I'm the only one I know that makes maps, and even so they're not really detailed.)

Viventium Umbra

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Re: Subsurface Sightseeing [Closed]
« Reply #42 on: October 03, 2016, 03:03:48 AM »
Enz finished unscrewing the side panel and removed it. He then removed all of the memory storage drives and moved on to the next computer. He systematically dismantled the computers and claimed their memory drives for each before returning to the original fork with both of his drones. 

Meanwhile, Stella's drone exploring the path to the left found that the hallway ended abruptly in a cave-in. The drone that had gone down the hallway to the right found a kitchen and dining area. Surprisingly enough, this wing of the building had very little damage and no corpses. It was in an eerie state of empty timelessness, and nothing seems to have changed since the day the facility was destroyed. The drone that had followed the gashes in the walls on the forwards path found that about 50 meters beyond the 4-way split, a door on the right labeled "Laboratory" stood slightly ajar, but not destroyed. Another meter or so down the hallway, it ended in what had once been an armored blast door. It had been torn through straight down the middle, and jagged bits of metal protruded from either side, preventing  the drone from entering. The text on the door could be pieced together into roughly "Do Not Enter: Authorized Personnel Only".
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Azrail Duivel Kind (Deceased) 3rd year lightning reaper -  teamless
Reaper's Spear I summon thee
To smite my foes and enemies.
Lightning's wrath in darkness grasped
Delivers swift eternity.

-Azrail Duivel Kind
Drevin Srebra 1st year speed demon - #347C2C - teamless

Brond Osilgrin - #B22222 - fully fledged hunter/walking bonfire

Rix "Deadshot" Maradis (currently unapproved) 1st year coder/sniper - #157DEC & Tess #79BAEC - teamless

Project t17: restrained - glow #D41A1F color #121212 - the chupacabra of Vale

Zitham Degas - #E31230 - "At the end of the day, as long as there are two people left on the planet, someone is gonna want someone dead."


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Asterisk

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Re: Subsurface Sightseeing [Closed]
« Reply #43 on: October 04, 2016, 09:15:34 PM »
As the drones mapped out the area, a hologram of a 3D map appeared appeared in front of Stella. She switched it to top orthographic just as the drone mapping the tunnels with rejoined her. As two of the three camera drones deployed ran into obstacles, two of her smaller bomb drones went down the left corridor as the camera drone was scanning the kitchen and dining area while another bomb drone went down the corridor with gashes in the wall. One of the two bomb drones to the left attached to the rocks of the cave-in while the one bomb drone in the forward corridor attached to the blast door. As a red light started flashing on them, they beeped for 10 seconds before large red spheres 3 meters in diameter with a pink glowing geodesic pattern on their surface appeared around each of the drones before shrinking, then disappearing. The spheres left behind large glowing holes cut out perfectly to their shape and size, a chunk of glowing highly condensed matter hovering at the center before promptly falling. The camera drones continued on as the obstacles were cleared out.
« Last Edit: October 04, 2016, 09:21:35 PM by Asterisk »

Viventium Umbra

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Re: Subsurface Sightseeing [Closed]
« Reply #44 on: October 06, 2016, 01:06:09 AM »
The drones exploring the area past the cave-in find a few rooms, but all seem to be sleeping spaces. None of them have dead bodies in them, but nonetheless everything inside was torn to shreds. As the other drone moved past the blast door, it shed its light onto a disturbing scene.

The entire room would have been a sterile white when it was in use, but now it was dirty and stained with blood in places. In the very center of the room was a metal chair (eerily shaped like a dentist's chair) bolted into the floor. The chair was torn up on the back and seat, and shredded restraints of some leather-like material hung limply from the head, arm, and leg sections. A pile of destroyed machinery that had presumably hung over the chair sat in a destroyed heap next to it. Along the same wall as the blast door, but off to the left, lay the remains of what could only have been a one-way window. Bits of mirror stuck out of the frame, but behind what would have been the mirror side lay a control room of sorts, possibly connected to the slightly ajar door on the right sight of the original hallway. This room was filled with the largest concentration of dead bodies in the whole complex so far, and the remains were so scattered and destroyed that it would have been impossible to piece together individuals. 

The drone searching the kitchens and dining area found nothing of note aside from a few more corpses and what might once have been food.

Meanwhile, Enz had made his way to Stella's position and stood next to her, observing the holographic images and map. "I don't believe there is much more to see here. I'm certainly not going to use this for my project, and there doesn't seem to be any other rooms," Enz commented once the drone in the chamber straight ahead finished its sweep.
My Characters: ShowHide

Azrail Duivel Kind (Deceased) 3rd year lightning reaper -  teamless
Reaper's Spear I summon thee
To smite my foes and enemies.
Lightning's wrath in darkness grasped
Delivers swift eternity.

-Azrail Duivel Kind
Drevin Srebra 1st year speed demon - #347C2C - teamless

Brond Osilgrin - #B22222 - fully fledged hunter/walking bonfire

Rix "Deadshot" Maradis (currently unapproved) 1st year coder/sniper - #157DEC & Tess #79BAEC - teamless

Project t17: restrained - glow #D41A1F color #121212 - the chupacabra of Vale

Zitham Degas - #E31230 - "At the end of the day, as long as there are two people left on the planet, someone is gonna want someone dead."


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